Choose Your Own Adventure books - RIP RA Montgomery

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benji2

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Apparently one of the two major driving forces behind these books, RA Montgomery, passed away last weekend aged 78. Condolences first to his family.

http://www.sbs.com.au/news/article/2014/11/15/choose-your-own-adventure-author-ra-montgomery-dead-78

http://www.cyoa.com/

Does anyone here remember these books as fondly as I do? Loved reading these book at primary school, and having them read to us, where we as a class would take a vote on which decision to make. I started a collection on my 10th birthday which grew to over 100, and I still have.

P.S. struggling to classify these books - are they Games, Books, Entertainment? That's what made them so unique I guess.
 
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I also remember some Dungeons and Dragons-ish ones where as well as making choices you would roll dice etc to see what happened next.
 
Remember those too - they had the green spines, Forgotten Realms weren't they? The CYOA series spawned so many spinoffs and rivals during the 80s.
 

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Those books were awesome, there was a vampire based book that gave me the creeps... especially when one of the decisions was whether or not to climb up the castle wall, which I did and was greeted with a lot of spiders and falling to my death.
Vampire Express - a classic...

Edit: just dug it out, you can also get zombified, crushed in a room, and turned into a vampire, along with all the good endings. Good times :)
 
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I don't know if you're thinking of Fighting Fantasy. I remember those being amazingly epic. Much heavier and involved that CYOA.

I used to like the FF books.

A different series called Grail Quest was my preferred.

Got me onto D&D.

What used to annoy me about some of these style of books is how quick and arbitrary death can be, i.e. You're at a junction of a corridor, you can go left or right, no indication of problems either way, you choose one path, and suddenly the roof falls in and you're dead, or you're attacked by a monster without a chance of fighting back and dead. Back to the start.

Still, they were good fun.
 
"I don't know if you're thinking of Fighting Fantasy. I remember those being amazingly epic. Much heavier and involved that CYOA."





I used to like the FF books.

A different series called Grail Quest was my preferred.

Got me onto D&D.

What used to annoy me about some of these style of books is how quick and arbitrary death can be, i.e. You're at a junction of a corridor, you can go left or right, no indication of problems either way, you choose one path, and suddenly the roof falls in and you're dead, or you're attacked by a monster without a chance of fighting back and dead. Back to the start.

Still, they were good fun.

I think I was referring to Fighting Fantasy, thanks.

You're right about the arbitrary deaths - or worse arbitrary deaths either way. I think RA Montgomery was particularly bad for that, and TBH I preferred Edward Packard's books for that reason.

But Montgomery was the father of these type of books and he will be missed.
 
I also remember some Dungeons and Dragons-ish ones where as well as making choices you would roll dice etc to see what happened next.

Hell yeah! Found a copy of Deathtrap Dungeon in a Salvos shop a few years back, took me right back to being in primary school.
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Those books were just a more violent version of the Choose Your Own Adventure books, with fantastic illustrations to match.
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Hell yeah! Found a copy of Deathtrap Dungeon in a Salvos shop a few years back, took me right back to being in primary school.
It's so long ago I can't even remember exactly but I think I had that one.

I remember once trying to map out the book on paper to find the way through, don't think I ever finished it.
 

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