- Moderator
- #26
That is ******* hilarious. And the Necromancer set the oil on fire, you evil bunch of arse clowns. My only question is why you tried to climb down first???
I dont rightly recall why I went down there.
From memory, I had led the last 5 expeditions down that accursed Ziggurat (it had become a point of pride to clear the damn thing), and we were on the penultimate level. I figured an 80' pit must cut through the lower levels, so it was a possibility that we could circumvent the rest of that level and head straight down to the final one.
The climb check wasn't that difficult, it was just a s**t awful roll (open ended low). Followed by even worse luck with an open ended high attack roll for the pit, and the resulting piercing critical strikes nailing me in the guts.
Even then we were well equipped with healing herbs (life giving and the like). Sadly I underestimated the cunning (and overestimated the loyalty) of the Necromancer (who was ostensibly my apprentice).
It was one of those scenarios where you can visualize the events occurring as if they were real, and you talk about it for years afterwards as if it happened IRL. I can still imagine the look on the thief's face as he clung to side of that oily pit with the two spell-casters peering over the edge and my body impaled on spikes below him.
In that 4 year campaign I went through over a dozen characters, most of which were killed as a result of betrayal and party conflict. But in a weird way, it worked. Party politics, scheming, plans, party charters, challenges for leadership, divergent groups forming, factions and alliances etc.
It still remains the best RPG campaign I have ever been involved in.