XBX1 XBOX ONE News (Articles, Accessories and Everything Else)

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This describes my opinion 100% accurately about the XB1. Swearing included, highly recommend watching this, this bloke is a legend.
 

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Kinect responds to my voice command instantly, not like in that video but I agree with the delays, it takes way to long to load things, has to be a lot faster.
 
Kinect responds to my voice command instantly, not like in that video but I agree with the delays, it takes way to long to load things, has to be a lot faster.
I found the voice command thing a bit stupid as he said the command once, then said it wrong then started swearing at it haha. I like the voice commands, but anything it redirects you to takes hours to load.
 


This describes my opinion 100% accurately about the XB1. Swearing included, highly recommend watching this, this bloke is a legend.


Seriously, the xbox was always going to have this UI? it was no secret. I like it, you don't. I get why people like you are complaining, as its not perfect, but what I don't get is why you bought the xbox one???

Microsoft said from day one that they will continue to improve the console with updates and feedback from users, just like the xbox360 evolved. What were you expecting? Some people should just stay off next gen for 12 months after launch and then jump on board.
 
Seriously, the xbox was always going to have this UI? it was no secret. I like it, you don't. I get why people like you are complaining, as its not perfect, but what I don't get is why you bought the xbox one???

Microsoft said from day one that they will continue to improve the console with updates and feedback from users, just like the xbox360 evolved. What were you expecting? Some people should just stay off next gen for 12 months after launch and then jump on board.
Usually what I do, I can tolerate the bugs at launch and understand changes are going to be made to make it a better experience but it's just easier for me to wait and finish what I have to on the previous gen consoles, and move on when they've ironed out the kinks and there's a bigger library on offer. Just makes sense to me.
 
In all honesty at the release of this console, it was pretty much half a 360. There was features that SHOULD have been already there, not in updates. I say this because they have been on a console before for YEARS, I'm sure it wasn't that hard to add.

Examples being friend notifications, storage management, BATTERY INDICATOR and more. I do understand that it was always going to be lacking features at release, so not sure why people are full on dead set being serious and having a go at MS for it. Over the next year or two they will iron everything out and it'll be a great UI and experience for everyone.
 
I remember when you couldn't copy and paste on an iPhone. should have been simple but apparently it wasn't. they did fix it eventually.
 
You nerds complaining about the Xbox 1 need to stfu, what did you expect with a next gen console? Everyone knew there were going to be bugs to iron out, updates to stream line your experience and better the machine. We won't really see the actual peak of the machine for another 2 years at least, game developers need to utilize the machines power and capabilities so the visual continue to improve.

I play mostly sport games, I have Ryse and the visuals and game play are awesome, a total step up from past gen consoles and honestly Ryse visually is a hell of alot better than what I have played on the PS4 and I have both. NBA 2K14 looks amazing, god help my mrs when 2K actually start crisping out some of the blocky movements of the game. FIFA15 I will be looking forward to, the game play is almost perfect but graphic wise still needs work done.

Be appreciative we have such a diverse console, yes there are bugs, yes the library isn't what we'd like it to be and obviously the download times are annoying but overall it's a really fun machine.
 
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I remember when you couldn't copy and paste on an iPhone. should have been simple but apparently it wasn't. they did fix it eventually.
Do you remember when Ios 6 had copy and paste, and then they didn't implement it in Ios 7? Even better it's all okay because it's a 'new console'. Why is that even an excuse? I was expecting a UI that wasn't 3 steps down from the one they've already made.
 
You nerds complaining about the Xbox 1 need to stfu, what did you expect with a next gen console? Everyone knew there were going to be bugs to iron out, updates to stream line your experience and better the machine. We won't really see the actual peak of the machine for another 2 years at least, game developers need to utilize the machines power and capabilities so the visual continue to improve.

I play mostly sport games, I have Ryse and the visuals and game play are awesome, a total step up from past gen consoles and honestly Ryse visually is a hell of alot better than what I have played on the PS4 and I have both. NBA 2K14 looks amazing, god help my mrs when 2K actually start crisping out some of the blocky movements of the game. FIFA15 I will be looking forward to, the game play is almost perfect but graphic wise still needs work done.

Be appreciative we have such a diverse console, yes there are bugs, yes the library isn't what we'd like it to be and obviously the download times are annoying but overall it's a really fun machine.
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Got a message on the Xbox smartglass app that the next wave of preview updates will be rolling out over the next few days.

Sent from my Nexus 5 using Tapatalk
 
We’re in the midst of a golden age of independent games, and the ID@Xbox team could not be more excited! Last month, we announced a second wave of independent developers who’ve signed on to the program, and more than 250 developers have now received development kits for Xbox One via the ID@Xbox program. Now, as GDC kicks off in San Francisco, we’re excited to tell you about 25 games coming to Xbox One through ID@Xbox.

“Since we first announced the program in August, we’ve been working closely with developers to bring a diverse array of independent games to Xbox One,” said ID@Xbox Games Director Chris Charla. “Our goal is to make the process as easy as possible so developers can focus on what matters most: creating the games you’re beginning to see today!”

This initial sample features an exciting and diverse group from nine countries around the world. There are brand new innovations like “It Draws a Red Box” and “FRU,” which are taking advantage of Xbox One features in new and exciting ways with local 8-player gameplay and Kinect integration. Existing fan favorites are also being brought to the platform, including “Strike Suit Zero” and “Divekick.”

“Our goal has always been to make Xbox One the best place to play games, and that means having a diverse portfolio for gamers to choose from,” said Phil Spencer, corporate vice president of Microsoft Studios. “We’ve worked closely with independent developers to bring their own brand of creativity and innovation to the platform and today is just the beginning.”

Look for ID@Xbox game titles in the Xbox store in the coming weeks, including “Strike Suit Zero,” “Nutjitsu,” “1001 Spikes” and more. “It Draws a Red Box” will also be available to play in the Microsoft Lobby Bar at GDC, and “Aztez” from Team Colorblind will be in the Unity booth.

Check out the full list below for more information. Remember, these games are coming to Xbox One soon, but this list is neither comprehensive nor chronological. There are many more games in the pipeline coming via ID@Xbox, such as “Pool Nation FX,” “Another World,” “Stick it to the Man,” “Ninja Cowboys,” “Mortar Melon” and “The ARC,” and we look forward to sharing more soon!

  • “1001 Spikes” by Nicalis – This hardcore side-scroller features precise controls and a degree of difficulty that means starting with 1001 lives is not at all a guarantee you can make it through the game! Every level is custom designed to be beaten… barely. The game also includes co-op and cutthroat multiplayer modes.
  • “Calibre 10 Racing Series” by Bongfish GmbH – “Calibre 10 Racing Series” is a spiritual successor to “Harms Way.” The game is entirely multiplayer in a new experience that combines action-packed racing with fast-paced first person shooting.
  • “CastleStorm” by Zen Studios – It’s Knights vs. Vikings in “CastleStorm,” a super genre mash-up of 2D physics destruction mashed with tower defense brawler! “CastleStorm” features a story-driven solo campaign, a custom castle editor, online multiplayer, co-op modes, and more.
  • “Chariot” by Frima – “Chariot” is a humorous physics-based couch co-op platformer in which a brave princess and her suitor carry a funeral wagon through ancient mines, fending off swarms of looters while amassing riches, to bury the King's remains in a worthy gold-filled tomb.
  • “Chuck’s Challenge 3D” by Niffler – From the design veteran behind the classic game “Chip's Challenge,” comes “Chuck’s Challenge 3D,” a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers.
  • “Contrast” by Compulsion Games – “Contrast” is a 2D/3D adventure game, set in a surreal, 1920s, film noir dreamscape. You must help Didi explore the mysteries surrounding her family, by using your ability to shift at will between the 3D world and your 2D shadow.
  • “Divekick Addition Edition +” by Iron Galaxy Studios – “Divekick” is the world’s first-ever two-button fighting game! Now anyone can experience the thrill of fighting games without memorizing complex combos and finger-contorting button presses.
  • “Forced” by BetaDwarf ApS – One- to four-player co-op arcade adventure with puzzles and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight as a gladiator and eventually win your freedom.
  • “FRU” by Through Games – “Fru” is a Kinect-based puzzle platformer in which the player utilizes both a joystick and their body to control the game. In fact, in “Fru,” the player's silhouette is used to reveal what lies beneath the world at first glance. “Fru's” gameplay changes according to the player's shape, pose and movement.
  • “Guacamelee Super Turbo Championship Edition” by DrinkBox Studios – “Guacamelee! Super Turbo Championship Edition” is an action-packed, 2D brawler/platformer that alternates between the worlds of the living and the dead.
  • “Gunscape” by Blowfish Studios – At its heart, “Gunscape” is an FPS construction kit: A game with solid action gameplay, a welcoming approach to map building and a huge toolbox of iconic weapons, monsters and level elements that can be extensively combined to create new and exciting gameplay experiences.
  • “Habitat” by 4gency – “Habitat” is a space-themed strategy game set in Earth's orbit, where you lead a team of engineers to save humanity by building a space station out of an orbiting wasteland of space junk.
  • “Hyper Light Drifter” by Heart Machine – “Hyper Light Drifter” is an action adventure RPG in the vein of the best eight-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.
  • “It Draws a Red Box” by Other Ocean – “It Draws a Red Box” is a chaotic eight-player eSport jumping jetpack future arena ball game that is as inspired by “Bomberman” and “Smash Bros.” as it is by cans of soda, paint-by-number books, and driving five miles faster than the speed limit.
  • “Nutjitsu” by NinjaBee – “Nutjitsu” is a top-down, arcade-style game for Xbox One. Players take control of the ninja squirrel on his quest to reclaim his clan’s honor. Featuring two game modes, five power ups, 25 ranks, three distinct enemies and 15 levels, this HTML5 based title is coming to your dojo in early spring.
  • “Pinball Arcade” by FarSight Studios – “Pinball Arcade” features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball® and Gottlieb® together in one game. Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail.
  • “Q.U.B.E. Director’s Cut” by Toxic Games – “Q.U.B.E. Director’s Cut” is a first-person game that faces the player with a series of brain-teasing puzzles. The player uses high tech gloves to manipulate different types of cube in the environment – unravelling conundrums ranging from physics-based challenges; to 3D jigsaws; to platform-based trials.
  • “Riptide GP2” by Vector Unit – Featuring dynamic racing on fully interactive water surfaces, “Riptide GP2” sets the gold standard in modern water racing games. Take control of rocket powered hydro jets to race through futuristic cityscapes, hurl yourself off sky-high jumps and bust out dozens of death defying stunts.
  • “Roundabout” by No Goblin – “Roundabout” is an open world driving puzzle game where you control a constantly rotating limousine! Pick up passengers, find secret collectibles, take on dangerous missions, and fall in love while reliving the 1977 rise to fame story of Georgio Manos.
  • “Sixty Second Shooter Prime” by Happion Laboratories – “Sixty Second Shooter Prime” is a twin stick shooter with a sixty-second time limit. This new Prime version brings a graphics upgrade, a new soundtrack, infinity mode and social leaderboards.
  • “Spectra: 8bit Racing” by Gateway Interactive – From new studio Gateway Interactive and Chipzel (the amazing chip-tune artist behind the “Super Hexagon” music) comes “Spectra,” a fast paced retro style racing game destined to get your heart pumping and test your skill like no other!
  • “Strike Suit Zero” by Born Ready Games – “Strike Suit Zero: Director’s Cut” is a space combat game that throws players into huge, intense space battles where the very fate of Earth rests on your dogfighting skills.
  • “Super Time Force” by Capybara – “Super Time Force” is an action-packed platformer with a time-travelling twist! Take control of up to 16 unique characters, and battle across six different time periods, from the long-ago past to the far-away future.
  • “The Last Tinker” by Mimimi Productions – In a world where creativity has given way to conflict, a young street kid living in the slums of Colortown seeks to restore the spark of imagination to his hometown. A charming blend of modern platforming and multicolored style, “The Last Tinker” is a one-of-a-kind adventure.
  • “Wulverblade” by Darkwind Media – “Wulverblade” is a side-scrolling brawler created in the spirit of the arcade greats. It's 120AD and the Roman army has seized control of Britannia. Their goal: march north and conquer the island with brutal and bloody efficiency. The 5,000 strong 9th Legion are preparing for war, but little do they know what lies in wait for them.



http://news.xbox.com/2014/03/games-id-xbox-games-first-look
 
That looks quite interesting.

Saw a photo which I can't find right now of riptide gp2 with 6 player split screen multiplayer.

“Riptide GP2” by Vector Unit
Featuring dynamic racing on fully interactive water surfaces, “Riptide GP2” sets the gold standard in modern water racing games. Take control of rocket powered hydro jets to race through futuristic cityscapes, hurl yourself off sky-high jumps and bust out dozens of death defying stunts.
 
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