Hey guys,
Still sinking in that we're triple Premiers Just watched the highlight packages for 2017, 2019 and 2020 all in a row. If you haven't done it I suggest you do - it helps 2020 feel more like a proper Grand Final, given it felt a bit odd being at night and not at the 'G. Amazing, love this team so much
Anyhow, if this needs to be merged into another thread, apologies, but otherwise keen on some thoughts on my idea.
First off, I HATE the idea of zones with a passion. Without going into too much of a rant, the end result of it will be 1) too hard to police 2) requiring players to do onfield maths during general play to make sure they are not breaching the zone rule and 3) a frustrating viewer experience; imagine a free kick where at first you don't even know what's happened, only to learn "ohh, we breached the zone rule." Just a poor viewer experience. The game already has too many free kicks born out of "not general play" (eg. 50 metres for breaching the silly protected area). Let the players play.
The Current VFL Trial Plan
At stoppages...
1) One player from each team in each goal square
2) Three players from each team in each 50 metre area (do they wait right on the 50 metre line? haha... imagine how silly that will look...), totalling 16 players forced into zones
Pros:
- Possible stretching of the ground, opening up play
- Possible return of gorilla forwards manning the goal squares
Cons:
- All of my rant above
- Might look silly watching 6 players standing on each 50 metre line waiting for stoppage to proceed, only to run out of the 50 again
- Poor viewer experience whenever breaches occur
- Super hard to police (who the hell will police this and from where? how do they stop play for breaches?!)
- Teams without a good gorilla forward are now potentially at a heavy disadvantage
- Takes away from the modern evolution of full forwards having to do all the team stuff etcetera
- Just overall unnatural and potentially stifling for the game
My Idea
At stoppages...
1) One player from each team in each goal square
Pros:
- Same as above with regards to possible stretching of ground, opening up play, return of gorilla forwards etc
- Easy to police, can even give the job to goal umpires
Cons:
- Teams without a good gorilla forward are now potentially at a heavy disadvantage
- Takes away from the modern evolution of full forwards having to do all the team stuff etcetera
You might be thinking at this point why bother, what's the difference with my idea? Here's why I like it compared to the current VFL plan...
Whilst my zone rule will only legally require 2 players in each goal square, teams will now be forced to put more players nearby, it just won't be legally enforced. Imagine we park Jack Riewoldt in the goal square and Harris Andrews
is on him. The ball is deep in our defensive 50 for a throw in. Do we really think we'll have 100 metres of space between Jack and the next player? No way. Teams will now be forced to try and structure up a bit more to give protection and assistance to the guy forced to basically live in the goal square. This should in theory stretch the ground and open up space, but it will do so without having to force a silly number of players to remain in zones, making it much easier to police and much easier for players to figure out on the fly.
What do people think?
Still sinking in that we're triple Premiers Just watched the highlight packages for 2017, 2019 and 2020 all in a row. If you haven't done it I suggest you do - it helps 2020 feel more like a proper Grand Final, given it felt a bit odd being at night and not at the 'G. Amazing, love this team so much
Anyhow, if this needs to be merged into another thread, apologies, but otherwise keen on some thoughts on my idea.
First off, I HATE the idea of zones with a passion. Without going into too much of a rant, the end result of it will be 1) too hard to police 2) requiring players to do onfield maths during general play to make sure they are not breaching the zone rule and 3) a frustrating viewer experience; imagine a free kick where at first you don't even know what's happened, only to learn "ohh, we breached the zone rule." Just a poor viewer experience. The game already has too many free kicks born out of "not general play" (eg. 50 metres for breaching the silly protected area). Let the players play.
The Current VFL Trial Plan
At stoppages...
1) One player from each team in each goal square
2) Three players from each team in each 50 metre area (do they wait right on the 50 metre line? haha... imagine how silly that will look...), totalling 16 players forced into zones
Pros:
- Possible stretching of the ground, opening up play
- Possible return of gorilla forwards manning the goal squares
Cons:
- All of my rant above
- Might look silly watching 6 players standing on each 50 metre line waiting for stoppage to proceed, only to run out of the 50 again
- Poor viewer experience whenever breaches occur
- Super hard to police (who the hell will police this and from where? how do they stop play for breaches?!)
- Teams without a good gorilla forward are now potentially at a heavy disadvantage
- Takes away from the modern evolution of full forwards having to do all the team stuff etcetera
- Just overall unnatural and potentially stifling for the game
My Idea
At stoppages...
1) One player from each team in each goal square
Pros:
- Same as above with regards to possible stretching of ground, opening up play, return of gorilla forwards etc
- Easy to police, can even give the job to goal umpires
Cons:
- Teams without a good gorilla forward are now potentially at a heavy disadvantage
- Takes away from the modern evolution of full forwards having to do all the team stuff etcetera
You might be thinking at this point why bother, what's the difference with my idea? Here's why I like it compared to the current VFL plan...
Whilst my zone rule will only legally require 2 players in each goal square, teams will now be forced to put more players nearby, it just won't be legally enforced. Imagine we park Jack Riewoldt in the goal square and Harris Andrews
PLAYERCARDSTART
31
Harris Andrews
- Age
- 27
- Ht
- 202cm
- Wt
- 98kg
- Pos.
- Def
Career
Season
Last 5
- D
- 12.8
- 3star
- K
- 7.4
- 3star
- HB
- 5.4
- 4star
- M
- 5.6
- 5star
- T
- 1.6
- 4star
- MG
- 151.7
- 2star
- D
- 17.0
- 4star
- K
- 9.0
- 4star
- HB
- 8.0
- 4star
- M
- 4.0
- 4star
- T
- 2.0
- 3star
- D
- 9.8
- 3star
- K
- 5.0
- 2star
- HB
- 4.8
- 4star
- M
- 3.4
- 4star
- T
- 1.6
- 4star
- MG
- 94.0
- 2star
PLAYERCARDEND
What do people think?