Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

BigFooty Tipping Notice Img
Weekly Prize - Join Any Time - Tip Opening Round
The Golden Ticket - Official AFL on-seller of MCG and Marvel Medallion Club tickets and Corporate Box tickets at the Gabba, MCG and Marvel.
I must congratulate the AFL on making what should've been a simple rule adjustment into an over complicated mess.
Instead of yellow boxes and gates in silliness here's a simple way of madating interchanges... the interchanging player cannot enter the field of play until the player he is replacing and completely left the field of play.
In short, one player off, one player on.![]()
Heard AA on 3AW on the way home, he along with Gerald & KB are responsible for this mess. The AFL love making a dick of themselves, 1 caller asked why had they introduced rules that have made the game faster. AA's response was that the game wasn't quicker but it was more continous.
It was then pointed out to him that a more continous game is a faster game, went all quiet after that.
Log in to remove this Banner Ad
Probably because he was sick of trying to explain simple concepts to simpletons.
From 4 years ago.
"THE AFL Laws of the Game Committee believes it is winning the battle against ugly football, but it will still consider a restriction on interchange rotations in the near future."
http://www.foxsports.com.au/afl/league-keeps-eye-on-rotations/story-e6frf33l-1111114990159
The AFL has given the game a chance to sort itself out and rotations have gone up and up. This isn't a knee jerk rule change its been on the cards for 4-5 years now. Just like the above rules.
You just don't like because your premiership gameplan is based on high rotations and change means less chance on maintaning the status quo.
Why else is there 10 pies fans in every sub rule thread saying its rubbish and not one for it ?
it hasn't been a result of the rule changes, it's been a result of the increased rotations..
I don't disagree with AA that the game & it's rule changes have made the game more continous. However a direct result of this continous play has made the game quicker.
If you introduced such continous rule aims you would be a simpleton if the result of such changes isn't a quicker game.
Collingwood really developed the increased rotations in the 2nd half of the 07' season. They were averaging close to 120 rotations by the time they played Sydney in the EF.
As 1 who attended every game of that year, Collingwood's "play" didn't quicken as a result of increased rotations (this was at a time when rule changes were introduced). The rest of the AFL didn't really cotton onto rotations of 120 plus until the latter part of the 09' season & there wasn't a dramatic change in the speed of the game from that season till the last. Again, filmsy rebuttal.
look, you can make things up
but the simple point i am making is that the AFL has stated that they tried to make the game more continuous so that players wouldn't have time to have a rest if and thus make it more difficult for them to run as hard
but this was negated by the increase in rotations that has been happening for the latter half of the last decade.
Can you please tell me exactly what I'm making up. Specifics please. Are you disputing that the explosion of rotations didn't occur on the back of Collingwood in the 2nd half of 2007?
AFL football operations manager Adrian Anderson said the Laws of the Game Committee continued to be concerned about interchange rotations, which have exploded in recent seasons.
From a benchmark of 17 rotations per team per game in 2000, there has been a 241 per cent rise to an average of 58 per game in 2007.
The laws committee considered trialling a new rule next year but decided to implement a season-long research program to establish whether the faster pace of the game leads to higher injury rates.
"Some people say interchange rotations will level off, but we believe, on the basis of the research, the use of interchange will increase," Anderson said.
"What became clear was we needed a dedicated research project to look at this question of correlation between interchange use and injury.
"The speed of ball movement has gone up by about 10 per cent. But with increased use of the interchange bench, GPS research we have done shows the average speed of the players has also increased by 10 per cent."
The last half? Rotations were an issue in 2005?
So the AFL has come out & said they wanted to fatigue the players more? Interesting theory, I'm sure the AFLPA would be interested.
Just maybe, the sports scientists involved at each club have used their years of study & perfect PE scores to deduce that the fatigue caused by an increase of continous play can best be combatted by carefully montiored rotations & rests. Maybe the clubs that are rotating more are looking after their players welfare more than a tactical adv. by a coach? Until you can tell me with some concrete evidence, I'm not a believer.
Yea, sick of the AFL changing the rules.
Get rid of the sub rule, have a 4 man bench, cap interchange to 20 or 25 per quarter to fix the high rotations, and be done with it.
Every year they think they need to change rules, gets annoying fast.
I don't know, he seems to have explained it to himself!Probably because he was sick of trying to explain simple concepts to simpletons.

IIRC the official old rule was the other captain had to call for a head-count & if there were 19 on the field; that side forfeited all scores - archaic.I'm not against rule changes per se, but the interchange infingement rule is a just a knee-jerk reaction to a problem that doesn't exist.