About 9 rounds in my bottom four consisted of Richmond, West Coast, GWS and Brisbane.This game is so true to life Fremantle hanging around the bottom of the ladder but Carlton around mid way... Not too realistic then.
Pasini ratings got updated a week ago to something more fitting.About 9 rounds in my bottom four consisted of Richmond, West Coast, GWS and Brisbane.
That was with the base ratings though, I’ll probably start a new save after I finish this season because I’m not prepared for Jake Pasini to be the leagues next big thing.
Carlton probably SHOULD be mid way - or maybe even in the eight given their player list - but sadly (for Carlton supporters at least) they're not.This game is so true to life Fremantle hanging around the bottom of the ladder but Carlton around mid way... Not too realistic then.
Nope. It's almost impossible to get the time and space to try it, the ball just doesn't go in the pocket unless I make a concerted effort to get it there, but when I do it shanks a mile away and like you said, doesn't even look like it bends half the time.Has anyone successfully nailed a banana/snap goal on the run yet? The tutorial states to have the player facing inwards to the ground when holding L2/Triangle but 99% of the time the player bombs a torp out on the full....
Yep, did one yesterday in game against Sydney. More by accident than design, not sure what buttons i had done it. I know how to do torpedo's, clearance kicks and normal kicks but never tried snap kicks on boundary line but this was about 30 minutes out from goal near half forward and fluked it but not sure combination of buttons I did it at the time. But it did show me it can be done.Has anyone successfully nailed a banana/snap goal on the run yet? The tutorial states to have the player facing inwards to the ground when holding L2/Triangle but 99% of the time the player bombs a torp out on the full....
This seems to be a common request...but would only work for single player....if you could just move the camera with the bloody right stick after marks and free kicks I'd be so much happier
I’ve got what I believe were snap goals on the run, but in reality they were probably sideways drop punts or something.Has anyone successfully nailed a banana/snap goal on the run yet? The tutorial states to have the player facing inwards to the ground when holding L2/Triangle but 99% of the time the player bombs a torp out on the full....
What sliders as a whole are you using? Will try out what you've suggestedAnother epic game (against CPU)
Down at Kardinia, cats kicked away quickly, slowly reeled them in a few times, mounted a big charge in the last quarter, came back to within 3 points, 1min to go, Bailey Fritsch running straight into goal, one cat on the goal line, pulled the kick for a point. Game over.
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Very happy with the sliders right now.
One thing I reckon is the pressure awareness slider directly controls "dumb AI"
Turn this up, and instantly I noticed them making wayyy less stupid kicks. Zero out on the full kick out/play ons! Think I bumped up tackle awareness for them too.
Maybe try this (and legend difficulty) if you are getting frustrated at dumb ai kicking.
I also noticed sloppier kicks as the game went on, as I have fatigue all the way up. But this one I can accept.
So you agree that I may have an argument on both counts, so what is your point? That my choice of "same game" over similar was incorrect? Fine, I'll concede that game breaking point.... except of course that it just doesn't.
Does a 2011 game from an older generation play better than a 2020 version?
That we could debate.
Has the 2020 version improved visually enough when compared to a 2011 PS3 game?
Again, argue away.
"an AFL game from 2011 on an older generation console looks better than a 2020 version of the same game on a newer console
('same game' is debatable in itself)."
The Steele Sidebottom feature but he usually would convert a goal stillJust something I’ve picked up that’s shi**ing me a little. I’ll have a player having a shot for goal on the run on his preferred side (right footer) and he’ll end up kicking on his opposite foot and it goes out on the full. Why would this happen? Is it an issue with the game or am I just poor on the run lol?
To compare with AFL Live, it had no career, etc. as the focus was on getting the game play right, the rest is great, but you've got to have a good core game. On that basis, there really isn't anything in Evo 2 that had me go "WOW! I'll be stealing that idea!" but I'd be happy to hear others opinions on that, gameplay wise, that moment just hasn't happened for me.