As for the ground dimensions being the same, it concerns me that this has been overlooked whilst time was spent on creating the AFLW teams. Ground dimensions have a tangible effect on gameplay in real life, thus would have likely translated into affecting gameplay in AFL Evolution. Priorities are not in order when what is effectively a sprite that a number of people will likely never use was prioritised over a rather significant feature.
Let them get the game playing and feeling like footy and then they can start to work on the intricacies


