deesjosh5 I didn't pick up on that - good spot.
This will be a very handy feature, provided that the gameplay mechanics allow it to be utilised. By that, I mean that previous AFL games desperately needed this feature since reading the mini-map was nearly impossible due to the tackle-fest resulting in usually only having seconds before disposal was necessary. Unfortunately, even if it wasn't so tackle-laden, then they often lacked the needed kicking mechanics (e.g AFL Live 1 not having a clearance button - if a player can fire a 40m+ kick by throwing it on the boot, then a tap of the button should produce the same and not require a second of charging).
I believe the following should be included in some capacity (whether that's an individual button, or button + modifier, whatever):
- Passing Kick - This option is like "autocorrect", much like FIFA's ground pass. So long as you are relatively on point with your aim, then it will correct for the player in that direction. This can be held down for distance/speed (again, like FIFA) with the game realising a long hold want's the player 40m down the line, not 15m. There should be a modifier to lead the player with the ball, so that the game knows you want to kick over the head of a close player and have him run on, rather than draw the further player into a lead.
- Passing Handball - As above.
- Shot on Goal - Self explanatory. Hold it as required, with modifiers for snaps, torpedoes, and dribble kicks.
- Clearance - This should be a one button tap that will clear the ball 25-55ish metres, based on stats and a "dice roll". The direction will automatically aim in the direction your team is kicking. Some might get plenty of vertical some might have 20m air time then 20m bouncing etc etc
- Clearance on Goal - Same button as clearance, however this will aim for the goals if within scoring distance. This will allow for the quick kick out of a pack, but accuracy will be reasonably poor as in real life.
All of the above will be affected by stats and pressure multipliers (e.g fatigue, tackling, congestion etc.)