AFL Live had faults, sure, however it is a video game and so needed balance, you can't have players just running away and beating everyone because of their stats alone, if I want to win a flag with Melbourne then I need to be able too. The AI is notoriously difficult to code in AFL, so many variables to consider, despite what people have posted about our AI, in my opinion the AI and resultant positioning in AFL Live is it's strongest feature. I certainly look forward to your comments on the AI in AFL Live 2 (I am yet to see anything other than the screenshots and trailer myself).
I know from the number of games played online that people got good value for their money with AFL Live and am content with what we produced. It is the best AFL game to date of that I am sure.