It's probably implemented so that they can add a microtransaction option to instantly restore your weapon, instead of some roundabout tedious way. Just more ways for Ubisoft to make moneyLost me at weapon durability, It's never been implemented in a fun way. I'll still grab it though, the reboots have been fantastic (Even if odyssey was a bit bloated)
Hopefully they are able to be repaired, a fair few games have this feature now and once you're far enough into the game with weapons you don't want to lose you have enough parts or kits to repair (or coin to pay for it).Sounds good and I liked the weapon durability in Zelda so that doesn’t bother me.
I'd be surprised if an AC game went down the Zelda route with breaking weapons. I'm assuming they would just have the standard RPG durability that you can repair with your 3463364563673 spare materials you will accumulate.
I hated it in BotW, you get a decent sword and it'd break before you could kill one relatively tough enemy.crazy how many people complained about weapons breaking in botw didn't bother me at all