Remove this Banner Ad

big footy cricket league

  • Thread starter Thread starter WCE2000
  • Start date Start date
  • Tagged users Tagged users None

🥰 Love BigFooty? Join now for free.

WCE2000

Club Legend
Joined
Jul 19, 2000
Posts
2,608
Reaction score
14
Location
the pub
i set up a new web-site.
the address for it bigfootyca.topcities.com
for all those people who wanted to play, fill in the player forms.
from now on, i will only post stuff on this in the cricket board, so we don't clog this board up.

[This message has been edited by WCE2000 (edited 11 March 2001).]
 
With the Forms, it will be first in, best dressed.

Obiously, there probably wont be many people wanting to go keeper, so i will have to change the last people to put their forms in.

Also, there will probably be more than 12 Victorian's wanting to play, so after the first 12 vics sends their in, the other victorians will be distributed evenly among the other states.

------------------
Go to Footy Tips and join the Big Footy tipping competition. For Information on how to join, just ask.

visit the Easts Cricket Club

A must for anybody into statistics - http://cromulent.freehosting.net/

[This message has been edited by WCE2000 (edited 11 March 2001).]
 

Log in to remove this Banner Ad

Um WCE2000, just some questions, will we be able to reorganise what we want to do when the teams are fixed but postions not? we might get a team of all batsmen without knowing it or vice versa. Also shouldn't allrounders be restricted as to some of the bowling types they cant be? a fast allrounder is not very common, in fact nearly impossible, Brett Lee is the only one!!

------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...
 
yeah, i will make it so the fastest an allrounder can be is medium pace.

I have also organized it so that, so for instance new south wales have 11 batmsen.
I will change the last 5 NSW people who sent through their forms and make 4 bowlers and a keeper.
Also, each state can appoint a captain who will send through the team lists to me for each week. So a team may want to experiment and put their keeper up the order or something.

------------------
Go to Footy Tips and join the Big Footy tipping competition. For Information on how to join, just ask.

visit the Easts Cricket Club

A must for anybody into statistics - http://cromulent.freehosting.net/
 
Ok, your doing great WCE2000. Would it be possible to show the seperate state teams instead of all mixed up in likely batting order? That way we could see what each team has so far?

Also, QT you lucky bastard, getting favoured are we?? -> batting avg 35, bowling avg 35. I didn't see that Catagory !!
biggrin.gif
tongue.gif


Which each catagory, will there be some players that program will make better than others. If not, as you have done with QT above, why dont you make a system where if a player has a good day, 5 wicket haul or a century their credits improve slightly. This would also apply to having a bad day, duck etc. That way the game could become more exciting. You could impose a limit like your batting avg could improve by no more than 10 runs and the same for bowling? there would also be a limit for doing really badly. Anyway just a thought...

Cheers Vis
------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...

[This message has been edited by Visro (edited 11 March 2001).]
 
Ok in case you do decide to accept my idea I have created the following information on how peoples averages would be effected.

BTW I haven't thought of a reason why this wouldn't work but I realise there probably is one and dont care that much.
biggrin.gif


Batting

Increase:

Scoring 50 - Avg. increases by 2
Scoring 100 - Avg. increases by 4
Scoring 150 & over - Avg. increases by 6

Decrease:

Duck - Down 4
Single Figures - Down 2

Bowling

Increase:

Avg of 1/45: Up 2
Avg of 1/65: Up 4

Decrease:

3 Wickets - Down 2
5 Wickets & over - Down 4

Then again instead of all this you could adjust peoples averages after each game but that could become very tiresome.

Also I dont know how I would be able to get really good figures down to normal again. I really only want peoples figures to get better in seasons. I don't know some help here please......
biggrin.gif


------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...
 
They're some good suggestoins which i'll look into Visro.
With the bowlers, i would probably have to make it so they couldn't move any more than 5 from their original average.

BTW, how do you figure i favoured QT. A bowling average of 35 is not very good.

------------------
Join the big footy tipping competition at Footy Tips
Join the BigFooty Cricket Cup
visit the Easts Cricket Club
The ulitimate statistics reference
 
Ok now I realise there are flaws in my previous system but has anyone got any ideas as how to make players stats slightly different but still credible.

This is to avoid all batsmen having averages of 40 etc, it would make the game more interesting but as of yet im still very confused.

What about assigning a total number of credits for each team for batting & bowling averages...

Batting Avg, Bowling Avg

Pure Batsmen / 37-43
Batsmen / 32- 38, 38-42
Allrounder / 26-34, 26-34
Wicketkeeper / 20-30
Bowler / 18-22, 24-28
Pure Bowler / 8-12, 20-24

Say that was the team, then they would get to place 160 credits meeting the restrictions for their players for batting.

Shite, i actually still dont know if you can change someones figures!!!
biggrin.gif


------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...
 

Remove this Banner Ad

Well if a player has a batting avg of 35, that makes em a batter and a batters bowling average is 40 according to your form. You are therefore favouring QT as he has a bowling average of 35
tongue.gif


------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...
 
Ok I think I've come up with a fairly good system that incorporates both of my previous ideas. Feedback would be appreciated.
biggrin.gif


At the start of the season when teams are being finalised, people choose what type of player they wish to be, batsman, bowler etc...

Anyway with my system this is what happens. You tally up the average number of runs for your team that everyone has, ie add up all the averages for batting and bowling that your team has(I am thinking that a bonus might be a good idea, give your team 4 extra runs batting wise and take 4 runs off bowling wise). Now you get to choose to some extent where you wish those to be placed with some restrictions
tongue.gif


Pure Batsmen: 36-44 / Can't Bowl

Batsman: 32-38 / 40-42

Allrounder: 27-34 / 24-33

Wicketkeeper: 22-30 / Can't Bowl

Bowler: 15-21 / 24-29

Pure Bowler: 6-10 / 18-25

One restriction for example would be that you couldn't give runs against you bowling wise to your pure batsmen and wicketkeepers and only 2 and 3 runs would be able to be given to your batsmen and allrounders respectively.

That would be how your team would be structured at the start of the season. During the season your averages could drop or rise depending on how you play for a certain period of time. This would mean that you couldn't get progressively better or worse. It would mean it was more like real life where you are in and out of form for periods of time.

Consecutive Ducks - Dropped 2 Games
Duck - Batting Avg Down 4 / 2 Games
Single Figures - Batting Avg Down 2 / 2 Games
Teens - Batting Avg Down 2 / 1 Game
50 Runs - Batting Avg up 1 / 2 Games
100 Runs - Batting Avg up 3 / 4 Games
150 & over - Batting Avg up 5 / 6 Games

1/35-40 - Bowling Avg up 2 / 2 Games
1/41-50 - Bowling Avg up 3 / 3 Games
1/51-59 - Bowling Avg up 4 / 4 Games
1/60-> - Dropped for 2 Games
2 Wickets - Bowling Avg down 2 / 2 Games
3 Wickets - Bowling Avg down 3 / 3 Games
5 Wickets - Bowling Avg down 5 / 5 Games
Over 5 Wickets - Bowling Avg down "# of wickets taken" / "# of Wickets Taken" Games

If you were to get better again or worse again during the time one of the effects above was in place it would not be counted on, it would be considered as your form. When your reward/penalty was finished you would return back to the Avg you had allocated to you at the start of the season.

Anway this way everyone would have different stats but the system would still be fair. I might add something to this if I have forgotten it at this stage.
biggrin.gif


Cheers Vis

------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...

[This message has been edited by Visro (edited 11 March 2001).]
 
There are a still a few flaws in your stytem. For instance if a side scores 350 runs, then there would be a number of bowlers who get hit for more than 60 runs, and we can't have them all dropped.

Leave it with me, i will think of something that would be good.

------------------
Join the big footy tipping competition at Footy Tips
Join the BigFooty Cricket Cup
visit the Easts Cricket Club
The ulitimate statistics reference
 
I wont use the automatic dropping, I will leave it up to the captain as to whether they want to drop a player.

This will be the system i use to decide the flucatuation of player averages.

batting:
If a batsmen scores:
0, his average goes down by 3
1-9, his average goes down by 2
10-19, his average goes down by 1
20-49, his average stays the same
50-99, his average goes up by 2
>100, his average goes up by 4

bowling:
The bowler must bowl a minimum 4 overs to have his average affected
If a bowlers figures are:
0 wickets for under 4.5 runs an over, his average stays the same
0 wickets for 4.5-6 runs an over, his average goes up by 2
0 wickets for over 6 runs an over, his average goes up by 4
1 wicket for under 5 runs an over, his average stays the same
1 wicket for 5-6 runs an over, his average goes up by 1
1 wicket for over 6 runs an over, his average goes up by 3
2 wickets for under 5 runs an over, his average goes down by 1
2 wickets for 5-6 runs an over, his average stays the same
2 wickets for over 6 runs an over, his average goes up by 2
3 wickets for under 5 runs an over, his average goes down by 2
3 wickets for over 5 runs an over, his average stays the same
4 wickets for under 6 runs an over, his average goes down by 2
4 wickets for over 6 runs an over, his average stays the same
5 wickets or greater for under 6 runs an over, his average goes down by 3
5 wickets or greater for over 6 runs an over, his average stays the same

Remember: a bowler must bowl more than 4 overs for his average to change

The averages will remain at that level until the are required to change again.

These are the levels of fluctation for each player type:

Pure Batmsen:
Original batting average: 40
Highest possible batting average: 50
Lowest possible batting average: 35
Original bowling average: 99

Batmsen:
Original batting average: 35
Highest possible batting average: 42
Lowest possible batting average: 28
Original bowling average: 40
lowest possible bowling average: 30
highest possible bowling average: 99

All Rounders:
Original batting average: 30
Highest possible batting average: 35
Lowest possible bowling average: 23
Original bowling average: 30
lowest possible bowling average: 25
Highest possible bowling average: 36

Wicketkeepers:
Original batting average: 25
Highest possible batting average: 30
lowest possible batting average: 21
Original bowling average: 99

Bowlers:
Original batting average: 20
Highest possible batting average: 26
Lowest possible batting average: 12
Original bowling average: 26
Lowest possible bowling average: 21
Highest possible bowling average: 32

Pure Bowlers:
Original batting average: 10
Highest possible batting average: 15
Lowest possible bowling average: 0
Original bowling average: 22
Lowest possible bowling average: 18
Highest possible bowling average: 27

The probably seems very confusing, but i will deal with all of the average changes after each round. I will give you an example of a player of 10 matches.

Player A is an all rounder
Original batting average: 30
Original bowling average: 30

Game 1
Batting: 23
Bowling: 2/22 of 6 overs
new batting average: 30
new bowling average: 29

Game 2
Batting: 87
Bowling: 0/59 of 9 overs
new batting average: 32
new bowling average: 31

Game 3
Batting: 2
Bowling: 0/44 of 6 overs
new batting average: 30
new bowling average: 35

Game 4
Batting: 66
Bowling: 2/47 of 10 overs
new batting average: 32
new bowling average: 34

Game 5
Batting: 112
Bowling: 3/68 of 10 overs
new batting average: 35 (his average can't go to 36 as the highest possible batting average for an allrounder is 35)
new bowling average: 34

Game 6
Batting: 0
Bowling: 5/33 of 8 overs
new batting average: 32
new bowling average: 31

Game 7
Batting: 39
Bowling: 3/43 of 10 overs
new batting average: 32
new bowling average: 29

Game 8
Batting: 138
Bowling: 4/49 of 10 overs
new batting average: 35
new bowling average: 27

I hope that example i gave you may have cleared things up a bit
 
so how do we make runs and stuff???????????????? and how long does it take to be put in a squad??????????????????
 

🥰 Love BigFooty? Join now for free.

kangas biggesr fan:

it is a simulated program which predicts what the result between two sides would be based on the player averages.

if you want to play just answer the follwoing questoins:

username:
state:
player type:
batting type: (right/left handed)
bowler type: (which arm, pace, medium, spin)

------------------
Join the big footy tipping competition at Footy Tips
Join the BigFooty Cricket Cup
visit the Easts Cricket Club
The ulitimate statistics reference
 
How many people will there be per team? Currently SA has enough players, Vic nearly enough and then WA and Qld are stuck on about three. When the idea first emerged a few months back wasn't there enough people for 4 to 5 teams?

------------------
I was put on this Earth to complete a certain number of tasks. I am so far behind, I will never die...
 
hey Arch mate are you a West Aussie who supports an interstate team or are you a interstater who supports an interstate team?
 
Kangas fan, your right down the bottom of the main player list page.

WA should fill up eventually, theres enough people from WA. There are a number of people who still haven't given my their forms from WA.

With Queensland, i may have to move some of the excess players from Victoria and other states to Queensland.

So Victoria, Queensland, WA, SA and NSW should be right. If there are any leftovers, i will introduce a 6th side and call them the nationals or something.

------------------
Join the big footy tipping competition at Footy Tips
Join the BigFooty Cricket Cup
visit the Easts Cricket Club
The ulitimate statistics reference
 

Remove this Banner Ad

Remove this Banner Ad

🥰 Love BigFooty? Join now for free.

Back
Top Bottom