dogs105
Sweet Kennels Proprietor
Basic Rules:
At the beginning of the game each player is given a 'role' at random and in secret by the moderators, via PM. Regular villagers don't receive a PM naturally.
The aim of the villagers is to identify and kill all the werewolves, Mafia and evil,
How are players killed?
Each 'turn' of the game will last 24hrs or so and also represents one 'day' of game time, thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;
Night Phase (8pm - 9 am (Adelaide time)): When the werewolves secretly decide amongst themselves, via PM communication, which villager (one per night) that they shall slaughter and kill and then each inform the moderator of their vote via PM. Votes for the night phase are to be in no later than 9am.
Day Phase (9am - 8pm): After the slaughter has been announced, everybody, villagers and werewolves alike, discusses and ultimately votes publicly in the game-thread upon which player (one per day) that they shall lynch and kill.
Obviously during the day the villagers will want the group to vote for and lynch a werewolf, whilst the werewolves themselves will want not to be lynched; herein lies the fundamental strategy of the game ; can the villagers identify the werewolves whilst at the same time convincing the rest of the group that they're not themselves a werewolf? And can the werewolves convince the group that they're not wolves at all and thus avoid being lynched?
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
KILLED PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game. Anyone breaking this rule will be banned from the next game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT BETWEEN WEREWOLVES and MAFIA
Between non-werewolves and mafia, sending PM's or other forms of private communication concerning the game is not allowed.
Anyone found to be breaking the above rules will be banned from the next game, and repeat offences will result in being banned from all future games should there be any; please follow the rules and keep the game legitimate.
For this game we will not be using the Reason for Lynching rule.
Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.
Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.
At the beginning of the game each player is given a 'role' at random and in secret by the moderators, via PM. Regular villagers don't receive a PM naturally.
The aim of the villagers is to identify and kill all the werewolves, Mafia and evil,
How are players killed?
Each 'turn' of the game will last 24hrs or so and also represents one 'day' of game time, thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;
Night Phase (8pm - 9 am (Adelaide time)): When the werewolves secretly decide amongst themselves, via PM communication, which villager (one per night) that they shall slaughter and kill and then each inform the moderator of their vote via PM. Votes for the night phase are to be in no later than 9am.
Day Phase (9am - 8pm): After the slaughter has been announced, everybody, villagers and werewolves alike, discusses and ultimately votes publicly in the game-thread upon which player (one per day) that they shall lynch and kill.
Obviously during the day the villagers will want the group to vote for and lynch a werewolf, whilst the werewolves themselves will want not to be lynched; herein lies the fundamental strategy of the game ; can the villagers identify the werewolves whilst at the same time convincing the rest of the group that they're not themselves a werewolf? And can the werewolves convince the group that they're not wolves at all and thus avoid being lynched?
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
KILLED PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game. Anyone breaking this rule will be banned from the next game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT BETWEEN WEREWOLVES and MAFIA
Between non-werewolves and mafia, sending PM's or other forms of private communication concerning the game is not allowed.
Anyone found to be breaking the above rules will be banned from the next game, and repeat offences will result in being banned from all future games should there be any; please follow the rules and keep the game legitimate.
For this game we will not be using the Reason for Lynching rule.
Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.
Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.