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Multiplat Destiny

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titan can easily negate a blade dancer by activating super. Simply wait for them to get close, and slam, dead. Same with a warlock and Nova Bomb, or Gunslinger. Each of those supers takes care of a bladedancer with no issues.

Firstly, that's not a consistent counter, because you don't always have a super ready. Not to mention, they move so fast with their jerky movements that it can be possible to miss.

A rocket, decent machine gun, a shotgun or a few people Thorning will also take care of them.

Again, the above applies to Heavy Ammo too."A few" people Thorning doesn't sound reliable at all. Am I supposed to expect 3-4 people with Thornes to be around enemy Blade Dancers at all times?

The reason this Super rustles my jimmies is because nearly every time I see it activated, they get about 3-6 kills in quick succession every time. Every other super in the game requires extremely good timing and luck just to get 3. Even the Gunslinger Super is a bit overpowered because it's very easy to get 3 kills each time, even though it's difficult to get any more.
 
Firstly, that's not a consistent counter, because you don't always have a super ready. Not to mention, they move so fast with their jerky movements that it can be possible to miss.



Again, the above applies to Heavy Ammo too."A few" people Thorning doesn't sound reliable at all. Am I supposed to expect 3-4 people with Thornes to be around enemy Blade Dancers at all times?

The reason this Super rustles my jimmies is because nearly every time I see it activated, they get about 3-6 kills in quick succession every time. Every other super in the game requires extremely good timing and luck just to get 3. Even the Gunslinger Super is a bit overpowered because it's very easy to get 3 kills each time, even though it's difficult to get any more.
A good player will have heavy and/or super ready for such situations. It's the difference between a defensive player and an attacking player.

Have you ever used an arc blade as Bladedancer? I can assure you it is very easy to be killed, and majority of the time using it is a suicide mission. Every situation has variables, I get that, but there are a hell of a lot of things that negate a Bladedancer a lot more in compaison to other widely used supers.

Heck, I've been killed by one shotgun shot plenty of times as an arc blader, and I almost don't bother going near Titans because they will just fist of havoc when you get close. Their range is crazy good.
 
Pretty much sick of the bullshit that goes with trials. Can't even get through a passage because of some lag switcher campaigners or ddos flogs. It is almost like every red bar that plays crucible plays trials and all the green ones don't bother...
 
and I almost don't bother going near Titans because they will just fist of havoc when you get close. Their range is crazy good.



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Wow. Just wow.

Eurogamer: So it may seem like a small thing but you're adding exclusive content to the game - three new dance emotes - that players can't get unless they rebuy the main game and the two existing DLCs. Is that right?

Luke Smith: There is no way right now for you to get the new dance emotes without doing that. Those are Collector's Edition exclusive. We've set some stuff aside for that edition specifically to really make it appeal to fans who have engaged with the game already and also to people that will enter the game this autumn.

Eurogamer: Can you see that some fans are confused that you're asking them to buy stuff they already own?

Luke Smith: Yeah, I can totally empathise with those people. But the Collector's Edition is a pretty cool package for people who want to pursue that stuff. Otherwise, surely what you're saying is that you would want to buy them separately, right?

Eurogamer: Well, yeah. I would rather do that - pay a few pounds or dollars or whatever - than spend money on things I already own.

Luke Smith: [Laughs] Well, we have nothing more to talk about regarding your opportunity to spend extra money in Destiny, other than The Taken King and the three versions we've announced.

Eurogamer: Is Bungie considering selling customisation items such as this separately? Or is that against the studio's philosophy for the game?

Luke Smith: Rather than comment on the Bungie philosophy, here's what I'll tell you. If someone made a golf clap emote, I would spend money on that. Like when someone falls in the Vault of Glass. At the moment I bow when I'm trying to mess with them. So... I empathise with some of the things you're saying.

Eurogamer: I feel like you should put some of these things that you are empathising with into practice.

Luke Smith: We have nothing to announce today. We're reading the forums and the reactions to this week's announcements. We will continue to discuss player feedback with respect to the the game and Collector's Edition content.

Eurogamer: Taken King costs £39.99, which is almost same as base game. Does its content justify that?

Luke Smith: I'm going to use American dollars, because British pounds are just foreign to me...

Eurogamer: Literally foreign.

Luke Smith: Indeed, an ocean away. So, purchasers get a big, rich campaign. Fully voiced cinematics and the story of what happens when an angry alien god wages war on a solar system, all with a satisfying conclusion. You also have a new subclass to pursue and unlock. We also have a bunch of new strikes - we're not yet talking about how many - and a new raid. We're showing two new PVP modes and four PVP maps this week, and it's a fairly safe bet we're not done yet showing things off. So I'm fairly excited about the value proposition. We're calling this a major expansion because it is. We're giving people a whole new place to go, that new destination...

Eurogamer: I get that it is big but it is also the same price as the base game. That had four areas rather than one and more missions than the Taken King. Why is it the same price?

Luke Smith: All I can do is answer that with the same thing I just gave you... We're really comfortable with the value we're giving to players this autumn. I believe that once we begin to share more, players will be even more excited. And for existing players it also comes with the Founder's pack with a new Sparrow, shader and emblem.

Eurogamer: Just not the emotes.

Luke Smith: It doesn't because they come with the Collector's Edition.

Eurogamer: Final question on prices -

Luke Smith: Is it also the final question on the emotes?

Eurogamer: I'm not going to mention them again. I can't get them.

Luke Smith: But you can if you buy the Collector's Edition.

Eurogamer: I'm not going to buy the game and the two DLCs all over again.

Luke Smith: Okay, but first I want to poke at you on this a little bit.

Eurogamer: Poke at me?

Luke Smith: You're feeling anxious because you want this exclusive content but you don't know yet how much you want it. The notion of spending this money is making you anxious, I can see it -

Eurogamer: I do want them. I would buy them -

Luke Smith: If I fired up a video right now and showed you the emotes you would throw money at the screen.

Eurogamer: What I'm saying is that fan frustration is not because they don't understand the proposition. It comes regardless of how cool the exclusive content is. The frustration - and mine as a fan - is that the method of acquiring it requires me to re-buy content I bought a year ago.

Luke Smith: [Long pause] It's about value. The player's assessment of the value of the content.

Eurogamer: Final question on prices - The Taken King and everything released so far comes at a significant price reduction for people who want to jump in to Destiny this September. All games do Game of the Year editions now - I understand that, that's not really an issue. But when you look at the reduction involved - it's barely any more than just buying The Taken King solo.

Luke Smith: This autumn we want to have a moment of convergence where players like you and me who are engaged with Destiny can match up with people who are just joining in, who didn't pick the game up last year for one reason or another.

It's also important to remember the temporal valuation of content. If you played during The Dark Below, you were playing when there were Swordbearers everywhere. That's now gone and you can't recapture that now. Some things are being left behind as we move forward. It's the same with House of Wolves, right now, with the Fallen showing up all over the solar system. Those things are going to be less relevant as we move forward and the Taken are everywhere.

We don't have a way to go back in time and experience those things again. So the players who were there can say 'I was here when...' and 'I did it when it was new'.

I wish I had a way of better telling players that I was there back then. That I had a better way of embracing the legacy of my time with the game. This is something that we on the development team talk about all the time. It's really important that we figure out ways to embrace the legacy that players created in the first year... I'm not going to talk about how we're going to do that but it is right in the forefront of our brains. It's missing right now in Destiny.


Luke Smith shitting on the player base. Well done you ****ing idiot. Comes across as a real campaigner.
 
Wow. Just wow.




Luke Smith shitting on the player base. Well done you ******* idiot. Comes across as a real campaigner.

I read that on Reddit not from the site and was absolutely certain that someone had put this together themselves as a troll, couldn't believe this would have been actually said. I personally don't really care about the whole pricing issue, I wont buy the collectors just for some emotes. But you don't represent your company like that.

Bungie just cannot get things right, they take two steps forward build some hype then inevitably screw something up. They were finally getting positive buzz about the game, people were thinking about jumping back in, now when people should be talking about the game they are talking about optional extras and overpriced DLC.
 
I still think people are over reacting. Yes, if you want the emotes you're going to have to buy the game + DLCs again, but it's not like you're paying the same.

This quote:
"Eurogamer: Final question on prices - The Taken King and everything released so far comes at a significant price reduction for people who want to jump in to Destiny this September. All games do Game of the Year editions now - I understand that, that's not really an issue. But when you look at the reduction involved - it's barely any more than just buying The Taken King solo."
It's a great point - the collectors edition doesn't cost the same amount as buying it all again. The woman at EB's last week told me it will be around $80, that's the full collectors edition, the game, House of Wolves, Dark Below, Taken King and the controversial emotes. When I bought them individually, it was something like Game ($80), Season Pass of two DLCs ($40) so that's $120. The Taken King alone is rumoured to cost $70 as a Digital download, so $10(ish) more for the precious emotes, and the collectors edition? Worth it.

Also, considering the collectors edition is from EB's, perhaps we could all trade in our old copy of Destiny along with it, and perhaps the Collectors Edition will end up costing the same as the digital download.

The more people that buy their expansions and collectors editions etc, plus the more new users that jump on board, this secures a future of more DLCs, so I am happy to support that. I have had an extraordinary time playing Destiny and enjoying the community. Considering we don't pay subscription fees for Destiny, I think we get off pretty lightly considering how much we actually get.

TL;DR - Buy the collectors edition. I like Destiny.
 
I read that on Reddit not from the site and was absolutely certain that someone had put this together themselves as a troll, couldn't believe this would have been actually said. I personally don't really care about the whole pricing issue, I wont buy the collectors just for some emotes. But you don't represent your company like that.

Bungie just cannot get things right, they take two steps forward build some hype then inevitably screw something up. They were finally getting positive buzz about the game, people were thinking about jumping back in, now when people should be talking about the game they are talking about optional extras and overpriced DLC.

The thing is it's not just about emotes. Take me for example, I love the game and am a day 1 player. I have the game digitally (Destiny + TBB + HOW as one pack) and so this new expansion gets released and they want the price of a full game for it $99 (I know EB prices are high and don't really reflect what the final price will be but I'll use them as the example, also the playstation store doesn't have a price). Then if I want the physical goods (which I do want) I have to purchase the Collectors edition for $120 (EB again as an example) which includes what I already own in Destiny/TBB/HOW. So why the **** would I pay for something I already own.

They are not really making a strong case for my to purcahse TKK.
 
I still think people are over reacting. Yes, if you want the emotes you're going to have to buy the game + DLCs again, but it's not like you're paying the same.

This quote:
"Eurogamer: Final question on prices - The Taken King and everything released so far comes at a significant price reduction for people who want to jump in to Destiny this September. All games do Game of the Year editions now - I understand that, that's not really an issue. But when you look at the reduction involved - it's barely any more than just buying The Taken King solo."
It's a great point - the collectors edition doesn't cost the same amount as buying it all again. The woman at EB's last week told me it will be around $80, that's the full collectors edition, the game, House of Wolves, Dark Below, Taken King and the controversial emotes. When I bought them individually, it was something like Game ($80), Season Pass of two DLCs ($40) so that's $120. The Taken King alone is rumoured to cost $70 as a Digital download, so $10(ish) more for the precious emotes, and the collectors edition? Worth it.

Also, considering the collectors edition is from EB's, perhaps we could all trade in our old copy of Destiny along with it, and perhaps the Collectors Edition will end up costing the same as the digital download.

The more people that buy their expansions and collectors editions etc, plus the more new users that jump on board, this secures a future of more DLCs, so I am happy to support that. I have had an extraordinary time playing Destiny and enjoying the community. Considering we don't pay subscription fees for Destiny, I think we get off pretty lightly considering how much we actually get.

TL;DR - Buy the collectors edition. I like Destiny.


I just can't for the life of me agree with this argument. Let's give a company that has treated it's player base with contempt more money so they can keep doing it. Yes I've had fun the with game, yes I've met some great people by owning the game, no I don't want to have to trade in a copy of the game because they have packages that cater to the new players not the loyal fan base. If they aren't showing loyalty to the fan base why should we as fans show it back.
 
I just can't for the life of me agree with this argument. Let's give a company that has treated it's player base with contempt more money so they can keep doing it. Yes I've had fun the with game, yes I've met some great people by owning the game, no I don't want to have to trade in a copy of the game because they have packages that cater to the new players not the loyal fan base. If they aren't showing loyalty to the fan base why should we as fans show it back.
But if it's going to end up costing a small amount more for the collectors edition than the TTK digital download, isn't it a no brainer to buy the collectors edition?

At the end of the day, this is a business. They're doing this to make money, it's vital to the continuation of their company. How many games (console) provide such good after sale support? We are contantly getting new updates and patches, they listen to what the fans want and adjust accordingly. I haven't seen too many games do that on consoles.

If throwing a bit of extra dough their way ensures the same sort of committment to the game, I'll buy it.
 
But if it's going to end up costing a small amount more for the collectors edition than the TTK digital download, isn't it a no brainer to buy the collectors edition?
A small amount more? I would be doubling my investment for what may end up only being about a quarter of the content.

At the end of the day, this is a business. They're doing this to make money, it's vital to the continuation of their company. How many games (console) provide such good after sale support? We are contantly getting new updates and patches, they listen to what the fans want and adjust accordingly. I haven't seen too many games do that on consoles.
If throwing a bit of extra dough their way ensures the same sort of committment to the game, I'll buy it.

It is a business and keeping customers happy should be a priority because without us there is no game. Treat the players with contempt and watch it bite you in the arse. Plus plenty of games provide support on consoles, a recent one which is still being supported is Dying Light. The amount of content/patches they've added for no cost is an example of how to keep your playerbase happy.

Anyway in the end it all comes down to individual opinions and I don't agree with Bungies stance on TKK and their treatment of the loyal player base.
 
A small amount more? I would be doubling my investment for what may end up only being about a quarter of the content.



It is a business and keeping customers happy should be a priority because without us there is no game. Treat the players with contempt and watch it bite you in the arse. Plus plenty of games provide support on consoles, a recent one which is still being supported is Dying Light. The amount of content/patches they've added for no cost is an example of how to keep your playerbase happy.

Anyway in the end it all comes down to individual opinions and I don't agree with Bungies stance on TKK and their treatment of the loyal player base.

I don't really see how they're treating us with contempt. But you're right, if doubling your investment for a quarter of the conent is the case, I won't get it either, however, it sounds like they're putting in the content to justify the price. I'll be interested to see some of the content reveals to see whether it's worth it or not.

Speaking of the investment, I'm pretty happy with it so far. $120 (for game and DLCs) for 925 hours playtime (and counting) equates to around $0.12 per hour (roughly the same price as an hour of fun with an Adelaide Hooker :p). So overall, I think it's a bargain so far.
 

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I haven't spent money on this game since launch as I got the collectors with the DLC included so I'm not as up in arms over the pricing (though I agree it is a bit crook) as I've probably spent more on games of this nature in the past with monthly subs. I'm just hoping TTK is more akin to a traditional expansion rather than a typical DLC. I'm forking for the collectors again so I've got no one to blame but myself if it falls short of expectations.
 
I haven't spent money on this game since launch as I got the collectors with the DLC included so I'm not as up in arms over the pricing (though I agree it is a bit crook) as I've probably spent more on games of this nature in the past with monthly subs. I'm just hoping TTK is more akin to a traditional expansion rather than a typical DLC. I'm forking for the collectors again so I've got no one to blame but myself if it falls short of expectations.
Same with me.

Now just got to organise some leave for launch week!
 
The boy luke definitely needs some media training. Piss poor effort from a PR perspective.

Is it Bungie or Activision as publisher who would be making the decisions re pricing and different editions?
 

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The boy luke definitely needs some media training. Piss poor effort from a PR perspective.

Is it Bungie or Activision as publisher who would be making the decisions re pricing and different editions?

I think the ultimate decision would come down to the publisher (Activision) but I'm sure the developer Bungie has some input.
 
The boy luke definitely needs some media training. Piss poor effort from a PR perspective.

Is it Bungie or Activision as publisher who would be making the decisions re pricing and different editions?

Not that I have much experience in video game or multimedia publishing, but I'm reasonably sure that when a distributor publishes a movie in various forms, it's the distributor who sets the pricing model, not the maker of the movie. So I think Activision is driving this and Bungie is having to sell it publicly. However, Bungie would have been involved in Activision's decision-making process.
 
I was really happy with the interview. The guy doing it did a great job of pushing back and emphasising people's concerns. It then showed Luke Smith to be a tone-deaf arseh*le. The best thing is, the furore is going to be so great that Bungie/Activision are going to have to back down and offer them either free or sold separately -- guaranteed.

I personally have no issue paying money for Destiny, it's been great value for money, but this is shitting me enormously to be honest. **** that attitude of being dismissive or contemptuous to loyal day one fans, that stinks. Sure, it's "only" emotes, but when the whole game is based on things like dancing, offering new dances, golf claps etc only to people who are prepared to pony up to buy something they already have is a complete shit move. **** that.

I get that Bungie can't publicly be seen to be at odds with Activision, and I actually don't mind paying what is almost full whack for the game. Just don't expect me to "throw money at the screen" to buy something I already have, when I'm the ****ing bread and butter that your "franchise" is built on.
 
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