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been smashing the demo over the past couple of weeks and having a bit of fun beating up on gustaffson, is it worth picking up? i enjoyed career mode on undisputed, how is it on this?
cheers
 
Career mode is worse. No weight change options. I got one super fight. Then when you get older the other guys retire so your fighting no names.
 
Training is also pretty boring. It's very much a first effort game. Not much depth at all. I'd say "wait for the next one" but they're leaving two year gaps between the games IIRC.

If you haven't played the latest THQ version in a long time then you may as well just fire that up and save yourself some money.
 
UPDATE AND PATCH IS OUT

Fighters:

TJ Dillashaw and Takeya Mizugaki (bantamweight)
Tyron Woodley (welterweight)

General:

Updates to fighter records.
Updated TJ Dillashaw to be bantamweight champion in career and the default fighter in "Fight Now."
Updated Alexander Gustafsson's tattoo.

Gameplay:

Added "Finish the Fight," allowing users to land extra shots after a knockout.
Added sprawls when defending power takedowns.
Added ability to touch gloves at the start of every round.
Added animation to submissive fighter when attempting full guard sweep to a postured opponent in full guard.
Fixed an exploit where dominant fighter in full mount could sneak in punches from posturing up.
Removed power takedown and side control sweeps from fighter that should not have them.
Stamina and damage changes are now relative to accelerated clock.
Stamina no longer regenerates if user holds block.
User takes a larger stamina penalty when hit while weak blocking.
Dominant fighter in full guard has larger window to reverse the full guard sweep to mount. animation of sweep takes longer.
Fixed rare submission issue where gates could be skipped.
Fixed issues with framerate during gameplay.
Fixed rare issue with loss of takedown functionality after denying cage clench.
Fixed issues with referee standup during TKOs and submissions.
Fixed various physics issues.
Fixed various animation issues.

Audio:

Updates to ring announcer commentary.

Online:

Opened Red Belt division in championships.
Opened Grand Prix Invitational Tournament in championships.
Fixed leaderboard stats.
Fixed online disconnects resting user's fighter in tourneys.
Fixed online disconnects not reporting the game and no DNF given.
Fixed issue with uploading highlight reels when game is suspended.

Misc.

Added a EULA title in the extras menu.
Update to filtering of tutorial videos based on language settings.
 

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update :
- Addition of 3 new fighters. 2 in Welterweight: Matt Brown, Mike Pyle and 1 at Heavyweight: Stipe Miocic
- Updates to fighter records
- Gameplay – Added Referee TKO stoppage if dominant fighter throws too many blocked strikes without the submissive fighter trying to improve his position
- Gameplay – Added the ability to catch kicks on parries if the attacking fighter has low stamina or high leg damage when throwing a kick. If Parry button is held, a takedown will be initiated.
- Gameplay – Added new defensive standup transitions from Full Guard. Moved Sweep to Advanced Transition
- Gameplay – Added Back Mount escape for submissive fighter
- Gameplay – Added manual taunts. Press Left or Right Directional buttons to taunt
- Gameplay – Successful Basic Single Leg Takedowns will now end in Half Guard
- Online – Added Coins to Championships. Watch partner videos from the Home Panel and earn Coins to trade in for Season Points
Gameplay

- Fixed issue where dominant fighter could stall transitions
- Fixed an exploit where fighters could sneak in a free hammer fist during Posture up and down animations
- Fixed exploit in Side Control where users could land a free shot after transitioning to Side Control.
- Fixed an issue with Cage Clinch Break denial inputs.
- Tuning – Increased base punch speed of all weight classes
- Tuning – AI tuned to be less aggressive. AI is more aware of stamina and fight pacing.
- Tuning – Duration and probability of Health Events has been tuned
- Tuning – Stamina loss on strikes landed has been adjusted
- Tuning – Tuned denial windows for various ground transitions, getups and submission attempts
- Tuning – Animation speeds adjusted for strikes that were being abused Online
- Added delay on submission attempts after a failed submission.
- Submissions cannot be attempted when attacker has minimal Stamina
- Fighters can change stances while blocking
- Adjusted Antônio Rogério Nogueira’s and Robbie Lawler’s Hand Power and Speed attributes
Career

- Fixed issue where Crucifix was unavailable in career. Will now be available on new Career save files after purchasing transition.
Online

- Allow users to view Fighter Stats and Abilities in Online Championships Fighter Select Screen
- Disabled Online Pause in all Online modes. User can still access the Pause menu, however it does not pause gameplay.
- Tuned White Belt promotion and division belt thresholds
Miscellaneous

Fixed an issue with incorrect video for ‘GSP Switch Kick’ move.
- Fixed a crash when adjusting Walk out music
- Fixed an issue with Mat damage
- Changed Antônio Rogério Nogueira’s stance to southpaw
- Various replay fixes


EA working hard to improve there game?
that doesn't sound like them?
 

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