Ah yeah, they are ******* stupid. Thankfully not too many missions with AI.
I found that my companions when I advised them to stay back would still just come flying in for no reason.
Yeah, and its not like I'm expecting them to be super awesome stealth commandos, would be all but impossible to code. I just don't get why they aren't invisible to enemies until the player breaks concealment, like TLOU and a bunch of other games.
Bizarre design choice