I like it. If it ain't broke (much) don't fix it (much)1. Transparent scoring.
2. In season position changes.
3. 10% salary cap reduction, just to make it that little bit harder to go full premo.
Leave emergencies. Leave total trades. No wildcard. Leave Captain loopholing. Leave bye rounds.
And if that's too hard to implement, what about a limited number of lock subs, say 10 for example.Maybe get E score if higher than lowest score on field each position.
And if that's too hard to implement, what about a limited number of lock subs, say 10 for example.
Player A gets injured early in first, player B gets decent score as Emerg, use a lock sub to sub after
they've played. On field rookie scores 20, Emerg rookie has one out of the box, use lock sub.
Still strategic, would only want to use for worst luck, not frivolously.
Cool, was late, thinking out loud.That does not explain anything.
Yeh, no thanks.
Agree in a way, it's obviously largely about luck and how you deal with it. But I still think if youSome of these proposed changes want to reduce and/or eliminate luck, but luck (good and bad) is an important aspect of the game as far as I'm concerned. Not in respect to counting on luck going your way to do well, but in how you deal with bad luck when in inevitably comes your way.
Would only agree if your injured player has played, and your emergency hasn’t played, and there is a mechanism where you can sub your emergency in for the injured player, as you may want to keep your injured players scoreCool, was late, thinking out loud.
Just would like option to use sub score when injury effected player on field.
We can come up with as many grand plans as we like, lets face it, they're not
going to make any drastic changes. This is about throwing ideas out there.
Does anyone have any suggestions on how to make the game harder instead of easier?
More granular positions. 2 key position forwards, 2 key position defenders etc. Although that could actually make teams more similar.1 - Contentious and will never happen, but amusing to consider: Cap on the number of players you can select per side. Maybe 3 total and can only field 2 (and even 1 per line on field). Want Lloyd/Mills/Warner/Gulden/Hickey/Campbell (for example)? Bad luck. Want Bont + Macrae, Merrett + Parish, Zorko (mid) & Neale, Piggy & Petracca etc? Tough sh*t. Whats that, Bramble comes out of the woodwork late in the season and you've got Titch, Jiath and Phillips? Unlucky....
2 - More realistic, and would actually like to see it: Back the trades off. 20 'open' trades with an additional 5 injury trades (i.e. can only use to trade out a player that has an injury flag). To make it really interesting, you could make the injury trades just have to involve a player with a flag either in our out. Would mean you could gamble your injury trades on a 1 weeker/player about to return without having to use 1 of your 20.