HBK619
Brownlow Medallist
- Dec 5, 2006
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But that's the thing with games nowadays. It's not just about gameplay anymore. It's about the experience.The most important part of any game is the gameplay, which Gone Home fails to provide.
It's walk around and click on objects, the puzzles are laughably easy. The story is ok, without being groundbreaking, it's generally mentioned in high regard because it's more indepth then 90% of other games stories.
The fact it's winning awards left right and center due to it's "story" is a joke, if I wanted a good story I'd go read a book.
Not that I'm saying games cannot have a good story, but it shouldn't be the selling point.
Gaming can now offer stories and experiences that are akin to or even more in-depth than any other media going around. Just saying 'if I wanted a good story I'd go read a book' completely pushes aside the massive strides gaming has taken towards bringing actual good stories into their games in recent times. It's not longer your cliche damsel in distress, go save her and the world situation. There's far more depth, far more exploration of deeper meaning and philosophy now.
I'm not sure what puzzles you're talking about in Gone Home, as far as I'm aware there were none? Unless you're talking about the safe/locker/filing cabinet and finding the codes? If so, I hardly think that was meant to be some sort of challenge.
I found it a decent change up to the usual games going around and it only took up 2 hours of my time. Is it one of the top 10 games of the year for me? No, but would I want to see more games like it? Yes, definitely.
Well, I'm confused by your post. Is it better than or is it longer than? Which one do you want to know.Tell me.... Is Gone Home better than Thirty Flights of Loving? Is Stanley Parable?
The reason why I've avoided both until this point in time is with their laughably short length I don't want to feel like I've put $5+ down the drain for half an hour game.
I ask this having loved Brothers - A Tale of Two Sons which was 3 hours but possibly the best 3-hour game I have ever played (gaming since early 1980's).
I got through Stanley Parable (ALL of it) in about 2 hours and Gone Home the same. I enjoyed Stanley Parable more as it's a lighter experience than Gone Home in general, plus the multiple endings were great to see and explore. I'd recommend Stanley Parable to just about anyone that loves gaming, it's a fantastic commentary on gaming, very funny and still fun as well.
Gone Home is definitely different to Stanley Parable, it's not as fast paced, requires a lot more input and exploration, but has a good story to go along with all the exploring.
I don't mind a shorter game nowadays. Knowing I can start up a game and finish it before the afternoon is out and still do other s**t is pretty cool when I can still get a good and satisfying experience out of it.