00Stinger
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And you have to pay extra for itMadden 38
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And you have to pay extra for itMadden 38
The aim being....an all-madden version which is still fun, but not easy.
I meant....all madden default is not representative of players ratings or realistic performances. God mode. Makes it un fun to play. No give and take, just BS. All pro meanwhile is more realistic and representative of ratings .... BUT .... given so many CPU games to play in franchise mode, it makes it extremely boring.Im confused gg, madden is s**t but also fun?
what to expect over the m19 period
Yeah we've long known it's not a simulation game. Like for the last 15 years.He talks about it like it's an arcade game, not a football simulation.
what you mean by high point passes?yeah spins and high point passes are way OP
Theres a new or revised catching system.what you mean by high point passes?
what you mean by high point passes?
Good video showcasing the new animations for WR/DB interactions. Seems very balanced, which is really good.
The high point passes are more even around the field, but as he points out around 1:35, is that in the endzone, the high point pass animations seem to heavily favor the WR.
Let me rephrase my previous explanation too....
When you passed the ball, and whether you chose to manually receive or let the cpu do it, there were three triggers -- Aggressive, Possession and Run After Catch. To manually do it, you had to press a different button for each one. Ex/A for Possession, Square/X for RAC, and Triangle/Y for Aggressive. In M18, if you pressed the inappropriate button the player would still attempt the catch, sometimes catching it, or not.
As part of the controller set up, you could as QB add further touch on the ball by holding L1 as you passed and pulling the left stick either up or down for a High Point or Low Point pass. This allowed you to do certain things like if you had a small window to throw in and the best place for the receiver was low to the ground, youd do a low point pass, you'd see the WR slide or sink to the ground and catch the ball. Like a quick slant into the endzone in a crowd. Same with high point if the best place for the WR was up over defenders, lobbing it up for him.
In Madden 19 they got rid of Possession catch. There's just Aggressive and RAC. But, as pointed out in early beta modes, the Aggressive catch seems too OP, especially when mixed in with High Point precision passing especially more so in the endzone.
The good thing tho is that the developers also tweaked things so that if you press the Aggressive catch button, but the WR is not in a good position to make an Aggressive catch, he will simply not even make a reception attempt. Commentators saying this will confuse a lot of people at first, who are so used to Madden 18. But they say it's a much much better tweak now. Button/stick skills for competitive play factored into this decision.
The players look s**t. Their pads.btw what ever happened to 'top contributor' list?