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DISCLAIMER: The following discussion only refers to the Pieman Mk II concept and is unrelated to the regular Pieman 2020 comp.
And here are the hypothetical Kelvin results. What I did was randomise each team's selection strategy with randomisation based on the following weighting:
1+1+1+1+1 = 37.5%
2+1+1+1 = 25%
2+2+1 = 12.5%
3+1+1 = 12.5%
3+2 = 12.5%
Then, according to each team's randomised strategy I selected random players from the 22 selected to play Brisbane. I weighted these toward picking players with the lowest handicaps (i.e. those more likely to be kicking goals) so players like Keath, Daniel, Wood and Cordy were unlikely to appear.
Here are the results. So it's congratulations Sharkey66 on winning a hypothetical Kelvin! *
* Achievements don't come much hollower than that.
As you can see, you can effectively choose a banker any time you want simply by doubling up ... or even tripling up. It does of course cost you a pick of another player each time you do it. The other obvious benefit of this approach is that you have 5 certain "live" selections every week, unlike the regular comp where sometimes you are down to one or two players in your team actually playing in any given week.
A couple of interesting features to note were
With the above I didn't do any bonuses for getting 4 different goalscorers. I am thinking along the lines of say a 20 point bonus for 4 different goalscorers (and possibly a 40 point bonus for 5 goalscorers but that is probably overkill). If I had applied the 20 point bonus Sharkey66 would still have won but Bont2Bruce would have come in second on 105 pts. It's just an option I am thinking about at this stage to keep a teasing balance when you try to work out which is the best approach (doubling/tripling up or going for 5 different players).
FYI. Comments and ideas welcome.
And here are the hypothetical Kelvin results. What I did was randomise each team's selection strategy with randomisation based on the following weighting:
1+1+1+1+1 = 37.5%
2+1+1+1 = 25%
2+2+1 = 12.5%
3+1+1 = 12.5%
3+2 = 12.5%
Then, according to each team's randomised strategy I selected random players from the 22 selected to play Brisbane. I weighted these toward picking players with the lowest handicaps (i.e. those more likely to be kicking goals) so players like Keath, Daniel, Wood and Cordy were unlikely to appear.
Here are the results. So it's congratulations Sharkey66 on winning a hypothetical Kelvin! *
* Achievements don't come much hollower than that.
As you can see, you can effectively choose a banker any time you want simply by doubling up ... or even tripling up. It does of course cost you a pick of another player each time you do it. The other obvious benefit of this approach is that you have 5 certain "live" selections every week, unlike the regular comp where sometimes you are down to one or two players in your team actually playing in any given week.
A couple of interesting features to note were
- Two of the top 3 places went to teams who chose 3x plus 2x but the other place went to a team that chose 1+1+1+1+1. I don't know if that's an indicator of strategy or just the way it played out in one game. I did a what-if and took one goal off Wallis just to see how it would change things and the top FOUR places went to players who had 3+2. So that startegy succeeded this week for some but equally it could flop big time (see dogwatch's score!)
- The top 20 or so scores were all fairly close. No Vandermeeresque blowouts. That's what you want because it keeps everyone interested and in with a chance. And even if you get a zero score (like I did ) there's an opportunity for a complete re-set the following week.
With the above I didn't do any bonuses for getting 4 different goalscorers. I am thinking along the lines of say a 20 point bonus for 4 different goalscorers (and possibly a 40 point bonus for 5 goalscorers but that is probably overkill). If I had applied the 20 point bonus Sharkey66 would still have won but Bont2Bruce would have come in second on 105 pts. It's just an option I am thinking about at this stage to keep a teasing balance when you try to work out which is the best approach (doubling/tripling up or going for 5 different players).
FYI. Comments and ideas welcome.