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Multiplat Saints Row: The Third

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I've been playing Resistance: Retribution for PSP lately, and the main characters voice is the cockney from Saints Row 2/3.

It's impossible to take the story seriously on any level because of it.

hahahaha too funny. Love that voice.

The auto tune would have been ****ing funny though, I'd love to hear what it would have been like. Zimos definitely wouldn't have been as funny though. Playah.
 
hahahaha too funny. Love that voice.

The auto tune would have been ****ing funny though, I'd love to hear what it would have been like. Zimos definitely wouldn't have been as funny though. Playah.

Play through again using the zombie voice, funny as shit

See this vid for examples

[YOUTUBE]HXtbhGuNm1o[/YOUTUBE]
 
SR3 doesn't add anything to the franchise except a few vehicles, better physics and graphics, yet it removes so much. SR3 doesn't let you do things like let you go inside a large airport, the multilevel underground mall, police stations, city hall, clubs with dance floors and bars, countless buildings you could enter to hide from police or have a large fight, multilevel parking garages, various terrain like beaches, a redneck trailer park, ghetto's, suburbs, industrial complexes, cities, a university, parks, complex highway systems, a museum area with a large enterable museum, mountains with a secret base inside, lakes, a drive-in theater, underground waterway tunnels that wound under most of the city, the maze of underground caverns, secret islands and ship wreckage, an actual easter egg....

Collecting CD's to unlock more music, spraying tags on walls, car races, motorcycle races, aircraft races, watercraft races, taxi missions, firetruck missions, ambulance missions, tow truck repossession missions....

Being able to knock a drink or smoke out of someone's hand, activities that lasted a long time and were not easy (when you finished them you really felt like you earned it), co-op AND multiplayer, picking up hundreds of objects in the world and throwing or hitting people with them, random pimp wars, ninja vs pirates, I repeat: ninja vs pirates!

Shock paddles to kill and revive people, pepper spray, machete, crowbar, sledgehammer, different knifes, a nightstick, a revolver, the pimp cane, having a mini gun and flamethrower as weapons you can use whenever, shooting/exploding the oxygen tank of an old lady walking down the street, seeing random nude streakers, smoking and drinking and eating burgers, homies that were smart enough to get into the back of a 2 door car if it has back seats....

Uncountable clothing styles and layers and a list of custom logos and color choices and wear options, special stickers for exotic cars, the derby and derby car rewards, fight club, the ufo, special Saints vehicles, drug deliveries instead of handing out flyers, playing blackjack and poker in a large casino, the crazy physics of insurance fraud, and you still have the Assassinations, Vehicle Thefts, even more Activities, all of the stuff they crammed into Challenges, and in addition to being able to grab and throw people you can also snap their necks or shoot them in the face. It's the little things that make the difference. And in this case they removed so many little things that it makes Saints Row 3 feel unfinished.

As expected, Saints 2 has dated graphics and the controls are slightly worse, but you're missing everything if you don't play it. There are a lot more missions and the characters/stories are top. Get it.... or else!

Read this post on gamespot, agree 100%

The main thing of all is Stillwater shits all over Steelport.

SR3 went backwards just like GTA IV did.
 

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39 would be pretty normal, I wasn't anywhere near 50 when I finished it.

The assassinations and car thefts are pretty cool if you haven't done them already. That is what I mainly focused on after I completed the game.
 
so I finished the storyline, and I went fairly hard after the side missions, but I'm still only at Respect level 39ish. Is that normal or am I a soft-****?

Is there much playability beyond the story line, keeping in mind I'm not really a 100%er nut

I was at 50 before the last 3 missions. I did all the side stuff before doing the majority of the storyline though.

I also found stealing a "bear" and laying into gangs until it exploded rather helpful for gaining respect.
 
Saints Row: The Third - Enter The Dominatrix is standalone expansion

Last year's open world actioner Saints Row: The Third is getting a super-powered new retail release, with Enter The Dominatrix due this autumn.

Saints Row: The Third is to get a new standalone expansion called Enter The Dominatrix. The game will add a number of new features to the game, including Matrix-style super powers.

The story will pick up straight from the end of the original game, with alien warlord Zinyak eyeing up a new invasion of Earth. As preparatory work he kidnaps the leader of the Third Street Saints and imprisons him in a virtual reality simulation.

A virtual reality simulation that sounds very much like it's a parody of The Matrix, although since THQ hasn't released any screenshots or videos we can't tell for sure whether it's also a dig at the current superhero craze. We assume it's both.

Although many pegged it as the big name game most likely to get lost in 2012's Christmas rush Saints Row: The Third was the most successful entry in the series so far, even if we didn't like it all that much ourselves.

Enter The Dominatrix will be released on Xbox 360, PlayStation 3 and PC this autumn for a US retail price of $29.99, which works out £18 in pounds sterling. THQ are promising to start showing off the game this summer, which we assume means E3 - although they've also got a pre-E3 event scheduled later this month.

Faster than a speeding cyber jetbike, more powerful than a roided-out Luchadore, able to leap flying aircraft carriers in a single bound… That’s the power you’ll find inside the Dominatrix. Use it for good. Use it for evil. Use it for whatever you want. As always in Saints Row, it’s up to you,' said THQ's Danny Bilson.

With a franchise with more than 11 million units shipped globally, it’s incredibly gratifying to have the flexibility to give Saints Row fans the features they want most.

http://www.metro.co.uk/tech/games/8...-enter-the-dominatrix-is-standalone-expansion

Keep going you greedy sellouts. Another $30 per sale in to Volition's pockets.

SR3 wasn't even half of what SR2 was and I bet they will sink even lower with SR4 and have quarter of the content.

I mean they're making shit loads of money from sales and DLC so why put in the effort right?
 
Keep going you greedy sellouts. Another $30 per sale in to Volition's pockets.

SR3 wasn't even half of what SR2 was and I bet they will sink even lower with SR4 and have quarter of the content.

I mean they're making shit loads of money from sales and DLC so why put in the effort right?
FWIW it's THQ's pockets more than Voilition's. And they're lucky to still be around right now, so be thankful there's anything at all.

And this is entirely new content that wasn't actually ever going to be content.

It started off as an April Fool's joke and turned into actual game content.

$30 US is crazy to charge without it being substantial, so I'd say they've got some good stuff lined up.

A lot of people rate SR3 way higher than SR2, myself included. I wasn't really that bummed about the content cuts, just meant they were able to refine and polish what was already in there instead of having a lot more of the jank that was in SR2.
 

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As you said the game is more polished, the graphics and game engine is a much needed improvement however cutting out half the game is unacceptable. I'm hoping that most of the 3 years of development went towards upgrading the graphics and game engine, now that everything is in place they can focus on content for SR4. It should only take 2 years since the graphics and engine is up to date, I'm hoping for a 2013 release.

SR4 needs to be in Stillwater, it's much better than Steelport and the new graphics/engine will do wonders for it. The game needs as much content as SR2 if not more. They need to bring back the gang feel from the first two games. And finally they need to learn how to release DLC, all the DLC from the 3 Saints Row games have never been value for money. Bethesda and Rockstar's way of doing DLC is best and they need to take note.
 
Finished my first playthrough last night. Great fun, but... yeah, I agree with the sentiment that things seemed a bit lacking overall.

The game engine is clearly an improvement, although the AI still has the odd issue with characters entering and controlling vehicles.

Map felt smaller than SR2 Stilwater, side missions were more diverse in some respects but there was some mission types removed and it felt like there was less of them, all up. Needing to find gang ops was a good addition but where the hell was my sewer truck???

The mission structure didn't feel as well-organised as SR2 (take on each gang as you please, then focus on Ultor...mainly because the gangs were interconnected this time around) and the Saint characters didn't get as much chance to develop in the story. Removing Gat was a big mistake IMO, and the 'new' Shaundi was barely seen compared to Pierce. Kinzie and Zimos I liked but Angel was meh and I hated the concept of brutes full stop so Oleg was merely tolerable. Killbane was a great Big Bad but the other boss baddies were pretty underwhelming.

(I am, of course, a sucker and have bought all the mission DLC. The core game needed more Genki.)
 
Keep going you greedy sellouts. Another $30 per sale in to Volition's pockets.

SR3 wasn't even half of what SR2 was and I bet they will sink even lower with SR4 and have quarter of the content.

I mean they're making shit loads of money from sales and DLC so why put in the effort right?
The Enter the Dominatrix DLC has been pushed into Saints Row 4 now. Basically the doing of new THQ President Jason Rubin.

Source: http://au.ign.com/articles/2012/06/20/enter-the-dominatrix-now-part-of-saints-row-4
The planned standalone expansion for Saints Row: The Third, Enter the Dominatrix, has been merged with Saints Row 4.

Publisher THQ revealed to Eurogamer that Enter the Dominatrix has essentially been cancelled, with all of its content instead merged into the next entry in the hit franchise.

THQ president Jason Rubin revealed, "When I looked at the Enter The Dominatrix expansion in production at Volition, I was blown away by the ideas and desire to expand the fiction of the franchise.

"I asked the team what it could achieve given more time, more resources, and a broader scope for the project. We all agreed we wanted to play that game.

"When it comes to Saints Row, it's clear our fans want bigger, better, and even more over the top, and that's why Enter The Dominatrix will now be incorporated into a vastly expanded, full-fledged sequel, scheduled for calendar 2013."
 
That "bigger, better, and even more over the top" quote doesn't give me much hope of SR4 returning to it's roots. While I'm not as angry as KaaN is, I was definitely disappointed with the direction they took SR3.
 
Not going ahead with Saints Row 3.5 is a good move, better to have everything on the 1 game instead of diving it into 2.

Next I hope they announce that it's in Stillwater, IIRC the Protagonist replied "not yet" when Pierce asked him if they're going back to Stillwater, not sure if that means it's in Steelport again.
 

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Just got it for 47 at eb. Havnt played any saints row games before. Any things I should do? Any good dlcs I should look at?

I would get SR2 as well. It's only about $15 these days and majority think it's heaps more fun (including me, put in 250+ hours on SR2, 30 on SR3)

If you haven't started SR3 yet I would play SR2 first, you might have trouble adjusting to the outdated graphics of SR2 if you play SR3 first.
 
Yeah, SR2 and SR3 are a lot more enjoyable than GTA4.

GTA5 needs to be something special if they want the crown back.
 
I would get SR2 as well. It's only about $15 these days and majority think it's heaps more fun (including me, put in 250+ hours on SR2, 30 on SR3)

If you haven't started SR3 yet I would play SR2 first, you might have trouble adjusting to the outdated graphics of SR2 if you play SR3 first.

Speaking as someone who missed SR2 back when it was first released, I'd argue that it's already very hard to go back to, regardless of whether you've played SR3. There are myriad games that suffer from age; very few hold up well without the benefit of nostalgia. Never go back.
 
Speaking as someone who missed SR2 back when it was first released, I'd argue that it's already very hard to go back to, regardless of whether you've played SR3. There are myriad games that suffer from age; very few hold up well without the benefit of nostalgia. Never go back.
The Simpsons Arcade release recently told me that...SOOOOOOOO bad.

I didn't really rate SR2 all that much tbh. I played it for a bit, enjoyed it while I did, but ultimately it fell by the wayside with games that were just overall better polished experiences. There were a lot of poorly optimised touches to SR2 that made the game feel PS2 era rather than PS3. Apart from the water and main character model, the rest of the game wouldn't have looked out of place next to a GTA game from PS2.

I don't know why and I certainly wasn't a huge fan, but GTA IV saw me put way more time into it. On the MP side I played GTA Races for a few months on end and I even finished the Single Player story twice. I really don't know why it hooked me in, but it did.

I won't argue that content wise SR2 had more than GTA IV, but I personally think the real lack of polish to the game was what saw me turn off it so fast. Plus I really, really liked the GTA Races, was very unique.
 
Speaking as someone who missed SR2 back when it was first released, I'd argue that it's already very hard to go back to, regardless of whether you've played SR3. There are myriad games that suffer from age; very few hold up well without the benefit of nostalgia. Never go back.

No harm in trying though, it's $13 second hand at EB and you can just return it if you don't like it.

Lots of upside if you like it, it's like 50-60 hours of content per playthrough if you want to do everything (missions, activities, tags, cd's, races) etc.

I didn't really rate SR2 all that much tbh. I played it for a bit, enjoyed it while I did, but ultimately it fell by the wayside with games that were just overall better polished experiences. There were a lot of poorly optimised touches to SR2 that made the game feel PS2 era rather than PS3. Apart from the water and main character model, the rest of the game wouldn't have looked out of place next to a GTA game from PS2.

Did you like GTA San Andreas? Because if you did it's hard to understand why you didn't like SR2, very similar games.

I think you just prefer graphics/game engine over gameplay because that would make sense, SR2 had terrible graphics for a 2008 game.
 

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