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Rules Sweet C.A. Season 02 - Rules

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Season 02 Rules



Welcome to the Sweet C.A - Bigfooty's premier simulated cricket league.

The Sweet C.A is a home away from home for all of us to entertain ourselves - and each other - in a friendly, welcoming environment.

BIGFOOTY RULES
First and foremost, please remember the Bigfooty Rules - known as The Commandments of BigFooty.

SWEET F.A RULES
We are part of the Sweet F.A family, and adhere to the Sweet FA rules regarding basic conduct and etiquette. If it is not tolerated in the Sweet F.A, it is not tolerated here. You are welcome to browse the Sweet FA Season 40 Rules.

SWEET C.A RULES

1) Boncer's Law

As the sole administrator for this season, I reserve the right to override any league rule if adhering to it would result in an outcome that is inconsistent with the spirit of fairness. This league is, first and foremost, a friendly game, and all decisions will be made to uphold fairness, camaraderie, and enjoyment for all participants.

2) Administration and Leadership
The Sweet C.A Administrator is the Sweet F.A Administrator of the day.
The Sweet C.A Admin for Season 02 is The Half Back.
The match simmer is The Half Back who will use Syedur Rahman's The Cricket Simulator.

3) League Format

Season 02 will consist of a 5-day first class competition and a 50-over one day competition.

The fixtures will have every side play each other once with the final to be played by the top 2 teams on the ladders at seasons end.

The scoring system for the first class ladder is as follows:

1st Inn2nd InnPoints
WinWin6
LoseWin6
WinDraw4
WinTie3
LoseTie3
WinLose2
LoseDraw2
LoseLose0

The scoring system for the one day ladder is as follows:

1st InnPointsBonus PointsPoints
Win4Batting first - RR 1.25 x opp1
Lose0Bowling first - Score chased inside 40 overs1
Tie2

4) Squad Management
Season 01 squad rules consist of:
  • A minimum of 13 players
  • A minimum of 1 x wicketkeeper
  • A minimum of 3 x pure bowlers
  • A minimum of 2 x additional bowling options (pure bowler, bowling all rounder, pure all rounder or batting all rounder
5) Player Registration, Types and Averages
Any new player is required to complete their application in the applicable thread as follows:

Name (BigFooty Username):
Overall Player Type:
Batting Hand:
Bowling Type:


Selectable player types and their averages include:

Player Type BandingFirst Class Average (Bat/Bowl)One Day Average (Bat/Bowl)
01. Wicketkeeper (Keeper)42/9943/99
02. Pure Batter43/9945/99
03. Batting All-Rounder31/3233/32
04. Pure All-Rounder28/2930/29
05. Bowling All-Rounder25/2627/26
06. Pure Bowler19/1921/19

Bowling Types (based on arm) include:

Right Arm BowlerLeft Arm Bowler
Right Arm FastLeft Arm Fast
Right Arm Medium FastLeft Arm Medium Fast
Right Arm MediumLeft Arm Medium
Right Arm Leg BreakLeft Arm Spin
Right Arm Off Spin

6) Match, Pitch Selection and Team Sheets

Team Sheet
The deadline for team sheet submission for the HOME TEAM is midnight AEDT Tuesday before a game unless stated otherwise. The deadline for team sheet submission for the AWAY TEAM is midnight AEDT Wednesday before a game unless stated otherwise.

Team Sheets must be displayed in a conventional, logical cricketing format comprehensible for the game simmers. This includes:
  • Players listed in order of appearance in the batting line up on individual lines
  • Player Type in accordance with the player registration
  • Changes (both team line up and batting order) from the previous match listed
The accepted formats are below:

Example:

Team Name

TEST MATCH
1. Player A, RHB, BAT
2. Player B, RHB, BAT
3. Player C, LHB, BAT
4. Player D, RHB, BAT A/R, RMF
5. Player E, LHB, BAT
6. Player F, RHB, WK
7. Player G, LHB, BOWL A/R, LF
8. Player H, RHB, BOWL A/R, LS
9. Player I, LHB, BOWL, RF
10. Player J, RHB, BOWL, LMF
11. Player K, LHB, BOWL, LAS

Short hand for player types are as follows:
WK - Wicket Keeper
BAT - Pure Batter
BOWL - Pure Bowler
BAT AR - Batting All Rounder
BOWL AR - Bowling All Rounder
PURE AR - Pure All Rounder

Short hand for bowling types are as follows:
RF - Right Arm Fast
LF - Left Arm Fast
RMF - Right Arm Medium Fast
LMF - Left Arm Medium Fast
RM - Right Arm Medium
LM - Left Arm Medium
LS - Right Arm Leg Spin
OS - Right Arm Off Spin
LAS - Left Arm Spin

Changes
Player A OUT > 4
Player B 4 > 5
Player C 5 > OUT

First Class match team must include:
  • At least one (1) wicketkeeper. If multiple wicketkeepers are listed, the simulator considers one wicketkeeper at random as a pure batter.
  • At least three (2) pure bowlers
  • At least two (2) additional players capable of bowling (pure bowler, batting all rounder, pure all rounder or bowling all rounder)
Penalties otherwise apply.

One Day match team must include:
  • At least one (1) wicketkeeper. If multiple wicketkeepers are listed, the simulator considers one wicketkeeper at random as a pure batter.
  • At least three (3) pure bowlers
  • At least two (2) additional players capable of bowling (pure bowler, batting all rounder, pure all rounder or bowling all rounder)
Penalties otherwise apply.

Pitch Selection
The home team captain/leader may select the pitch type for home match from:
  • Batting Pitch
  • Normal Pitch
  • Bowling Pitch
  • Random Pitch.
The pitch selection is due with the home team, team sheet submission.

7) Simming Rules
The fixture will allow for home and away games, however the simmer will ensure that the pitch is selected as 'neutral' in the sim.

9) League Awards
At the end of each season, the following awards are presented:
  • Premiers
  • All-SCA
  • League BnF
  • Top Runscorer (Orange Cap)
  • Top Wicket Taker (Purple Cap)
Both competitions will have their own Premiers, All-SCA teams and individual award winners.
 
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Rules Sweet C.A. Season 02 - Rules

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