The Rise of Multi-Wolf

SM

Bigfooty Legend
Aug 3, 2008
92,713
53,068
North Shore
AFL Club
Sydney
Other Teams
Hull City, Adelaide United, EH
Welcome to Multi-Wolf, a game in which even the rules themselves are unknown. Without knowing the roles on the table, how on Earth will you figure out who the evil are?

Basic Rules:
At the beginning of the game each player is given a 'role' at random and in secret (via PM) by the moderator.


The aim of the Villagers is to identify and kill all of the Mafia and the Werewolves before the evil factions can kill enough villagers so that (# of e.g. Werewolves = # of Villagers). Only one faction can win.

How are players killed?
Each 'turn' of the game will last approximately 24 hours and also represents one 'day' of game time, thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;

Night Phase (7:00pm – 9:00am):When evil factions secretly decide among themselves, via PM communication, which Villager (one per night) that they shall kill and then inform the moderator via PM. Others with a Night action also enter their actions now via PM to the Mods. Decisions for the night phase are to be in no later than 11pm.

Day Phase (9:00am – 7:00pm):After the results of Night actions have been announced, everybody, Villagers, Mafia, and Werewolves discusses and ultimately votes publicly in the game-thread upon which player (one per day) that they shall lynch and kill. Votes for the day phase are to be in no later than 7pm.

Obviously during the day the Villagers will want the group to vote for and lynch an evil player, whilst the evil players themselves will want not to be lynched; herein lies the fundamental strategy of the game:
Can the villagers identify the evildoers whilst at the same time convincing the rest of the group that they're not evil? And can the evildoers convince the group that they're not evil at all and thus avoid being lynched?

Werewolf Etiquette:

There are two main rules which everyone must follow in order for the game to run successfully;

DEAD PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game.

THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT WITHIN THE GROUPS LISTED BELOW
Except for the below-mentioned groups sending PMs between themselves, other forms of private communication concerning the game are not allowed.

Anyone caught sending screen captures of BigFooty of any kind in this thread will be mod-killed instantly with no warning.

Anyone caught quoting PMs from the mods will be mod-killed without warning.



For this game we will not be using the Reason for Lynching rule.

Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.


Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.

Any ties in voting will result in a coin toss.

In this game, unlike in normal Werewolf, there are three potential role sets. I will randomly select one set, and then delegate roles as a result of that selection. All win conditions are as normal - for evil factions they must be the last remaining evil faction, and equal the number of good players.

Players are strongly encouraged not to out other evil factions if they face death. Whilst I cannot make this an enforceable rule (as players will likely only do this when dying) all I can do is strongly encourage players not to go against the spirit of the game.

The Doctor will protect their target from seers, and attacks. All actions directed at that person will be blocked for that night only. They will not be immune from a lynch during the day.

At my discretion days will be sped up, however this will only occur if every player has voted, and the number of players is 10 or less. In this case, an hour grace period will be declared and then a Deadline will be declared. This is however at my discretion, and normal deadlines may still apply.

Role Set 1


Role Set 2

Role Set 3

Any further questions? Any glaring holes in any of the rule sets that anyone can point out?
Players
Nunez
NaturalDisaster
Noobz0r - Wolf
Hoos
Boncer34 - Wolf
Harry000
Bloodied52 - Villager
FR0GGY - Vigilante
I Don’t Care
AuntyBlindEye
Por_Please_Ya
Dingster
DapperJong
Cockarfitt
The Filth Wizard - Flog
Smeg Head - Seer?
3KZ Is Football - Villager
DERO - Wolf
MWPP - Villager
The Half Back - Villager
Barrybran
Jmoo Wan
Stevi Tigers - Villager
Cadaver
ChappyUK
Far Kern - Role Block
Chipmunk
I Bleed Blue
Brahj
Pantsredacted
DemonJim
Rodney Dangerfield - Villager
Elton Johns Wig
Agent93
 
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