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  1. SugarShane

    Old AFL Games

    Here you go then. These are for the Premiership Edition that came out after 2004 but I think they're more or less the same game? Sorry for the quality, the camera on the S22 is shithouse for taking photos of text.
  2. SugarShane

    Old AFL Games

    It's not in the game menus?
  3. SugarShane

    Aussie Rules Footy - Modding Thread

    Love this. I read something on reddit once about how "easy" modding Nes games were and this was the first game I thought of (getting the team names up to date). If you're dishing out copies of it (even if it's not 100%) I'd love a PM.
  4. SugarShane

    Old AFL Games

    Yeah that'll be an iso most likely. You need to get the BIOS separately though. The bios is the guts of the PS2 operating system which they don't bundle with the emulator for legal reasons. So basically you need to add a bios to the emulator which allows it to pretend it's the real console (so...
  5. SugarShane

    Old AFL Games

    What file extension does it have? .iso files are also listed as Disc Image Files in Windows.
  6. SugarShane

    Old AFL Games

    Sent you a PM.
  7. SugarShane

    Goal Kicker by fUNKED OUT

    Plus one for loving this game. Still got it on my iPad (old 4th gen clunker).
  8. SugarShane

    AFL Evolution 2 Concept + New Ideas

    AFL Wii came out after AFL Live.
  9. SugarShane

    AFL Evolution - 2018 season update

    If by "finding stuff to complain about" you mean "getting upset that a mandatory update renders your entire save game including all careers, seasons and customised players/stats/settings unusable and forces you to start again" then sure.
  10. SugarShane

    AFL Evolution - 2018 season update

    I wouldn't exactly call having to delete all your saved data and start again "little s**t". That's pretty major s**t imo. It's the same game ffs, surely you test that s**t before release, make the new version be able to read old data, or s**t, I dunno, maybe both?
  11. SugarShane

    AFL Evolution - 2018 season update

    Kit designer should be a non-negotiable in this day and age. Give us all the generic footy designs and just let us colour each one as we want. It's been a feature of sports games since the N64/PSX.
  12. SugarShane

    AFL Evolution - 2018 season update

    Ok enough with the crappy user created stuff, where are the ones that professional game designers have made?
  13. SugarShane

    AFL Evolution - 2018 season update

    What save files need to be deleted? Not your career, customised stuff surely?
  14. SugarShane

    AFL Evolution - 2018 season update

    That's generally how DLC works across the board. All you pay for is to unlock it.
  15. SugarShane

    AFL Evolution - Launch thread

    Yeah it's most likely using an arbitrary or unrelated value to decide who is next inline for each position, rather than having a stat/value for each player's proficiency/preference in a position and selecting based on that.
  16. SugarShane

    AFL Evolution - Launch thread

    I love Big Ant (AFL Live's gameplay is still light years ahead of anything else, including Evolution, and the DBC core gameplay is great) but how many times have we heard this from them? Seems to be a habit of biting off more than they can chew. Both Bradman games had glaring issues at release...
  17. SugarShane

    AFL Evolution - Launch thread

    Evolution got a lot of things right, but it still doesn't feel right. Live is missing so many things that Evolution added, but given the choice I'd still play Live instead because of the smoothness of the way it feels.
  18. SugarShane

    AFL Evolution Player Ratings and Postitions

    GOTHELIONS16 Thoughts?
  19. SugarShane

    AFL Evolution - Launch thread

    They borrowed the Bold and the Beautiful's cameras.
  20. SugarShane

    AFL Evolution - Launch thread

    The bananas are dumb af. Apparently you have to be facing infield to do them which makes them impossible to do while running along the boundary.
  21. SugarShane

    AFL Evolution - Launch thread

    Can't remember exactly, I reckon it was on hard.
  22. SugarShane

    AFL Evolution - Launch thread

    Was just going through all my saved clips on my PS4. Another one I had saved was an occasion where the AI had decided it was scoring a goal and no amount of outplaying them was going to stop them.
  23. SugarShane

    AFL Evolution - Launch thread

    Cut together a quick example of the bullshit that infuriates me in marking contests. Kicking to leads, both times I've had perfect timing input AND got into the better position. Yet for some reason instead of taking the mark they stop still and do a stupid standing vertical leap while the AI...
  24. SugarShane

    AFL Evolution - Launch thread

    Very well put. Bang on. The timing system is clunky as hell, yet has the most effect on marks. Nothing about it feels natural.
  25. SugarShane

    AFL Evolution Realism Thread (Sliders, Coaching Tactics, etc)

    I presume this is set to 0 by default.
  26. SugarShane

    AFL Evolution - Mods Thread

    No.
  27. SugarShane

    AFL Evolution - Launch thread

    What ratings did you end up using?
  28. SugarShane

    AFL Evolution - Launch thread

    Yeah, this. The AI has the ability kick out in front of leads, both forwards and laterally, with pinpoint precision while your defender trots along behind. Meanwhile when entering my forward 50, the only chance you have to hit a lead is to drop it short. Players will lead laterally but it's...
  29. SugarShane

    AFL Evolution - Launch thread

    Another testament to the attention to detail and just general random bullshit free kicks in this game. Still getting called for a throw half the time when you've got a clean handball away just before getting tackled, clearly a legal handpass because the free doesn't pop up until the tackle (and...
  30. SugarShane

    AFL Evolution - Launch thread

    Seems that on higher difficulties it becomes a lot harder to draw the man too. My midfielders and forwards stick to their defender like glue when I have the ball. Drawing the man just draws my player in as well. So either handball early which gets intercepted roughly 100% of the time, or wait...
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