Apologies if another thread has been started (couldn't find one)
Some great previews coming out of E3 2014 on this game with game announcements to provide clarity on how this game will function as a primary "social game".
http://www.ign.com/videos/2014/06/11/driveclub-gameplay-demo-ign-live-e3-2014
Key features with the game that are clear are:
* Only 6 players per Club
* Only 1 Club per player
* Players earn club rewards, unlocks for the whole club, which means you can log on after a few days and you get all the progress rewards etc...
* Each club will earn perks/bonuses which are unique to the club...ie. if you leave you lose them. But you will gain the rewards of your new club
* Prizes for races increase on the number of players in a race
* It is expected "Elite Clubs" will form which will poach top members from other clubs
* In race points for leveling up "Fame" which goes towards unlocking cars, upgrades etc... for the club (+ points: Drift, Drafting, Position change etc...), (- points: Car impact)
* Lots of invite features with club and friends
Prob missed a fair bit... but I really like the above features[/quote]
Developed exclusively for the Playstation 4 by Evolution Studios, Driveclub is all about you and your friends. It’s about teamwork; it’s about everyone fighting for one another and earning rewards together – and most importantly it’s about sharing in the sheer thrill of every race. Enjoy the excitement of high-speed solo racing, or join a racing club to discover what Driveclub is all about. Created specifically with the next-generation gamer in mind, Driveclub leverages the networking power and social capabilities of the PS4 system to seamlessly connect you and your friends, always allowing you to share your experiences, send and receive challenges, and keep up to speed with your team’s performance.
Driveclub brings to life the heart and soul of car culture. An incredible, authentic and immersive driving experience, Driveclub makes you feel the exhilaration of driving the most powerful and beautifully designed cars in the world; all rendered in staggering detail, inside and out as you race them in richly detailed real-world locations alongside your Club.
Some great previews coming out of E3 2014 on this game with game announcements to provide clarity on how this game will function as a primary "social game".
http://www.ign.com/videos/2014/06/11/driveclub-gameplay-demo-ign-live-e3-2014
Key features with the game that are clear are:
* Only 6 players per Club
* Only 1 Club per player
* Players earn club rewards, unlocks for the whole club, which means you can log on after a few days and you get all the progress rewards etc...
* Each club will earn perks/bonuses which are unique to the club...ie. if you leave you lose them. But you will gain the rewards of your new club
* Prizes for races increase on the number of players in a race
* It is expected "Elite Clubs" will form which will poach top members from other clubs
* In race points for leveling up "Fame" which goes towards unlocking cars, upgrades etc... for the club (+ points: Drift, Drafting, Position change etc...), (- points: Car impact)
* Lots of invite features with club and friends
Prob missed a fair bit... but I really like the above features[/quote]