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A cricket simulator I made

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My wife got me the old Test Match board game for Christmas. Not the one with the green felt mat, the metal ball and the plastic fielders (have had that one since I was a kid), but the even older 2D one from the 1950s:

https://boardgamegeek.com/boardgame/18657/test-match

This is not so much of a game as a device for simulating a test match. The board holds a score board and two rotating randomizers. The bowler rotates his handle to first ball of the over and back to the start, revealing a type of ball (leg break, bouncer, etc). The batsman rotates his handle to the type of ball bowled, and back again, revealing a batsman scoring runs or being dismissed. If you know the rules of cricket, it's obvious how to simulate a test match given these rules.
It's so bad it's good. It's 100% luck-based, no skill required at all. And it's possible to be bowled by a bouncer. And LBW.

Was all out for 60 in my first go :laughv1:

I thought about dusting off my ancient and unused programming skills to convert it into an electronic version just to see if I can, and here is the result:

https://antipodeangames.itch.io/cricket-simulator

Be kind :love:
 
Oh man I don't even like cricket but played the shit out of that game as a kid.

Edit: just finished a game and clicked too fast past the end of game board. :(
 
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Yeah, reckon I had this board game when about 8 or something.

pic85480.jpg
 

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Thanks for having a go! Hope you enjoyed it :)

My version of the board game is slightly different than the one in that photo. It has the yorker as a delivery type too, but has a combined leg break/cutter (which i had fun with with the commentary ("That's either a leg break or a leg cutter. We'll need to set up the speed camera!"))

There's a few things I want to change/improve. One is how no balls are handled (as with the board game, my game doesn't grant the batting team an extra run, nor does it force the bowling team to re-bowl it) and another is to recognise things like hat tricks in the commentary :) And being bowled/caught LBW from a bouncer is a holdover from the original board game too :D

If anyone has any other suggestions, happy to take them on board :)
 
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Patch Notes

  • No balls are now handled correctly
    • The batting team will receive an extra run for each no ball bowled by the bowling team.
    • The bowling team will have to re-bowl each no ball delivery)
  • It is no longer possible to be bowled or caught LBW from a bouncer delivery type (only caught by a fielder)
  • Hat-tricks are now recognised
  • Various commentary improvements in light of these changes

I feel like a real developer :relaxed:
 

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