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Wasn't sure where to post this.

He got pissed off because some guy at Gametrailers basically called him and Blow arrogant pricks and referred to them as blowfish, meltdown followed.


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Glenno23
4Chan got him
 
I bloody hope it's not Redemption 2 and instead they use the GTA model of a whole new cast/time/location for RDR3.

I really don't want to play a whole game as Baby Boy Marston.
I think they will definitely expand and Jack wont be the main C.

As much as it was top 5 game ever for me, it would get pretty boring playing the exact same game every time
 

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John Carmack leaves id to join Oculus VR

http://www.eurogamer.net/articles/2013-08-07-john-carmack-joins-oculus-as-chief-technology-officer

John Carmack has left id Software to join Oculus VR, the company making Oculus Rift.
There he will take up his new role as chief technology officer.
"The dream of VR has been simmering in the background for decades, but now, the people and technologies are finally aligning to allow it to reach the potential we imagined," commented Carmack.
"I'm extremely excited to make a mark in what I truly believe will be a transformative technology."
 
Fan-made StarCraft Universe MMO appears on Kickstarter, with Blizzard’s blessing


The team behind the entirely fan-made StarCraft MMO mod have taken to Kickstarter to try and raise $80,000 to complete the project.
Calling themselves Upheaval Arts, the team are setting the game in an alternate universe where Kerrigan is killed at the end of Wings of Liberty, the protoss are almost wiped out, and the galaxy is plunged into darkness.

[http://games.on.net/2013/08/fan-made-starcraft-universe-mmo-appears-on-kickstarter-with-blizzards-blessing//QUOTE]
http://games.on.net/2013/08/fan-mad...n-kickstarter-with-blizzards-blessing//QUOTE]


http://www.kickstarter.com/projects/747939120/starcraft-universe?ref=category

 
New game informer cover revealed tomorrow for next gen consoles. Apparently gonna be a new Aliens game made by Turtle Rock. Very keen.

You were half right on both accounts.

http://www.gameinformer.com/b/news/archive/2014/01/07/february-2014-evolve-768796.aspx


Aliens: Isolation (Creative Assembly)

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Evolve (Turtle Head)

Few independent studios sport the multiplayer pedigree of Turtle Rock Studios. After years of working on Valve's Counter-Strike series, the California-based developer created Left 4 Dead, a post-apocalyptic shooter that redefined cooperative gaming and landed the number-one spot on Game Informer's Top 30 Co-op Games of All Time list. Now the studio is combining its competitive and cooperative design expertise for a new, next-gen only IP: Evolve. Backed by publisher 2K Games, which paid a whopping $10.8 million for the IP in last year's THQ auction, Turtle Rock is taking full advantage of gamers' powerful new systems.
The sci-fi multiplayer-focused shooter pits a four-player crew of alien hunters against a separate player-controlled monster that grows larger and more powerful over the course of matches. Each hunter features its own unique items and abilities, and while the monster may be outnumbered, its size and an assortment of devastating attacks make it a more than formidable foe. Like Turtle Rock's previous titles, Evolve is being built with variety and replayabilty in mind; the result is a novel mix of cooperative and competitive multiplayer elements that's unlike anything we've played before. Our exclusive hands-on time with the game's four-versus-one hunt mode left us with plenty to be excited about, and you can get all the details in this month's issue.
Our 12-page look at Evolve reveals the first hunters, monster, and unique equipment players will get their hands on when the game releases on PC, Xbox One, and PlayStation 4 this fall. We also have a wealth of exclusive screens and hands-on impressions you won't want to miss. Check out the cover image below for your first hint at what's to come.

Both look and sound promising.
 

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Nintendo Co. (7974) President Satoru Iwata said the maker of video-game machines is considering a new business model after forecasting a surprise 25 billion-yen ($240 million) annual loss because of tepid demand for the Wii U.
Nintendo fell the most in more than 12 years in the U.S. yesterday. The company had previously projected profit of 55 billion yen for the year ending March as it counted on Christmas shoppers to revive sales of the Wii U console featuring games with iconic characters Mario and Zelda. Nintendo cut its forecasts for Wii U console sales to 2.8 million units from 9 million and for Wii U game sales to 19 million units from 38 million.

http://www.bloomberg.com/news/2014-...-loss-on-stagnating-sales-of-wii-u-games.html

Not good news for Nintendo.
 
Iwata needs to go

Yeah that's going to put them in the black for this FY.

This is really just a forecast change that they should've made last time.

The reality is they've made way more money under Iwata than they've lost, and only one of his four consoles can be considered a failure. Given they've almost finished building their new HQ in Kyoto, and are aiming to bring their consoles and handhelds closer together, I figure that we need to wait and see what Iwata's long term strategy is.

Of course, most people aren't patient enough to look at the long term, and would much rather make silly decisions based on the short term. The kind of stuff that has ripped the heart out of Square Enix.
 
Yeah that's going to put them in the black for this FY.

This is really just a forecast change that they should've made last time.

The reality is they've made way more money under Iwata than they've lost, and only one of his four consoles can be considered a failure. Given they've almost finished building their new HQ in Kyoto, and are aiming to bring their consoles and handhelds closer together, I figure that we need to wait and see what Iwata's long term strategy is.

Of course, most people aren't patient enough to look at the long term, and would much rather make silly decisions based on the short term. The kind of stuff that has ripped the heart out of Square Enix.
Despite the amount of money Nintendo made during the DS and Wii I don't think that enough to justify his position, he really needs to more proactive and realistic of the changing market scene, two things under his control which I feel have weaken Nintendo, is taking control of the American market he just doesn't understand the west and the lack of new ip's this has been their greatest weakness for a while.

Could get ugly if the Wii U doesn't pick up this year, 3DS has peaked. I just hope they don't panic and put they're original ip's on phones/tablets from investor which have no idea about the market.
 
I can see them leaving the console business and sticking to handhelds. They rode the wave of the motion controller gimmick and unless they do the next big thing which would have to be VR, they just cant take on MS & Sony, especially with the lack of interest from 3rd parties.

If they do leave consoles, I'd like to see them develop games for X1 and PS4. Make money on their handheld stuff and make money on console games without the burden of a low install rate, plus they get to work with more powerful online infrastructures. Get people interested in their franchises who wouldn't usually buy a Nintendo system and then make a return to consoles when they get their s**t together.
 

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