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- #2,501
Haven't changed the drafting/trading from the last version of the game have you.
I told you so, read my threads from months ago.
My money won't be spent on it.
If you've read my posts throughout the 2007 development period you'll note that we have had the offseason re-designed but due to time constraints were unable to implement the wholesale changes we felt that the offseason needed.
I appreciate that this will be an issue for yourself along with others out there - it is an issue for myself (believe it or not). I can only promise that future iterations of the game will have a more advanced and functional offseason mode that involves trading rules (derived from actual AFL behaviour trends in trading), drafting laws (that are in line with the AFL rules), veteran and rookie list management and contractual considerations for every AFL listed player. I know you guys aren't privy to our designs and plans for the future so I can only stress to you and everyone on here that there are indeed plans for the future titles that will solve the issues you currently have with the game.
I need you to keep in mind though that throughout my entire time here on the forums I have stated numerous times that the game is intended to be a pick up n' play arcade AFL game experience, not a management game. Never has and isn't likely to be in the near future. We are planning on improving management items currently in the game but the game is in no way AFL Manager 2007.





he had all the massive guns like pavalich brown ect in his team and he told me he got most of them in the draft and he managed to trade waite and bannaster for judd which suprised me