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Multiplat Anthem

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Curious as to why you think the scores aren't fair? End game content and variety of loot is everything in this type of game. Reviews and opinions were similarly scathing of vanilla Destiny's end game and that was back in 2014 with considerably more content than you have here. BioWare had 5 years worth of failures and missteps by the likes of Bungie & Massive to learn from and to go ahead and make the same mistakes, they deserve every bit of criticism coming their way.

I'm sure there could potentially be a good game here in 6-12 months time but thankfully consumers seem to be wising up to the fact that buying GaaS titles at launch is completely pointless if some of the early sales figures are accurate.

Reviews are final and for complete games that won’t be receiving further support that’s understandable. I have never thought that it’s fair to review persistent online/mmo style games in the same fashion as other games. WoW expansions are rarely reviewed for example.

Anthem isn’t complete at the moment and it is being judged on its missing content when the moment to moment gameplay is exceptional. Which part is more important?

Anthem has plenty of its own self inflicted issues such as the engine and design - is Fort Tarsis and the flimsy NPC interactions and mundane dialogues and the social space an unfortunate carry over from the original project? Are the performance and bug issues related to Frostbyte? How many Frostbyte techs were assigned to Bioware to modify and tool the engine? Were they in house or corrospondance? Did the engine already possess sufficient automated testing services for anything that isn’t Battlefield? These issues are seldomly raised, instead the entire package is being criticised on its content and mmos/persistent online/games as a service or whatever they are called have always been the same. While it used to be accepted there is a new generation of gamer that demands instant gratification. I’ve seen complaints about Anthem that they didn’t receive an epic or masterwork gear in their first 5 hours. Really? Before Anthem launched it was announced that end game would be introduced in March and what everyone has a chance to do now is level up to the requirement. Is that good design or not? I don’t know, that’s subjective. But that’s why I don’t think it’s fair to review these sorts of games as they have been.

I’m not trying to say the reviews are wrong, Anthem definitely has problems. I just think the current witch hunt is unwarranted.
 
Anthem isn’t complete at the moment
For me this is the problem. Some people seem to be using this type of comment as a get out of jail card for them. As far as I am concerned if the game is not complete you don't release it. Especially not as a full priced game. I don't buy a car in March and then wait til September for the wheels to be added.
 
Anthem isn’t complete at the moment and it is being judged on its missing content when the moment to moment gameplay is exceptional. Which part is more important?

Is it really though? Many of the complaints are about the gameplay being so excruciatingly repetitive, like its fun for a few hours but doing the same fetch quests and defend-the-area type of missions over and over and over again wears you down before you reach the end of the game. The extreme lack of mission variety really kills the game, according to what I keep hearing. I also keep hearing that Fort Tarsis is excruciatingly boring, the NPCs are annoying and the choices you get to make during dialogue are absolutely pathetic and pointless as they have no bearing on the direction of the game.



Anthem has plenty of its own self inflicted issues such as the engine and design - is Fort Tarsis and the flimsy NPC interactions and mundane dialogues and the social space an unfortunate carry over from the original project? Are the performance and bug issues related to Frostbyte? How many Frostbyte techs were assigned to Bioware to modify and tool the engine? Were they in house or corrospondance? Did the engine already possess sufficient automated testing services for anything that isn’t Battlefield? These issues are seldomly raised, instead the entire package is being criticised on its content and mmos/persistent online/games as a service or whatever they are called have always been the same. While it used to be accepted there is a new generation of game that demands instant gratification. I’ve seen complaints about Anthem that they didn’t reviewe and epic or masterwork gear in their first 5 hours. Really? Before Anthem launched it was announced that end game would be introduced in March and what everyone has a chance to do now is level up to the requirement. Is that good design or not? I don’t know, that’s subjective. But that’s why I don’t think it’s fair to review these sorts of games as they have been.

I’m not trying to say the reviews are wrong, Anthem definitely has problems. I just think the current witch hunt is unwarranted.

No, it's not good game design and the whole thing is dishonest. This game is $99.95 for the basic edition and $119.95 for the Legion of Dawn Edition. The game is not finished. It should be selling for $60. The video game industry is turning into a sham where it's becoming standard practice to release unfinished games that are basically a work-in-progress, and charge consumers full-price so the developers and publishers can pay themselves and continue to build the game. It's not a case of "here's a product, you pay for the product and you get the product". It's now a case of "we are building this game, pay full-price for the game and you'll get what you paid for a year down the road when we finish building the game and releasing all the content." They are charging full-price for what is basically a beta to keep people invested so that they will keep coming back for the updates.
 
For me this is the problem. Some people seem to be using this type of comment as a get out of jail card for them. As far as I am concerned if the game is not complete you don't release it. Especially not as a full priced game. I don't buy a car in March and then wait til September for the wheels to be added.

That’s fine and completely understandable and I think most people are the same. They released a roadmap before the release though so it was well known that the main content wasn’t coming until March and that’s my issue with the reviews. In they regard though I think it’s fair to say that maybe they should have held off release until that content was ready. Though I can’t say how interested I’ll be anyway myself once Division 2 is out.
 

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That’s fine and completely understandable and I think most people are the same. They released a roadmap before the release though so it was well known that the main content wasn’t coming until March and that’s my issue with the reviews. In they regard though I think it’s fair to say that maybe they should have held off release until that content was ready. Though I can’t say how interested I’ll be anyway myself once Division 2 is out.

I fully agree with what you are saying but its perplexing to see why this March road map updated wasn't in the original game.....

Surely they need good word of mouth/reviews to get people to buy the game? If the game was delayed say by 2-3 months and the game was more complete I believe the game would of been far better and also from an EA point of view - made more money!
 
I fully agree with what you are saying but its perplexing to see why this March road map updated wasn't in the original game.....

Surely they need good word of mouth/reviews to get people to buy the game? If the game was delayed say by 2-3 months and the game was more complete I believe the game would of been far better and also from an EA point of view - made more money!

Probably worried about Division 2. Remember a couple years ago it was Titanfall 2 they threw under the bus so they could sandwich CoD in between TF2 and BF1. Even if a lot of people return their physical copies they still make a heap off a month or EA/Origin subs from those who got it just for the month. A lot more than if they release it later in the year.
 
That’s fine and completely understandable and I think most people are the same. They released a roadmap before the release though so it was well known that the main content wasn’t coming until March and that’s my issue with the reviews. In they regard though I think it’s fair to say that maybe they should have held off release until that content was ready. Though I can’t say how interested I’ll be anyway myself once Division 2 is out.
Surely they have to review what is their though, right? They're not previews of things to come, they are a review of what is there. I think it's perfectly fair that it is getting panned (as long as its for legitimate gripes of course) as the game sits right now.
 
This game is crashing PS4 and destroying the file system.

Need to boot up in safe mode and rebuild it for the PS4 to work.

I think I read the other day that Sony were honouring refunds on digital purchases? The game itself aside, bricking hardware is inexcusable.
 

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Picked it up for $48 from Harvey Norman last Friday.

Same thoughts from the open beta, it's just "meh". You sort of just go through the motions of flying to a spot, fighting waves of enemies before heading off to another point on the map and doing the same thing before heading back and grabbing the next mundane mission, rinse and repeat. Seems extremely lacking in the loot and customisation department as well.

Its not all bad, the stronghold boss was a fun fight, some of the guns have some good feedback to them (except the auto rifle sniper hybrid) and the flying never gets old but everything else just feels like a poor man's Destiny. Have no desire to explore the world because I am yet to encounter anything that has made it worthwhile.

It's a nice distraction whilst I wait for The Division 2 I guess.



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Holy crap who's got time to read that.

TLDR version anyone?

Similar to Rockstar with 'crunching' and developers feeling the brunt of it through stress and anxiety. But the direction from the brass at Bioware sounds non existent and Anthem was a massive hodgepodge rushed mess. No surprise the final product was underwhelming as it was.
 

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