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Multiplat Homefront

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sacka

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Published by: THQ
Developed by: Kaos Studios
Release Date: March 2011
Genre: FPS
Online/Multiplayer: Yes
Platforms: 360, PS3, PC

The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources. A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic. Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners… or collaborators… or revolutionaries. Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.

[youtube]NEetqocSnZk[/youtube]
270584brp1.jpg


Official website http://www.homefront-game.com/?lang=au#/home

Wikipedia http://en.wikipedia.org/wiki/Homefront_(video_game)

Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

[youtube]gelm2XY1hvk&feature=player_embedded[/youtube]
 
Honestly can't see it being more than a paint by numbers FPS.

Noticed you were on the lookout for it at E3 this year Sacka, what do you see in this game?
 

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Honestly can't see it being more than a paint by numbers FPS.

Noticed you were on the lookout for it at E3 this year Sacka, what do you see in this game?
Not sure really lol, i saw some stuff on it at the 09 E3 and it just took my fancy.
Maybe because the USA is getting the shit blown out of it for once.
Im also interested in seeing how the "Intense cinamatic action combined with ingame story telling" goes.
 
Ticking away underneath Homefront's multiplayer are some mechanics that have an impressive impact upon its make-up. It's chiefly the battle points (BP) that make the difference; they're an in-game currency earned in much the same way as you'd rack up XP in other games, with points pouring in for captured bases, kills and headshots.

BP can then be traded for in-game items, from drones through to airstrikes and vehicles from jeeps to through to tanks and much more besides. It makes for a dynamic that Homefront can happily call its own – there's a spend/save mechanic that comes into play as the BP rolls in and you debate whether to call in an airstrike now or hold out and deal out the damage yourself from the controls of an attack helicopter.

For a sense of the scale of Homefront's in-game economy, capturing a base is worth 250 BP while the top tier vehicles come in at around 1400 BP. It's a curve that ensures that Homefront's greatest machinery's within reach of the industrious, and also has an influence on the flow of matches. Battles are first fought with assault rifles and pistols; as it wears on they're fought with rocket launchers and Apache gunships.

Read more and a video: http://au.xbox360.ign.com/articles/112/1125245p1.html#ixzz11ZDwiQwa
 
i read a little about this game on ign yesterday (sorry, too lazy to look for link atm) and they seemed pretty impressed with the multiplayer in it's pre-alpha stage.

32 players online is also pretty sweet (if my stupid net can handle it that is...:mad:)

def have my eye on this now.
thanks for bringing it to my attention sacka :thumbsu:
 
To have dedicated Aussie servers (as well as allowing PC users to set up their own servers). Definitely on the right path if anything.

Source: http://au.xbox360.ign.com/articles/113/1130420p1.html
Aussie shooter-fans have cause for celebration, as THQ and Kaos Studios today announced that their upcoming first-person shooter Homefront will have dedicated servers for Australian players.

"Kaos Studios and THQ are committed to providing dedicated multiplayer servers around the world, including Australia, for both console and PC versions of Homefront. Furthermore, the PC SKU will allow gamers to set up and host games on their own servers, a feature that has been slowly disappearing from the online space in recent years."
 
Dedicated servers is never a bad thing imo.

Yep especially if you can chose to only hit the local servers. :thumbsu:

May turn into a buy for me if a big MP environment works.
 
A bit of a write up after Kotaku plays the beginning of Homefront.
Early on, in what would be cliche in film but feels novel in a game, my character was arrested in his U.S. apartment by Korean occupation police, handcuffed, shoved into a bus and forced to ride past lines of Americans taken prisoner. As the bus rolled past, I saw enemy soldiers roughing up civilians.
And then I heard the pitched, despairing voice of a mother telling her child not to look. To turn away. To not let what was going to happen next be an unforgetable scar. The scene came into view: a child wailing as his parents are lined up against a wall and shot to death.
I wanted to climb out of that bus and take action. Soon, a resistance fighter rammed the bus with a truck, freed my character and handed me a machine gun. For the first time in a war game, I wanted to make the bad guys pay.
http://kotaku.com/5682584/a-video-game-designed-to-make-americans-angry?skyline=true&s=i
 

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THQ just confirmed global release dates for Homefront.
THQ just tweeted: “Homefront Release Date Confirmed – March 8th 2011 for the USA, March 11th for UK / Continental Europe, and March 10th for Australia.”


Dev Diary
[YOUTUBE]ZlY5HgP8CnU&feature=player_embedded#![/YOUTUBE]

A tie-in novel has been announced for the game, but is still without a date.
Not being put off by the bothersome detail of the original not actually even being out yet, THQ studio boss Danny Bilson is already talking up the sequel.

http://www.vg247.com/2010/11/17/hom...ch-8-in-the-us-march-11-in-uk-march-10-in-oz/
 
>U.S. aircraft carrier heads for Korean waters

SHIT'S ABOUT TO GET REAL!!!

Think they'll make the next Modern Warfare game on this?

http://www.reuters.com/article/idUSL3E6MN0SQ20101124

>A U.S. aircraft carrier headed toward the Korean peninsula on Wednesday, a day after North Korea launched dozens of artillery shells on a South Korean island.
 
Some SP action.

[youtube]bKNvJV-zmU8&feature=player_embedded[/youtube]

[youtube]oGChVbtdb7c&feature=player_embedded[/youtube]

[youtube]cMGiJaEgTGo&feature=player_embedded[/youtube]
 

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Also a Dev diary on MP if anyone is interested

[youtube]icS4BG_xvR4&feature=player_embedded[/youtube]
It looks like a splice of COD and BC2 (which is basically what I was thinking of MOH before that released...didn't really think a whole lot of that from the looks of things).

The vehicles look a bit half and half, while it'll add a different aspect to the game, the vehicles will really favour the good players and just make them that much more stronger. If I'm reading the whole Battle Points system thing right that is, which could turn things into a bit of a MW2 fest.
 
any word on the player count yet? Frontlines (their last game) was 50 player on both 360 and PC, so I hope they don't go backwards and give us 24/32 player MP.
 
any word on the player count yet? Frontlines (their last game) was 50 player on both 360 and PC, so I hope they don't go backwards and give us 24/32 player MP.
32 on console afaik, don't know PC numbers. I'm sure it'd be out there, but it's probably the same.
 

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