Lunchlady Doris
Hall of Famer
- Joined
- Apr 3, 2006
- Posts
- 36,030
- Reaction score
- 15,320
- AFL Club
- Geelong
First off GT5 will have DOUBLE and then some the amount of cars Forza 3 has.
Once you hit 400 cars, another 400 doesn't really make much difference. I would take 60 extra tracks over 400 cars any day.
"Scratched paint?" You obviously haven't seen the video's and I HIGHLY doubt it will be just 170 cars that have damage. 170 hasn't been confirmed and it will likely be the wrong number. Most likely to be well over 400+ too.
I had seen most of the videos, and the damage and crash physics look feeble. Last video in the GT5 thread for example, why could you not see any damage to the bonnet from the cockpit view, but on the replay you can?
And the 170 number has been thrown around all over the net, I'm not sure what you're basing this 'most likely 400+' on but your own wishful thinking?
AI has already been stated as being a major improvement in GT5.
We'll see I guess.
Already been confirmed numerous times that GT5 will have AT LEAST 80 tracks/courses.
Maple Valley, Maple Valley backwards, Maple Valley at night does not equal 3 tracks.
LOL, oh wow, if only GT5 could be that good...oh wait it is and also BLOWS FORZA 3 OUT OF THE WATER GRAPHICALLY.![]()
Hahaha even Borgsta has potted you for this one. Explain how?
Also the WRC and NASCAR licenses which instantly adds so much more variety to the game, as well as extra cars, tracks, driving styles.
Couple of licences to try to prop up a game that has run it's course. Forza does racing simulation better, and faster. Racing NASCARs around an oval for 100 laps, awesome.






. He dropped the price to 300 and I buckled lol. Oh well the PS3 only has a 3% failure rate, doesn't it? 
