DapperJong
Cancelled
- Feb 11, 2015
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COMING SOON:
DAPPERJONG & MICHAELS PRESENT-
ROCK 'N' ROLL WEREWOLF
BASIC RULES
At the beginning of the game each player is given a 'role' at random and in secret (via PM) by the moderator.
The aim of the Villagers is to eliminate the bad guys and neutrals. The aim of the evil team Is to equal the amount of villagers and eliminate the neutrals.
How are players killed?
Each 'turn' of the game will last approximately 24 hours and also represents one 'day' of game time,thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;
Obviously during the day the Villagers will want the group to vote for and lynch an evil player, whilst the evil players themselves will want not to be lynched; herein lies the fundamental strategy of the game:
Can the villagers identify the evildoers whilst at the same time convincing the rest of the group that they're not evil? And can the evildoers convince the group that they're not evil at all and thus avoid being lynched?
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
DEAD PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT WHERE LISTED ABOVE
Except for the above-mentioned groups sending PMs between themselves, other forms of private communication concerning the game are not allowed.
Anyone caught quoting PMs from will be mod-killed without warning.
For this game we will not be using the reason for voting rule.
Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.
Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.
Anyone who neglects to vote in two consecutive day phases will be modkilled.
Any ties in highest votes will result in a multiple lynch or lynches.
At the beginning of the game each player is given a 'role' at random and in secret (via PM) by the moderator.
The aim of the Villagers is to eliminate the bad guys and neutrals. The aim of the evil team Is to equal the amount of villagers and eliminate the neutrals.
How are players killed?
Each 'turn' of the game will last approximately 24 hours and also represents one 'day' of game time,thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;
Obviously during the day the Villagers will want the group to vote for and lynch an evil player, whilst the evil players themselves will want not to be lynched; herein lies the fundamental strategy of the game:
Can the villagers identify the evildoers whilst at the same time convincing the rest of the group that they're not evil? And can the evildoers convince the group that they're not evil at all and thus avoid being lynched?
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
DEAD PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT WHERE LISTED ABOVE
Except for the above-mentioned groups sending PMs between themselves, other forms of private communication concerning the game are not allowed.
Anyone caught quoting PMs from will be mod-killed without warning.
For this game we will not be using the reason for voting rule.
Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.
Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.
Anyone who neglects to vote in two consecutive day phases will be modkilled.
Any ties in highest votes will result in a multiple lynch or lynches.
ROLESEVIL GROUP (7)
Bad dudes
Alice Cooper - Seer - Between himself and Gene Simmons, get one seer per night. Is night immune from death. Seers as a villager.
Gene Simmons - Seer, between himself and Alice Cooper, get one seer per night. Is night immune from death.
Marilyn Manson - New age face paint enthusiast. If he dies, the bad dudes get an extra kill next night phase.
Sid Vicious - Roleblocker - Can block one persons night action. Can't block the same person in consecutive nights.
Ozzie Osbourne - Blackmailer - Chooses a player each night to vote how they wish.
Lemmy - Goon - Assists with nightly kills
Iggy Pop - Goon - Assists with nightly kills
Win Condition: kill all good/neutral roles and outnumber the village.
NEUTRAL
Chris Cornell - Serial Killer - Chooses one person to kill each night. Night immune from death. Seers as villager.
Win Condition: Survive until final 4
Jimi Hendrix - Arsonist - douses 1 player each night (player gets told they have been doused). They get 1 chance to light a match which will ignite any player who is doused killing them instantly. This will override any night protection or immunity.
Win condition: Survive until final 4.
The White Stripes (2)
Jack White - Is in love with Meg white (gross). If she dies he commits suicide. As a group, they can seer or kill on alternate nights. Jack is night immune from death.
Meg White - Is in love with Jack White. If he dies, she commits suicide.
Win Condition: Survive until final 6. Other factions may still meet their win condition and also win.
THE VILLAGE
The Quarrymen (3)
Lennon
McCartney
Harrison
The flogs share a PM. They have one guess per night to find Ringo to become The Beatles. Ringo will get added to their PM to share info and they will gain access to one kill per night.
Ringo Starr - Seer - Can find the role of one person per night.
Elvis Presley - Vig - Chooses one player to kill each night.
Chrissy Amphlett - Doc - Chooses one person to protect each night. Cannot protect the same person in consecutive nights. Protects from kills, seers, blocks, blackmail.
Jimmy Page - Mayor - Knows the identity of Ringo Starr and Elvis Presley. Will be modkilled if they reveal themselves as mayor. Vote is worth 2 votes.
Dave Grohl - Good Wild card. Is given a good role at random.
Villagers (?)
Win condition: Defeat all evil and neutral roles.
RULES THAT ARE IMPORTANT FOR THIS GAME
Day phase: 9:00am - 8:30pm
night phase: 9:00pm - 9:00am
change if you need
THE BELOW IS A NEW POSTING RULE FOR THIS GAME, SO TAKE NOTE
Each active player must AVERAGE 5 posts per 24 hour day.
E.g game starts with Night phase. I will do the first count from when we send out roles till when we announce the N2 results (So you get a extra half day at the start)
Anyone who falls below the 5 post AVERAGE will be mod killed.
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