XBX Starfield

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One presentation from Bethesda and people are already blowing the scope/features out of proportion.

1000 planets? Cool, but that doesn't instantly mean each planet has to be some massively detailed environment. The majority will probably be procedural with crafted points of interest hardcoded around the planet. You'd have to be f**king insane if you think a software house is going to create multiple planet-sized environments with Fallout/Cyberpunk/RDR levels of detail.

Stuttering? No s**t, it's an unoptimized dev version that's almost 12 months away from release running on drivers with no specific optimizations for the game.
 

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Some good info


and some screenshots from around the web

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