- Aug 16, 2009
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My Iron Banner experience tonight summarised
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My Iron Banner experience tonight summarised
My Iron Banner experience tonight summarised
My Iron Banner experience tonight summarised
Man I felt sorry for you watching this, then remembered I was in that game.
Damn it Hopdog.
Atleast Google remembers him.
Maybe they have eliminated 'cheese' or 'safe' spots and so it is a bit harsh to boot back to orbit.Nightfall in ttk requires level 40, interesting that a wipe will no longer return you to orbit
Yeh, good point. The whole re kicking it off from orbit kind if stinks. Just make you start straight away is a better option.I'm pretty sure it would just restart the nightfall, just saving time.
They are removing weekliesIt better not. The whole point of a nightfall is the added challenge not wiping brings. It'll just be a weekly if they remove that.
Don't shoot the messenger!It better not. The whole point of a nightfall is the added challenge not wiping brings. It'll just be a weekly if they remove that.
it would be so ******* *ed if they do. I originally read it like that and face-palmed, but if you read the actual text I hope it is as you've interpreted it:It better not. The whole point of a nightfall is the added challenge not wiping brings. It'll just be a weekly if they remove that.
I think the messenger just got his message wrong. It doesn't say that you'll return to the last checkpoint anywhere as far as I can see.Don't shoot the messenger!
This is where I got it fromI think the messenger just got his message wrong. It doesn't say that you'll return to the last checkpoint anywhere as far as I can see.
right. Hadn't seen that.This is where I got it from
http://gamerant.com/desitny-taken-king-nightfall-weekly-strike-527/
Moreover, Bungie is doing away with the Nightfall punishment in Destiny: The Taken King, meaning players will no longer be kicked to orbit upon a full team wipe. Like the Weekly Heroic Strike, the Nightfall will now keep track of the fireteam’s checkpoints, and restart them there if they wipe. However, if one player dies, they will be hit with a 30-second revive timer, instead of an instant revive option like before.