As pointed out in the main AFL Live 2 thread, Tru Blu need organized critical feedback in order to improve AFL Live 2.
Post any obvious menu glitches, bugs, gameplay issues etc. in here in the hope we get an improved product in the short term via a patch or two.
I've observed a few common gameplay complaints and also noticed these in the video posted so far.
Kicking: overpowered kicks do not appear to be handled well. A full blooded miskick should still travel a decent distance most of the time, rather than 20 metres sideways. Slew it left or right by all means, but give it some length.
Marking: dial the speckies frequency down a notch or two. Rarity is what makes them exciting. The much criticized 'bend over' animation might also need tightening up.
It's a start, have at it. Keep it concise if possible, we need to make this helpful and accessible.
Post any obvious menu glitches, bugs, gameplay issues etc. in here in the hope we get an improved product in the short term via a patch or two.
I've observed a few common gameplay complaints and also noticed these in the video posted so far.
Kicking: overpowered kicks do not appear to be handled well. A full blooded miskick should still travel a decent distance most of the time, rather than 20 metres sideways. Slew it left or right by all means, but give it some length.
Marking: dial the speckies frequency down a notch or two. Rarity is what makes them exciting. The much criticized 'bend over' animation might also need tightening up.
It's a start, have at it. Keep it concise if possible, we need to make this helpful and accessible.