thylacine60
Premium Platinum
- Thread starter
- Banned
- #201
odd bump but these are odd times.........
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KB was spot on today about this issue. Cant and shouldn't be changed to 16.
The AFL charter was created for a reason. To keep the key elements to Aussie rules footy, so that different administrations down the track can't change those!
Oval ball. Oval ground. 6 points for a goal. 1 point for a behind. 18 players per side on the ground.
Start changing one of the key aspects to what the game was built on and what next? Super goals? Play on a soccer shaped rectangle ground?
Can't believe I am agreeing with KB, but if you want to get congestion down cap the interchange to 6 changes for the game.
I'd like to see it trialled at the top level for a bit before deciding, but it sounds ok to me.
Congestion battle: 16-a-side footy might be trialled next pre-season
I've always wanted this. Someone tell me why it's a bad idea.
I want room to move. The congestion is killing me and the game imo.
Get rid of every rule/interpretation change brought in by Kevin Bartlett aimed at taking the game back to 1932. I like KB, but he's very backward-thinking, which is why he's not the person to take the game forwards.
Bring back the rule where all players are fair game to be bumped and shepherded when within 5 metres of the ball whether they are expecting it or not. This includes at stoppages, ball-ups and throw-ins.
How can reducing players not reduce congestion, when there is more ground available per individual?
I think you're stuck on it being a relative small number, hence you feel your logic somehow stacks up.
Example:
If we added 10 players per side would it become more congested? Of course it would. Obvious right?
If we deducted 10 players per side, would it open things up? Again obvious. Correct?
Even if you use an extreme example of having 32 players in half a field as against 36, congestion is reduced.....Obviously.
How it would ultimately play out is the bigger question but to say that reducing numbers wouldn't reduce congestion is folly.