JR#8
Norm Smith Medallist
MEDIA RELEASE FROM THE AUSTRALIAN FOOTBALL LEAGUE
AFL EVOLUTION 2 DUE FOR 2019 RELEASE
The AFL and the AFL Player’s Association (AFLPA) are pleased to announce a sequel to the AFL Evolution video game will be released in 2019.
The new version will feature both the Toyota AFL Premiership Season and the NAB AFL Women’s Competition and its players following an extensive process to recreate likeness.
The number of AFL venues included will increase to 15 with the introduction of highly-detailed representations of Ballarat’s MARS Stadium, TIO Traeger Park in Alice Springs and Hobart’s Blundstone Arena.
The game will also feature the VFL, SANFL, WAFL, NEAFL and TAC Cup competitions.
AFL Evolution 2 is currently in production with AFL licensee Tru Blu Entertainment in conjunction with Wicked Witch Software and will be available on PlayStation 4, Xbox One and PC Steam.
AFL General Manager Commercial Kylie Rogers praised the success of 2017’s AFL Evolution.
“AFL Evolution 2 will build upon the success of its predecessor, giving footy fans an enhanced AFL video game experience when it’s released in the first half of 2019,” Ms Rogers said.
“Digital platforms give our fans another way to deepen their engagement with the game alongside their involvement playing, watching or officiating.
“Tru Blu Entertainment and Wicked Witch Software have worked tirelessly over the past three and a half years to put in place a great foundation for future video game releases,” she said.
AFL Players Association General Manager – Commercial, Marketing and Communications, Rebecca Chitty said the players were thrilled to deliver this exciting product to the fans.
“AFL Evolution has been a great success since its release in 2017. We know that gaming is popular pastime amongst the players and that they really love being featured in the game,” Ms Chitty said.
“Digital platforms are a great way for both the AFL and players to engage with fans, so we’re excited about the release of AFL Evolution 2.”
Tru Blu Entertainment Managing Director Sebastian Giompaolo spoke about the development.
“It’s a pleasure to work with the AFL on what will be our fourth major video game release. We enjoy a close working relationship with the AFL and it’s our mission to deliver the detail and intensity of the modern AFL game in arguably the best footy video game experience,” Mr Giompaolo said.
AFL Evolution 2 will be packed with many new features and additions including a facelift for the commentary box to include Anthony Hudson and Garry Lyon who will take over from Dennis Cometti and Matthew Richardson.
AFL Evolution 2 will be on sale via download and through leading video game retailers and selected AFL channels. Further details will be released in the coming weeks.
ENDS
Images and behind the scenes vision is available upon return email.
About Tru Blu Entertainment:
Tru Blu Entertainment is the video game publishing arm, of Home Entertainment Suppliers Pty Ltd (HES) who specialise in the distribution of games, video game consoles, and accessories throughout the Australian market and throughout the world. Established in 1984, HES are the exclusive Australian distributors of Playseat™ and Tru Blu Games. Tru Blu Games include Rugby Union, Rugby League and AFL franchises on both Microsoft and Sony Gaming Platforms.
About Wicked Witch Software:
Wicked Witch is a provider of exceptional interactive games and applications of games technology and art. The team at Wicked Witch Software are united by a love of games. Wicked Witch Software is driven by creating engaging experiences that embrace and contribute to the science and art of digital games.
About the AFL
The AFL is Australia’s premier sporting organisation supporting a constantly evolving national competition for both men and women. The AFL currently has 680 permanent employees and is responsible for growing and developing Australian Football across Australia. Australian Football is Australia’s only indigenous game with the first match being played in August 1858 in Melbourne. The AFL’s elite men’s competition is made up of 18 clubs competing for a seasonal title and the inaugural NAB AFL Women’s competition, which began in February 2017, is made up of ten clubs. A total of 6,732,601 people attended the 2017 Toyota AFL Premiership Season. In 2017, total participation of the game in Australia was 1.54 million. For the first time in AFL history, the total number of AFL Club membership hit 1,008,494. Equating to one in every 24 Australians now a member of one of the 18 AFL Clubs.
To find out more about the AFL: please visit AFL.com.au, facebook.com/aflor Twitter @AFL
Issued by:
Sophie Henderson
AFL PR & Promotions Manager – Corporate & Partnerships
0438 620 660
Woohoo.