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Dont think so. I normally play with all the sound off except sfx though.In the videos where it happens are they playing a certain gamemode?
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Dont think so. I normally play with all the sound off except sfx though.In the videos where it happens are they playing a certain gamemode?
What got changed?Updated Dees 2022 home, clash and away jumpers with the gold Premiership AFL badge and the lighter blue Zurich logo.
This replaces the 2021 jumpers so you need the dlc.
Unzip the attached file into your AFL Evolution 2\afl\Content\Paks folder.
View attachment 1359126
Just the gold Premiership AFL badge and the lighter blue Zurich logo on the jumpers, like in the screenshot above. The 2021 jumpers didnt have the gold AFL Premiers logo obviously and had a darker blue Zurich logo instead.What got changed?
One of my mates has a version of the game and his steam broke, can he use the loader to force teams into the game? Say J would download 2011 Pies, and then get the team file from the files and send it to him, is that something I could doJust the gold Premiership AFL badge and the lighter blue Zurich logo on the jumpers, like in the screenshot above. The 2021 jumpers didnt have the gold AFL Premiers logo obviously and had a darker blue Zurich logo instead.
You can use a tool called FModel
Scroll down near the bottom of the page and there is a download link just under the Installation heading.
You may also need to install the .NET Core 3.1 files as well.
I'll write up a guide and maybe do a video on how to do the jumpers in the next few days hopefully.
You can get access to the graphic assets but I'm not sure if you'll actually be able to get to the underlying code though.
Possibly, not sure how to go about it though.One of my mates has a version of the game and his steam broke, can he use the loader to force teams into the game? Say J would download 2011 Pies, and then get the team file from the files and send it to him, is that something I could do
I'm pretty sure FModel grabs some info from their discord for updates or messages. There is an option in the settings somewhere to turn it off, Discord Rich Prescence I think it's called.View attachment 1359412
Should this be in the Fmodel files just wondering
Unreal Engine versions?
Yeah worked in the end (4.22.3Unreal Engine versions?
Have a look at I need to download version 4.22.3, but it isn't showing up in the launcher. Where do I get it? and see if that helps.
I havent used that particular program before but if you want to attach the .pak file you created with the changes I'll see what I can find?I'm trying to edit the jumper number colour values in AFL/DataTables/Footballers/DTFootballerClothesTexture.uasset, specifically GWS' heritage jumper.
I'm using Asset Editor to open the uasset file and change the values, then repacking the .uasset and .uexp the same way I would repack jumper texture files, but the changes aren't appearing in the game.
Anyone have any idea why this isn't working, or any ideas for things I could try?
Yep here you go. In this one I edited Adelaide's 2020 home guernsey, which is the first one that appears in the code, just to make it easier. I changed the values of "BackNumberPrimaryColor" to 0,0,0, so the number should appear black in game, and also set "ClothesCanColorOverride" to true. Still doesn't change anything in game.I havent used that particular program before but if you want to attach the .pak file you created with the changes I'll see what I can find?
edit - I noticed this
"ClothesCanColorOverride": false,
maybe you can try setting that to true?
Just delete or rename the _p.pak file you added into the game paks folder, that should get rid of any changes you made.netslave is there a way to reset the modding process, I think I clicked something wrong and now none of it works, I have the Pak and stuff sorted but
Right, and then once I redo the process the changes will be there?Just delete or rename the _p.pak file you added into the game paks folder, that should get rid of any changes you made.
Don't accidently delete the main 22gb pak file though
Yes.Right, and then once I redo the process the changes will be there?
Worked thanks, can I have multiple pak files aka multiple mods at once or do I have to redo itYes.
Yes you can have multipleWorked thanks, can I have multiple pak files aka multiple mods at once or do I have to redo it
You don't need a 'bris_song' folder. You just put it in the 'songs' folder where all the other club songs are.Yep cheers, so I formatted Fitzroy's song intending to replace the Brisbane song, but there's no 'bris_song' folder to put it in, is there a way to get around this.