
Frankston Rover
Academy Award Winner
- Nov 25, 2005
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If it has a voice like Pierce Brosnan, I'm outta here...

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Due to a number of factors, support for the current BigFooty mobile app has been discontinued. Your BigFooty login will no longer work on the Tapatalk or the BigFooty App - which is based on Tapatalk.
Apologies for any inconvenience. We will try to find a replacement.
If it has a voice like Pierce Brosnan, I'm outta here...
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It would be wrong to corrupt the code to favour one team over another. You will need to approach the Administration and suggest corruption of the results at a publication processing level.Mobbs I know this may be really hard but would it be possible to make a feature where a player can kick a goal after the siren after the All stars vs Rookies match and the Round 16 Season 25 Wonders game
Also is there a way to fix the no text after goals before the siren? See round 16 Season 25 Wonders V Roys
CAR HAT
Hitouts : 15 14
Kicks : 163 156
Marks : 66 64
Handballs : 110 148
Tackles : 32 26
Frees For : 21 21
Frees Ag. : 21 21
Smothers : 1 1
Ironouts : 13 6
Inside50 : 24 20
Rebound50 : 25 33
Goals : 14 16
Behinds : 7 5
Hehe, nice.1 : 22.39 {C} - Girl8 drags Woman7 down beautifully.
Added a gender attribute for each player that defaults to 0 (male) and can be changed to 1 (female)
For the timers to run to 30 game minutes instead of 25? Umm I would guess that's pretty easy. But then changing all the transaction calculations so that stats and scores averages didnt balloon out would be harder.Mobbs, how much work will it take to tweak the quarters to 30 minutes of gameplay?
Well that's what I'm hoping for. I feel like we need "more stats"... especially possessions. 25 disposals in Qooty is probably the benchmark of a great game.For the timers to run to 30 game minutes instead of 25? Umm I would guess that's pretty easy. But then changing all the transaction calculations so that stats and scores averages didnt balloon out would be harder.
Tried heaps of things to slightly up the stats but it always created a scores blowout. The only way to do it without scores increasing is to also either 1) increase the rate of turnovers or 2) increase the rate of transactions that do not advance the ball. Unfortunately these are already kind of maxed out, there are sometimes 6 handballs and 5 kicks in the backline at a time.Well that's what I'm hoping for. I feel like we need "more stats"... especially possessions. 25 disposals in Qooty is probably the benchmark of a great game.
The AFL, it's beyond that.
Would love to see what it looks like and if we could look to phase it into our game.
I do feel this way, but stats are a bit low even for 90s footy. Hell I handled stats for a country team's U16s in the 80s. They only had 15 minute quarters and still amassed more stats than we do here!I always thought qooty wasn't meant to be updated to reflect modern footy, I thought it was meant to be a bit of a time capsule from the 90s.
Not that hard old chapI do feel this way, but stats are a bit low even for 90s footy. Hell I handled stats for a country team's U16s in the 80s. They only had 15 minute quarters and still amassed more stats than we do here!
In a perfect world some passages of play would be added that ended with a "nobody can get it out and the umpire will signal a bounce". This could add a few more stats without upping scoring. But it's hard to write. I'm old now.
That would be awesome. In fact an option to even have the lineups repeat any of 1. match start only (current), 2. (each quarter's start) or 3. after each positional change - would be awesomer.Suggestion:
When a substitution takes place or a change of positions, is it possible to include the positions in the commentary?
Great idea.That would be awesome. In fact an option to even have the lineups repeat any of 1. match start only (current), 2. (each quarter's start) or 3. after each positional change - would be awesomer.
Jeez I was before my time. Here we are in the AFL where 25 possessions is the benchmark.Well that's what I'm hoping for. I feel like we need "more stats"... especially possessions. 25 disposals in Qooty is probably the benchmark of a great game.
The AFL, it's beyond that.
Would love to see what it looks like and if we could look to phase it into our game.
As an alternative, maybe only list the players and their positions that aren't in their original positions:That would be awesome. In fact an option to even have the lineups repeat any of 1. match start only (current), 2. (each quarter's start) or 3. after each positional change - would be awesomer.
This would be a game-changer for some stats people (Tarkyn_24)As an alternative, maybe only list the players and their positions that aren't in their original positions:
Q2 Start:
Positional changes.
WON - ClarkeM - FP, JT_The_Man - INT, Marklar_33 - C.
Dem - Headless - FF, Tarkyn_24 - INT.
0:00 Centre bounce...
It would also be cool if we had a breakdown of the positions we all played in during the game.
I’ve tried to do this for just me, working out TOG, etc; but it’s a nightmare sort.It would also be cool if we had a breakdown of the positions we all played in during the game.