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Apparently already bested by a few minutes.I just looked this up and watched for a bit (and then stopped in case of spoilers) and that was gold. But how people find these ways to glitch through levels has me stuffed.
Does anyone have any info on respawning enemies? I know that progressing the main story will trigger new enemies in previously explored areas, but some people reckon that destroying human bodies limits the chances of generic phantom respawns. I generally just loot the bodies (and occasionally drag more than one together into compromising positions) but never even thought about chucking that deconstruction grenade thing at them despite one of the audio logs talking about it.
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Not sure, I've heard that respawns happen if you leave an area and return but I haven't progressed that much to find out for myself yet.
Finished it just now. Seems to be a few possible endings. Have reloaded the save and seen 2 so far.
Sent from my SM-G920I using Tapatalk
Seems to record 2 lots of time which is pretty cool.How long did it take you?
http://au.ign.com/articles/2017/05/11/prey-review-2If the PC version of Prey hadn’t become completely unplayable from crashes and save-game corruption just as it was hitting its stride, I’d have called it a very good or perhaps even great game. Its strange alternate-history universe, sidequests, hidden threats, and detailed environmental storytelling make Talos I a joy to explore, one that’s well worth slogging through combat that doesn’t feel fresh enough to sustain it throughout a long game. But there’s little so frustrating in a game in which you’ve invested dozens of hours as having your progress wiped out or blocked before the end, and my time with Prey concluded so poorly that I can’t in good conscience recommend you risk hitting the same game-breaking bug I did.
Yeah I tend to agree, but the score is the least important part of the review. I wasn't really commenting on the review on a whole, I just think it's mind-blowing that issues like this can continue to be so prevalent in Bethesda games without them really (to my knowledge) being called out on it.IGN giving Prey a 4/10 is ridiculous.
Even with technical issues, when every other site is giving it 8.5 averages (on PC too), the IGN review just feels wrong.
Especially when games like Skyrim and Fallout get 9s even with their technical issues.
Yeah I tend to agree, but the score is the least important part of the review. I wasn't really commenting on the review on a whole, I just think it's mind-blowing that issues like this can continue to be so prevalent in Bethesda games without them really (to my knowledge) being called out on it.
I don't frequent many other boards anymore so the reported technical issues are new to me. So far have had a faultless experience on PS4 and OPS Aus reported zero issues in their review. Must be a PC thing, or I'm just lucky and my experience and those of ones I know of are just anecdotal. I still need to finish it but it's easily an 8 or 9 out of 10 for me so far. Sci fi fan so up my ally but main story and sub plots have me really invested, level design is fantastic, game play is more than decent, IGN's score is a real shame if that's the case.
I'm really enjoying this game at the moment. Definitely one that I'll finish.

Same here it's so atmospheric.
December just contacted me via radio, makes things interesting