sataris
Chief Toastie Officer
- Feb 15, 2015
- 10,117
- 20,179
- AFL Club
- Sydney
I cannot begin to explain how excited I am for this.
It would be a hardcore adventure game driven by what made that era so great. No tutorials or hint systems or pansy-assed puzzles or catering to the mass-market or modernizing. It would be an adventure game for the hardcore. You're going to get stuck. You're going to be frustrated. Some puzzles will be hard, but all the puzzles will be fair. It's one aspect of Monkey Island I am very proud of.
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