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Analysis Rule Changes for 2026 and beyond

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I know post upgrade Big Footy search is struggling, but I couldn't find a thread about the changes Greg Swann has implemented and likely impact so I thought have one thread that lists all the changes.

There are video examples of how the AFL intends to apply the rule changes in the AFL article linked- but that mainly depends on the umpires getting it right.


The rule changes, explained in detail below, relate to:
  • Goal square starting positions
  • Last disposal rules
  • Centre ball-up contests
  • Aligned kick-in times
  • Ruck nominations
  • Shrugging in the tackle
  • The stand rule
Clubs were made aware of the rule changes on Wednesday after they were approved by the AFL Commission, with further detailed explanations around the nuances of each still to be communicated to the 18 teams in the coming weeks.

STATEMENT
Changes to Laws of Australian Football and Umpiring Processes/Laws Interpretations
But the AFL has hoped to provide clubs with clarity on the rule changes as early as possible, with umpires expected to make club visits and train the new laws throughout the summer and into pre-season.

"Having not long come out of club land, it's amazing how quickly the players do adjust to whatever rule changes," said Greg Swann, the AFL's EGM Football Performance.

"The coaches drum it in. We have umpires come out and practice it. "They'll probably have all this under control by Christmas."

The AFL undertook a comprehensive industry consultation on the rule changes, meeting with players, coaches, heads of footy, umpires, and even a select group of the game's best rucks to gauge opinions on how to tackle a series of issues.


Reducing dead time within matches was a key focus of the meetings, with the AFL hoping to slash around three minutes of total game length as a result of the impending rule changes. [Should be 3 minutes a quarter. 32 minute quarters when only of a total 4 or 5 goals kicked by both sides is rubbish.]

The AFL's research found that the ball was 'in play' for only 62.9 per cent of games last season, down from 65.4 per cent in 2019. It also found that match length had increased almost five minutes across the last six seasons.

"The quarters ended up going out to, on average, over 35 (minutes)," Swann said. "We think that's too long. "The other thing that's happened in the last few years is that the actual time of the ball being in play has reduced as well. "So the game's got longer, but the actual playing time's got less.

"There's some classics we've highlighted where we've waited for 20-25 seconds for ruckmen to get to a position. Now we'll just ball it up, and whoever's there's there, and we'll move on." [About farken time. I've been banging on about this for years.]

As a result, the following seven rule changes – which will be in addition to the substitute and centre bounce rule changes already introduced – will be brought into the game starting in 2026.

AFL explains seven new rule changes​

GOALSQUARE STARTING POSITION

While the 6-6-6 rule will remain from centre ball-ups, there will no longer be a requirement for at least one player per team to start in the goalsquare. This will be a measure to help reduce dead time after goals.

Last season, the AFL's findings discovered that the goalsquare was the last remaining facet of 6-6-6 to be organised at 10 per cent of all post-goal restarts. On average, that delayed the game by 8-10 seconds per instance. The League subsequently expects the total time saved through this rule change will be around 20-30 seconds per match.

LAST DISPOSAL

A free kick will now be awarded when the ball crosses the line from a disposal between the arcs, bringing the men's game in line with the AFLW's 'lasso' rule.

It will operate similar to SANFL in the sense that if a player blocks an opponent or doesn't play the ball before it crosses the line, a normal boundary throw-in will occur instead of a last disposal free kick.

In the 2025 season, the AFL's findings discovered that there were 20 boundary throw-ins paid between the arcs and 0.5 insufficient intent free kicks paid between the arcs per game. The League then adapted those numbers for a scenario where the last disposal rule had been introduced. Its adapted numbers showed boundary throw-ins would be reduced by three per game, while 0.3 current insufficient intent free kicks would be negated by a last disposal free kick.

The adapted numbers also showed that there would have been an average of 3.25 last disposal free kicks per game paid across the 2025 season.

The query from club land has been whether a last disposal rule would kill the ruck. However, there still would have been 67 stoppages per game on average in 2025 based on the adapted numbers. That would have brought it back in line with the AFL's 2023 and 2024 averages.

CENTRE BALL-UP CONTESTS

At all centre ball-ups, competing rucks will now be unable to cross the centre line before engaging with their opposition ruck. This is born from a desire to see the jumping rucks return to the game.

The AFL has said this rule would not have been possible without the end of the 'centre bounce', as opposed to the 'centre ball-up', due to the variables of which direction the ball can go from a bounce. The ball-up also gives the umpire extra time and ability to assess where the ruck is stationed when he engages his opponent.

The AFL's findings discovered that only 21 per cent of centre bounce ruck contests had at least one ruck jumping in the 2025 season. In 2023, just two years ago, that number was at 63 per cent.

There will still be an opportunity for the more physical wrestling rucks to impact the game at around-the-ground stoppages and boundary throw-ins


ALIGN KICK-IN TIME

Umpires currently allow 'reasonable time' for a kick-in, which is deemed at around 12 seconds. However, 'reasonable time' for a mark or free kick paid around the ground is deemed at eight seconds. From 2026 onwards, both of these will align to be eight seconds.

The AFL sampled more than 1200 kick-ins across the 2025 season, with a quarter of those lasting longer than 10 seconds and 13 per cent lasting longer than 12 seconds.

There was an average of 21 kick-ins taken per game across the 2025 season. If a quarter of those are reduced by four or five seconds, the League is conservatively hoping that around 21 seconds of match length is knocked off through kick-ins alone.

RUCK NOMINATIONS

Umpires can now restart play without a nominated ruck being present, bringing the men's game in line with AFLW rules. If there is no nomination, or the nominated ruck is too far away, the play will be restarted immediately.

The 'third-man up' is still outlawed, so if no rucks nominate – or if the two nominated rucks are too far away when play is restarted – the ball will be thrown up and will have to hit the ground before 'play on' is called.

The AFL discovered that there were on average four ball-ups and six boundary throw-ins per game last season with a delay due to the umpire waiting for nominated rucks to arrive at a contest before restarting the play. It contributed to an average of three and a half seconds worth of delay on ball-ups and around one second worth of delay on boundary throw-ins.

One particular example from St Kilda's victory over Melbourne late in the year saw two rucks nominate for a boundary throw-in on the opposite wing, despite only just returning to the field of play from the bench. The umpire waited more than 25 seconds for the two rucks to arrive at the contest, before restarting the play. [This sort of crap has been going on too long. Not 25 seconds but 10-15 seconds.]

SHRUGGING IN THE TACKLE

A shrug in a tackle will now be deemed prior opportunity. It will be similar to how a fend, or an attempt to evade a tackle is deemed prior opportunity. It's hoped this will stop players from contributing to a high tackle, while making the rule easier to adjudicate for umpires.
[I expect umpires to continually heck up this interpretation for the whole season.]


STAND

There will be a stronger enforcement of players being told to 'stand' if they are inside the protected area.

Now, if you are within 5m of a mark or a free kick when it is paid, deemed the protected area, you will be required to 'stand' and can no longer reverse to being 'outside five'.

The AFL found that more and more players have left the protected area to stand 'outside five' across the last season. In 2025 alone, the AFL's findings discovered that only 58 per cent of opposition players would 'stand' when told while 18 per cent of players went to the area deemed 'outside five' by the umpire.

It's hoped this will see more players take the game on, encourage overlapping possessions and more free-flowing ball movement.

[The most stupid rule in the book survives. And the stupid idiots haven't even considered a set shot for goal. The man on the mark can jump up once the player has kicked the ball, but why can't the defender jump up and down before the player has kicked the ball, or run sideways and try and put off of the man having a set shot for goal??? How is defender impeding the flow of the game if he jumps up and down on the mark or runs side to side?? ]
 
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I know post upgrade Big Footy search is struggling, buy I couldn't find a thread about the changes Greg Swann has implemented and likely impact so I thought have one thread that lists all the changes.

There are video examples of how the AFL intends to apply the rule changes in the AFL article linked- but that mainly depends on the umpires getting it right.


The rule changes, explained in detail below, relate to:
  • Goal square starting positions
  • Last disposal rules
  • Centre ball-up contests
  • Aligned kick-in times
  • Ruck nominations
  • Shrugging in the tackle
  • The stand rule
Clubs were made aware of the rule changes on Wednesday after they were approved by the AFL Commission, with further detailed explanations around the nuances of each still to be communicated to the 18 teams in the coming weeks.

STATEMENT
Changes to Laws of Australian Football and Umpiring Processes/Laws Interpretations
But the AFL has hoped to provide clubs with clarity on the rule changes as early as possible, with umpires expected to make club visits and train the new laws throughout the summer and into pre-season.

"Having not long come out of club land, it's amazing how quickly the players do adjust to whatever rule changes," said Greg Swann, the AFL's EGM Football Performance.

"The coaches drum it in. We have umpires come out and practice it. "They'll probably have all this under control by Christmas."

The AFL undertook a comprehensive industry consultation on the rule changes, meeting with players, coaches, heads of footy, umpires, and even a select group of the game's best rucks to gauge opinions on how to tackle a series of issues.


Reducing dead time within matches was a key focus of the meetings, with the AFL hoping to slash around three minutes of total game length as a result of the impending rule changes. [Should be 3 minutes a quarter. 32 minute quarters when only of a total 4 or 5 goals kicked by both sides is rubbish.]

The AFL's research found that the ball was 'in play' for only 62.9 per cent of games last season, down from 65.4 per cent in 2019. It also found that match length had increased almost five minutes across the last six seasons.

"The quarters ended up going out to, on average, over 35 (minutes)," Swann said. "We think that's too long. "The other thing that's happened in the last few years is that the actual time of the ball being in play has reduced as well. "So the game's got longer, but the actual playing time's got less.

"There's some classics we've highlighted where we've waited for 20-25 seconds for ruckmen to get to a position. Now we'll just ball it up, and whoever's there's there, and we'll move on." [About farken time. I've been banging on about this for years.]

As a result, the following seven rule changes – which will be in addition to the substitute and centre bounce rule changes already introduced – will be brought into the game starting in 2026.

AFL explains seven new rule changes​

GOALSQUARE STARTING POSITION

While the 6-6-6 rule will remain from centre ball-ups, there will no longer be a requirement for at least one player per team to start in the goalsquare. This will be a measure to help reduce dead time after goals.

Last season, the AFL's findings discovered that the goalsquare was the last remaining facet of 6-6-6 to be organised at 10 per cent of all post-goal restarts. On average, that delayed the game by 8-10 seconds per instance. The League subsequently expects the total time saved through this rule change will be around 20-30 seconds per match.

LAST DISPOSAL

A free kick will now be awarded when the ball crosses the line from a disposal between the arcs, bringing the men's game in line with the AFLW's 'lasso' rule.

It will operate similar to SANFL in the sense that if a player blocks an opponent or doesn't play the ball before it crosses the line, a normal boundary throw-in will occur instead of a last disposal free kick.

In the 2025 season, the AFL's findings discovered that there were 20 boundary throw-ins paid between the arcs and 0.5 insufficient intent free kicks paid between the arcs per game. The League then adapted those numbers for a scenario where the last disposal rule had been introduced. Its adapted numbers showed boundary throw-ins would be reduced by three per game, while 0.3 current insufficient intent free kicks would be negated by a last disposal free kick.

The adapted numbers also showed that there would have been an average of 3.25 last disposal free kicks per game paid across the 2025 season.

The query from club land has been whether a last disposal rule would kill the ruck. However, there still would have been 67 stoppages per game on average in 2025 based on the adapted numbers. That would have brought it back in line with the AFL's 2023 and 2024 averages.

CENTRE BALL-UP CONTESTS

At all centre ball-ups, competing rucks will now be unable to cross the centre line before engaging with their opposition ruck. This is born from a desire to see the jumping rucks return to the game.

The AFL has said this rule would not have been possible without the end of the 'centre bounce', as opposed to the 'centre ball-up', due to the variables of which direction the ball can go from a bounce. The ball-up also gives the umpire extra time and ability to assess where the ruck is stationed when he engages his opponent.

The AFL's findings discovered that only 21 per cent of centre bounce ruck contests had at least one ruck jumping in the 2025 season. In 2023, just two years ago, that number was at 63 per cent.

There will still be an opportunity for the more physical wrestling rucks to impact the game at around-the-ground stoppages and boundary throw-ins


ALIGN KICK-IN TIME

Umpires currently allow 'reasonable time' for a kick-in, which is deemed at around 12 seconds. However, 'reasonable time' for a mark or free kick paid around the ground is deemed at eight seconds. From 2026 onwards, both of these will align to be eight seconds.

The AFL sampled more than 1200 kick-ins across the 2025 season, with a quarter of those lasting longer than 10 seconds and 13 per cent lasting longer than 12 seconds.

There was an average of 21 kick-ins taken per game across the 2025 season. If a quarter of those are reduced by four or five seconds, the League is conservatively hoping that around 21 seconds of match length is knocked off through kick-ins alone.

RUCK NOMINATIONS

Umpires can now restart play without a nominated ruck being present, bringing the men's game in line with AFLW rules. If there is no nomination, or the nominated ruck is too far away, the play will be restarted immediately.

The 'third-man up' is still outlawed, so if no rucks nominate – or if the two nominated rucks are too far away when play is restarted – the ball will be thrown up and will have to hit the ground before 'play on' is called.

The AFL discovered that there were on average four ball-ups and six boundary throw-ins per game last season with a delay due to the umpire waiting for nominated rucks to arrive at a contest before restarting the play. It contributed to an average of three and a half seconds worth of delay on ball-ups and around one second worth of delay on boundary throw-ins.

One particular example from St Kilda's victory over Melbourne late in the year saw two rucks nominate for a boundary throw-in on the opposite wing, despite only just returning to the field of play from the bench. The umpire waited more than 25 seconds for the two rucks to arrive at the contest, before restarting the play. [This sort of crap has been going on too long. Not 25 seconds but 10-15 seconds.]

SHRUGGING IN THE TACKLE

A shrug in a tackle will now be deemed prior opportunity. It will be similar to how a fend, or an attempt to evade a tackle is deemed prior opportunity. It's hoped this will stop players from contributing to a high tackle, while making the rule easier to adjudicate for umpires.
[I expect umpires to continually heck up this interpretation for the whole season.]


STAND

There will be a stronger enforcement of players being told to 'stand' if they are inside the protected area.

Now, if you are within 5m of a mark or a free kick when it is paid, deemed the protected area, you will be required to 'stand' and can no longer reverse to being 'outside five'.

The AFL found that more and more players have left the protected area to stand 'outside five' across the last season. In 2025 alone, the AFL's findings discovered that only 58 per cent of opposition players would 'stand' when told while 18 per cent of players went to the area deemed 'outside five' by the umpire.

It's hoped this will see more players take the game on, encourage overlapping possessions and more free-flowing ball movement.

[The most stupid rule in the book survives. And the stupid idiots haven't even considered a set shot for goal. The man on the mark can jump up once the player has kicked the ball, but why can't the defender jump up and down before the player has kicked the ball, or run sideways and try and put off of the man having a set shot for goal??? How is defender impeding the flow of the game if he jumps up and down on the mark or runs side to side?? ]
Good write up. All of this equals more bruise free footy, which supports teams that are good at transitioning the ball.

Last year Crows, Collingwood, Geelong, Hawthorn - all have a fairly average midfields - and they banked a lot of wins. These rules will just promote more of this style of play.

Hinkley/Voss forward press game is dead. Brisbane still pull it off, cause they have a super list and are also great at transitioning the ball.

For us, while I’d like an eventual midfield with Bergman, Butters, Rozee, JHF and SPP (rather than Wines and Drew who are slow and can’t kick), realistically we have played better in the modern game when we have spread these guns across the ground. Ie JHF forward more in 2024, Rozee back in 2025.

The question all clubs are asking is how can they be the most mobile, have speed across the ground, good kicking and increase running power.

There is probably 10 spots for these guys each week (unless Wines/Drew get wing spots again), and it’s this group that we need to see growth big time.

DBJ, Richards, Jones, Farell, Burgoyne, Sinn, Wehr, Durdin, Berry, Evans, Lorenz, Lai, Watkins, Liddy, Brodie, Mackinlay, Cochrane, Anastopolous, Moraes and Moss.
 
The rule I would like to see brought in, if the protected zone is 5m from a mark for a defender, on attack the 5m rule should also be in play. If you run to close to try and win a 50 m free, why not call play on. It may give more ground/grass etc.
 
We don't want a sub, we want a 5th interchange we can use like a sub.

 

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Teams will use it as a sub because the interchange cap hasn't changed and it would force players to have longer breaks. Nobody is intentionally benching their best players for longer than required though - hence it becomes a new pseudo-sub who will roll on whenever someone is injured or being assessed for concussion.
 
Got to like that the AFL ignores the biggest bloat to lengths of quarters the last decade is the 'need' to have close to a minute of ads after each goal. Cut that back to 30 seconds max and you'll get 3 - 5 minutes back a quarter.
 
Got to like that the AFL ignores the biggest bloat to lengths of quarters the last decade is the 'need' to have close to a minute of ads after each goal. Cut that back to 30 seconds max and you'll get 3 - 5 minutes back a quarter.
There is a 45 second break between goals - 30 seconds for ads and 15 seconds for 7 to show a replay of the goal.

The umpire gets told in their earpiece that they can bounce the ball after the 45 second mark. They used to flash a light. They slowly walk in, set themselves for the bounce and they can take another 20+ seconds to bounce it and before the countdown clock starts up again.

Now that they don't have to bounce the ball, someone should be talking to the umpire in their earpiece and doing a countdown and saying something like 5,4, 3, 2, 1, GO, so they walk a couple of metres or so during the countdown and throw the ball up say 46 or 47 seconds after TV goes to the ad break.

Save 15 to 20 seconds every centre ball up because the centre bounce is eliminated in a game that has 25 to 30 goals kicked in it. and that's anywhere between 6 to 10 minutes saved.
 
In 2019 the AFL introduced 9 rule changes in one big hit. Lets see how many of them improved the game.


Traditional playing positions at centre bounces
  • Clubs must have six players inside both 50m arcs, with one player inside the goalsquare.
  • Four midfield players must start inside the centre square with the two wingmen stationed along the wing.
This has worked well and now been improved to not have to worry about 1 set of players in the goalsquare

Kick-ins
  • At kick-ins, a player will no longer need to kick to himself to play on from the goalsquare.
  • Following a behind, the man on the mark will be brought out to 10m from the top of the goalsquare, rather than the existing five metres.
This was a good rule change but they need to do two things to improve it.

Supposedly there is a blue mark on the ground where the player is supposed to stand on the mark. Nobody can see it unless you are next to it. Make it a white line 2 or 3m long so everyone can see it and see that the umpire hasn't put the player in the wrong position. Its also another marker umpires can use to just kicks and running distances.

Umpires don't know how long 15m is and sometimes the kick in defender runs about 25m before he kicks the ball or bounces it, so bring in the 25m arc the WAFL used between 1983 and 1987. Given the goalsquare is 9m long by 6.1m wide you know that the defender has to dispose of the ball, or bounce it at least a couple of metres before the 25m arc line if they run out of the goal square on an angle and 1m if they run straight out from the top of the goalsquare. A 25m arc also helps with other stats collection and is another marker for umpires to use to gage if a kick has gone 15m, or a player has run more than 15m without a bounce in that part of the ground.

Marks and free kicks in defence
  • When defenders mark or receive a free kick within nine metres of their own goal, the man on the mark will be brought in line with the top of the goalsquare.
This rule change is an 11 out of 10 type change. Easy to understand for fans, media and players, although sometimes players completely forget it and it means a consistent approach by all umpires when pulling a player back on the mark if a mark or free or out on the full is paid to the defender, on or near the boundary line close to the behind post.

Runners and water carriers
  • Team runners may only enter the playing surface after a goal has been kicked and must exit before play restarts.
  • Water carriers are not permitted to enter the playing surface during live play.
A stupid rule because of the paranoia about runners. Should be scrapped for runners.

Umpire contact
  • Players will be prohibited from setting up behind the umpire at centre bounces.
Fair enough.

50m penalties
  • The player with the ball:
    • Must be allowed to advance the mark by 50m without the infringing player delaying the game.
    • Will be able to play on while the 50m penalty is being measured out.
A good change.

Kicking for goal after the siren
  • A player who has been awarded a mark or free kick once play has ended:
    • Will now be able to kick across their body using a snap or check-side kick
    • BUT must kick the ball directly in line with the man on the mark and the goal.
Common sense given AFL players started working out about 15 years ago what soccer and the rugby codes players worked out 100 years ago that there is an advantage sometimes to running up to a kick the ball for goal in an arc.

Marking contests
  • The 'hands in the back’ rule interpretation has been repealed so a player can now:
    • Place his hands on the back of his opponent to protect his position in a marking contest
    • PROVIDED he does not push his opponent in the back.
Umpired inconsistently so the rule change has only partly worked.

Ruck contests: prior opportunity
  • A ruckman who takes direct possession of the ball from a bounce, throw-up or boundary throw-in will no longer be regarded as having had prior opportunity.
A stupid rule that should never have been introduced, so it was correcting a 16 or 17 year error. It was never prior opportunity. It was brought in because of Matthew Primus being so strong and he did this and also at centre bounces, he used his bulk and strength to stop blokes jumping into him, by sticking up his forearm and he became the dominate ruckman and an interpretation was also changed at the same time to stop that centre bounce act. It was classic reactionary pants wetting by the umpires department because they said the other poor little ruckmen weren't as strong as Primus.
  • Where there is uncertainty over who is the designated ruckman, the ruckman for each team will still be required to nominate to the field umpire.
A 0/10 rule change that was finally corrected by the 7 rule changes in October 2025, I listed in the opening post.
 
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