will rucking be improved this year? ie, the view of players when at the centre bounce, and the actual way to ruck in the game? having just played afl 99 i realised they had a very good rucking method.
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Vulture said:will rucking be improved this year? ie, the view of players when at the centre bounce, and the actual way to ruck in the game? having just played afl 99 i realised they had a very good rucking method.
I can't be bothered reading the other 40 pages, but when you say "this year", has there been a version already released?Fiery Hawk said:The ruck hud makes more sense this year.
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Stafford678 said:How many trades will be avaiable in trade week, is it unlimited or is there a set amount and also how do trades work, is it like last version how u click on a player and get an offer or can you choose what player you want to offer for a certain player. thanks for all the info mate
sainters said:Do oppisition sides make offers in 2006, from memory they didn't in 2005...
and also are the majority of the players recognisable? just looking at those screenshots, can't really tell?
the one thing we havn't really talked about is graphics and sound, as we are more interested in the gameplay. But how have the graphics been improved in certain areas? does the game look a little more polished than 2005? and how about the sound?
Maximus76 said:FH,
Has there been any discussion about the game being release on either PC or XBOX. How much work would be involved in putting it on these other platforms seeing as you are developing for PS2 only at the moment- is it lots of work or can it be ported easily.
I know you probably cant comment so just say NO if it never going to happen and NO COMMENT if it might.
Thank you
Fiery Hawk said:Trading only occurs between 2 sides too (so no 'supertrades' as such - looking at that next year).
So basically there is a high chance this game will come out on Xbox and PC but for some stupid reason SONY want people to think its only coming out on PS2.....Fiery Hawk said:Not allowed to comment.
Maximus76 said:So basically there is a high chance this game will come out on Xbox and PC but for some stupid reason SONY want people to think its only coming out on PS2.....
Heres hoping anyway![]()
sainters said:Hey FH do AI controlled teams change there tactics throughout a match? like trying to pretect a small lead they flood, and try to block up the game...
mattyh said:FH,
Thanks for the updates thus far. I am not sure if you have answered this previously but I could not find it.
In all the AFL games thus far I have found the lack of "Atmosphere" extremely frustrating and brought the general game down. For example, when playing at "home" i.e the SCG, the opposition teams get as big a cheer as the Swannies when they kick a goal. I would love to hear more noise for the home team and boos / yells when the opposition kicks a goal. Has this been included in AFL 2006?
Thanks mate,
Matt
mattyh said:FH,
Thanks for the updates thus far. I am not sure if you have answered this previously but I could not find it.
In all the AFL games thus far I have found the lack of "Atmosphere" extremely frustrating and brought the general game down. For example, when playing at "home" i.e the SCG, the opposition teams get as big a cheer as the Swannies when they kick a goal. I would love to hear more noise for the home team and boos / yells when the opposition kicks a goal. Has this been included in AFL 2006?
Thanks mate,
Matt
DaSawx said:That's an excellent point. I know you don't have the budget and everything of the American game makers but they are starting to perfect this and it really does improve a game quite a lot just by excelling at this feature in the game.
I have MLB2006 and the home crowd really gets into it in crucial situations, it really makes you feel involved.