Observations: Not irritating (yet) but I've noticed the "snap for goal" kicking animation gets used a bit with long bomb torpedos (particularly when it doesn't make sense, the player didn't side step or spin around etc), it just looks odd where a 50m+ torp gets kicked barely off a step. Yes I'm aware some players can do it in real life....... but from a sideways snap kick ?
Still "spectating" AI v AI games, now I've added pre season rules (for the super goal!), makes a lot of matches more interesting. Particularly if they involve Sydney (as Buddy does many center square or 50m bombs that qualify as super goals). Have had a few good matches that were turned on their head because of the 9 pointers.
Took 5 games but I've hit my stride in my rookie pro career (well second year after doing the TAC cup for the first season). It took until the second half of the current game to finally hit the accelerator and enter beast mode.
They need to patch out the shadows, didn't know what they were until I adjusted my screen resolution, at first I thought it was simulated mud.
Still "spectating" AI v AI games, now I've added pre season rules (for the super goal!), makes a lot of matches more interesting. Particularly if they involve Sydney (as Buddy does many center square or 50m bombs that qualify as super goals). Have had a few good matches that were turned on their head because of the 9 pointers.
Took 5 games but I've hit my stride in my rookie pro career (well second year after doing the TAC cup for the first season). It took until the second half of the current game to finally hit the accelerator and enter beast mode.
They need to patch out the shadows, didn't know what they were until I adjusted my screen resolution, at first I thought it was simulated mud.





