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AFL Live 2 - bugs, glitches, fixes, suggestions

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H

HAHAHA! That's the best one I've heard all day. No, whatever team I use, I can't seem to get suspended. I even tried bumping off the ball and all it did was give a free kick. Do you know how to get suspended?
it happens in career mode, just as u finish the game it'll say player x is suspended and asks you to appeal, and also player y is injured, then asks you if you want to have surgery etc...
 
it happens in career mode, just as u finish the game it'll say player x is suspended and asks you to appeal, and also player y is injured, then asks you if you want to have surgery etc...
Because when I play competition, i can turn on "suspensions". But even when I do that, I don't get suspened.
 

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And does anyone know if you can get suspended in competition mode? You can turn on suspensions but no ones got suspended yet.
 
So, in my second season, finished on top with Collingwood. And, for some bizarre reason, my QF and PF were played at AAMI Stadium, when it should've been my home game, and both matches were played against Victorian opponents.

This problem existed in AFL Wii, and somehow the devs can't fix this, when you playtest, try testing the whole 15 seasons, you'd find your problem.
FIX THIS.

Also:
- The goal assist stat is always at 0 for every player in the leauge.
- Why are there no career goals, games, debut stats
 
Hopefully the DLC/patch is coming this week or the next! I really hope we can manually change player jumper numbers and preferred/secondary postions, Brodie Grundy as a RFP and Macaffer as a FF are just some examples of horrible research if any!
 
Hopefully the DLC/patch is coming this week or the next! I really hope we can manually change player jumper numbers and preferred/secondary postions, Brodie Grundy as a RFP and Macaffer as a FF are just some examples of horrible research if any!

jack riewoldt rr
 
Pretty sure we are well past late May & it's early June now and not a word for the DLC but I'm happy for them to take their time as long as we get a good patch.
 

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Guys, we are seeking opinions on the AFL video games over at the 8bit to the Future Megathread.

We are going to do a segment in our next episode where we look at past AFL video games and gauge opinions on AFL Live 1 and 2, so let us know your thoughts.

Check out the thread stickied on the Video Games board for more info.
 
jack riewoldt rr
Hopefully the DLC/patch is coming this week or the next! I really hope we can manually change player jumper numbers and preferred/secondary postions, Brodie Grundy as a RFP and Macaffer as a FF are just some examples of horrible research if any!
the other night, it let me change the positions of players
 

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any good? what does the patch fix?

I've noticed a couple of gameplay tweaks; it seems like the movement is a bit smoother but its tough to say. The goal replays are a bit tweaked and the camera focus changes after you kick towards goal. Hopefully the DLC gives us a bit more.
 
I only played one game after downloading; few thoughts.
The thing I like most is that its easy to get a quick kick away, if you tap kick they player kicks instantly, also its a little easier to kick to forwards on the lead, the annoying thing though is that the ruck is impossible on legend, won about 3 taps out of 40 or 50, even when you body out the other ruckman from a throw in it is still hard.
Also they've changed how spoiling works, dont need to hold L2 anymore. It takes some getting used to but its alright once you get used to it.
The AI has WAY better decision making, they always seem to kick to the best option, and if you leave a half forward free to run to the goal square they will always kick it to the free man.
 

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AFL Live 2 - bugs, glitches, fixes, suggestions

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