melbournemartin
Brownlow Medallist
- Joined
- Jul 22, 2003
- Posts
- 23,898
- Reaction score
- 6,440
- Location
- USA
- AFL Club
- Melbourne
- Other Teams
- Genève-Servette HC, Pittsburgh Pens
I kind of compare it to the cover choice Sam Reid, showed some promise early and needs more work to become a good final product.
I can live with the average graphics but my main problem is as many have mentioned it is hard to kick it more than 5m out of packs and it seems impossible to kick a goal from passed 30 using the flick motion. The forwards (both mine and the computers) being open by 20m constantly is annoying but I do like how I can chip the ball down the wing (albeit fairly easily) rather than the old style of just bang it straight up the guts every kick.
Plenty of flaws but I will play it because it's AFL.
When playing online against good opponents you needed to use the wings and could chip it up slowly if you wanted. Just banging it up the guts every time was a big risk since it could go back the other way very quickly, just like in the real sport.
Okay, against the AI is one thing, but in online against good opponents you really had to play good football tactics.
The issue in AFL Live 2 seems to be that defenders don't man up, and that isn't something you can fix by being a better player.






