boncer34
Formerly "Dos23"
- Thread starter
- #103
Please note the change to the Amulet from my usual exploding version. When it stops working the holder will not be told. If the holder dies before they can pass it on it will randomise to a new holder.
Once it stops working it doesn't start up again.
Amulet - Neutral
Amulet protects from all night and day actions, will be randomly handed out at the start and must be passed on by the end of the next day phase or will vanish. Amulet will randomly stop working during the game.
Once it stops working it doesn't start up again.
Amulet - Neutral
Amulet protects from all night and day actions, will be randomly handed out at the start and must be passed on by the end of the next day phase or will vanish. Amulet will randomly stop working during the game.


