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It's too much! TOO MUCH I SAY!
Just give me a birds eye view, a blurry little machine gun to shoot down people with and a Dodge Viper I can't control that ends up in me being arrested by blurry blue blobs.
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He's the wildcard. Michael's the brains and Franklin's the muscle from the looks of things.
Forget the new Grand Theft Auto V trailers – last week Rockstar invited select press to its London offices to lay eyes on the game. And before we go any further, let’s put one thing to bed: this is definitely a current-gen game, played with a DualShock 3 on a debug PlayStation 3.
Grand Theft Auto V’s playable trio – retired heist mastermind Michael, car-loving adrenaline junkie Franklin and the unhinged Trevor – have their own lives, and tastes too. Switch from one to the other when off-mission (by pressing down on the D-pad to bring up the character wheel) and they could be doing one of any number of things. Franklin kicks off our demo 1000 feet up in the Blaine County sky, ready to jump out of a helicopter. Michael is stepping out of the Von Crastenburg hotel in Vinewood in the early evening. Trevor, meanwhile, is just waking up on a remote beach, blood-spattered with bottle of whisky in hand, wearing only his underwear.
GTA V’s landmass is three-and-a-half times the size ofRed Dead Redemption‘s; include the sea and the world is five times as big – and this time, the whole thing is fully explorable from the word go.
Like Skyrim, each of the protagonists’ skills in certain disciplines – shooting, driving, flying and so on – improves the more they are used. So while Franklin will start the game as the most accomplished driver and Trevor’s time in the military means he’s the best pilot, you’ll be able to redress the balance simply by playing the game. Stamina, lung capacity, strength and stealth are also tracked, and Rockstar says new tools and boosts will be unlocked as you improve.
Grand Theft Auto V’s playable trio – retired heist mastermind Michael, car-loving adrenaline junkie Franklin and the unhinged Trevor – have their own lives, and tastes too. Switch from one to the other when off-mission (by pressing down on the D-pad to bring up the character wheel) and they could be doing one of any number of things. Franklin kicks off our demo 1000 feet up in the Blaine County sky, ready to jump out of a helicopter. Michael is stepping out of the Von Crastenburg hotel in Vinewood in the early evening. Trevor, meanwhile, is just waking up on a remote beach, blood-spattered with bottle of whisky in hand, wearing only his underwear.

GTAV.net have summarised all the interesting stuff from the previews:
General
- The character selection wheel is split into four triangles: Franklin, Trevor, Michael, andyour multiplayer character
- Some boats will include gear such as wetsuit, flippers and tanks for diving
- An underwater ecosystem exits, "the sea is teaming with fish and sharks"
- Treasures can be found underwater, but NPCs will be looking for them too
- GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
- Dives won't offer massive payoffs, but will "help grease the wheels"
- Pressing Down on the d-pad will drop the play in and out of multiplayer.
- There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
- Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
- There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
- Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
- 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
- These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
- You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
- Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
- If you die the game reloads to the last checkpoint, even if two other characters are alive
- Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
- There is a wider field of vision, and players can run-and-gun
- There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
- A deer and a wildcat was spotted in the mountains.
I just laugh at the fact xbox needs multiple discs for its games. Gets me every time.![]()
What a way to end this gen before the PS4 and NextBox drops, may even delay my PS4 purchase if it turns out as good as it sounds.
Gonna be some long sessions put into this for sure, has me tempted to grab GTA4 again and finally get around to playing the 2 episodes while i wait.