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PS3 Killzone 3

  • Thread starter Thread starter HBK619
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Gave the SP demo a go last night. Has some good stuff in there, there's a few minor gripes though.

A few great things, the AI is another level up from KZ2. There's moments like going and hiding behind a corner to recover health and having a Helgan run up and try and bring you out of cover early. There was also a cool moment where one of the Helghast was in cover himself and rolled around into a prone position to shoot me, completely threw me off as I was expecting him to be standing when coming out of cover.

The Wasp rocket launcher/turret gun is awesome, takes out enemies from far away with a mortar strike type of thing or a burst of about 4 spiraling rockets towards the target.

The jetpacks are easy to control, the shooting is a bit to get used to, but easy enough all round.

A couple of gripes were that the objective is a little hard to find, you don't get any real marker and the 2 physically played levels (there's 3 overall, but 1 is an on-rails section) are quite open so it leaves a lot of room for confusion.

Another was that the enemies take a bit of damage on the hardest difficulty, I guess it makes sense since it's meant to be hard, but it felt a bit unrealistic.

Still a good demo overall and has me looking forward to the full game.
 
Wish this was on the 360, hate the PS3 controller for FPS's.
Are the controls as clunky for this as they were for KZ2? I really wanted to like the game but the controls definitely lessened the experience for me.
 
Been playing it a fair bit of late and enjoying it. I was struggling for a while there with my KD being around 1 or worse. I realised a lot later than I should have that this isn't CoD, you cant really run around with a SMG and dominate unless you're player numpties, well I couldn't anyway.

This game rewards the player that aims first I reckon. I was losing a lot of one on one even thought I fired first and I thought kept on target pretty well. I spoke to a reasonably experienced KZ player who said you just about have to aim before the player is there, aim around corners, aim down hallways etc. Its definitely not a twitch "lets see who has better reflexes" type shooter.

All of that adds up to a game that is quite camp friendly. So thats what I did. I then went 35-5 over the next 4 or 5 games and had a ball.

Loving not having any lag! Have now tipped over into "will likely buy".
 
Well i found out today that i have Fri 25th off work, hmmmmmm what shall i do all day?
If anyone has any suggestions please let me know ;)
 

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He is right, and I won't be buying the game unfortunately. I was really excited for this game. It still looks great, the game modes are really good, but it gives me a headache to even try and aim in this game.

Man, me too. I've been experiencing these low grade headaches while playing the MP but today I tried the SP demo and I couldn''t even make it to the end of the level because of the nausea
 
Below you'll find a list of some of the most talked about points during beta, and what we plan to do to address these specific issues.

  • A fix to the "Your Faction Has Won/Lost" issue, along with all oddities that resulted from this occurring
  • An issue that allowed more than two clans to join a clan match will be fixed
  • Increased Accuracy, Bullet Damage and Faster Reload Ribbons will update correctly on personal statistics screens
  • We've simplified the process to invite players into your game (just one button press)
  • The radius of the Marksman's Scramble++ has been lowered
  • Medic's Revive distance increased and cooldown to re-use is decreased
  • No collision on mortally wounded player bodies
  • Increased player stamina
  • An icon will be shown in the menu when you have a Killzone 3 message in your inbox

Shortly after the game's release, you'll also see these changes patched in:


  • Support for color-blind players
  • Implement unranked custom games for players to create private or clan matches
  • Enhanced custom games functionality that will allow players to:
    • Control over games modes and settings
    • Secure games, allowing you to invite the players you want to play with
    • The ability to prevent abilities and weapons from being used
    • Toggling on and off functionality, such as ribbons, skills, explosives, etc.
    • Selecting which careers you want available to players
    • Allow friendly fire to be turned on or off
    • Faction switching enabled or disabled
  • The Clan Officer role will be added to clans
  • Separate turn speeds for hip-fire and ADS
  • Overly enthusiastic death screams will be toned down
  • Increased the amount of kills required to win a Guerrilla Warfare match
  • Increased Accuracy ribbon will have its effectiveness lowered
  • Likewise, the Bullet Damage ribbon will have its effectiveness lowered as well
  • Matches will end if the other team forfeits (i.e. too few, or no players on the enemy team)
  • Matchmaking enhancements that will close and merge games based on player count, which will keep games more full
  • Balance factions out by moving players to the other team at the end of the match if one team is lopsided
  • The ability to turn off HUD markers for point pop-ups and objectives
  • A menu option to allow squad-only chat
  • The addition of a Mute All button
  • Scoreboard flickering will be fixed
  • Clans will no longer get matched against other clans that have many more players than they do (i.e. 4 vs. 7, 5 vs. 8)

And that list is just the beginning.
http://www.killzone.com/kz3/en_GB/blog/news/2011-02-17_end-of-open-beta.html
 
This is on shelves now just saw it in jb I'm not buying though beta was shit
Come on Grro you know ya going to cave lol


Picked up my Collectors Edition from Game, traded in GT5 and i got $70 for it (only paid $75 on release day)
Btw those that are getting the Coll ed, i paid $98. From Game
 

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Am seriously considering picking this up now.....

I spent quite an amount of time on KZ2 multiplayer but not sure I'll be able to dedicate the time needed to this with Year 12...

$79 at Target and Dicksmith.
 
got the message to pick up my collectors edition (which anybody who's getting the game should get for the kz2 maps) from jb but 2, 12 hour+ days in a row = severe cbf.

probably won't even start it til after the w/e. :(
 
got the message to pick up my collectors edition (which anybody who's getting the game should get for the kz2 maps) from jb but 2, 12 hour+ days in a row = severe cbf.

probably won't even start it til after the w/e. :(
I never get msg's or calls from my locals :(
 
You can choose which region you want to play in for KZ3 :thumbsu:

Anyone using the PS Move? I think I might give it a go tomorrow and see how it goes
 

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You know that even though PS3 games are region free, most PS3 games are actually region locked for online multiplayer. This however is not an issue with 360 games but when it comes to PS3 games I stay away from Play-Asia. I recommend buying from a place like zavvi.

http://www.zavvi.com/games/platforms/ps3/killzone-3/10359587.html


Most are region locked for multiplayer?

I'm pretty sure that's wrong. Only game I can think of is Demons Soul....
 
You know that even though PS3 games are region free, most PS3 games are actually region locked for online multiplayer. This however is not an issue with 360 games but when it comes to PS3 games I stay away from Play-Asia. I recommend buying from a place like zavvi.

http://www.zavvi.com/games/platforms/ps3/killzone-3/10359587.html
Most are region locked for multiplayer?

I'm pretty sure that's wrong. Only game I can think of is Demons Soul....
What happened with Demon's Souls? I got that from the US and had no issues with the online element.

The whole thing of overseas games having some form of region locking for online is pure bullshit.

I can use numerous examples of games I've bought FROM PLAYASIA that have and do work perfectly online. Just recently got Dead Space 2 and had no issues apart from having to set up a Hong Kong/Singapore PSN to download the EA Online Pass off (but is all fine since I installed it on my AU account). Other games like Burnout Paradise and again Demon's Souls have worked fine with their online elements despite being different regions. It's a big myth with no backing what so ever that you either get thrown into overseas servers or some bullshit.

Killzone 3 has the region selector anyway.

The only issues you may have is with buying DLC from the AU store.
 
What happened with Demon's Souls? I got that from the US and had no issues with the online element.

The whole thing of overseas games having some form of region locking for online is pure bullshit.

I can use numerous examples of games I've bought FROM PLAYASIA that have and do work perfectly online. Just recently got Dead Space 2 and had no issues apart from having to set up a Hong Kong/Singapore PSN to download the EA Online Pass off (but is all fine since I installed it on my AU account). Other games like Burnout Paradise and again Demon's Souls have worked fine with their online elements despite being different regions. It's a big myth with no backing what so ever that you either get thrown into overseas servers or some bullshit.

Killzone 3 has the region selector anyway.

The only issues you may have is with buying DLC from the AU store.

The deal with the region lock on Demon's Soul was that you could only connect to the region that the disc is from.

US disc = US servers.
Euro Disc = EU servers.

Naturally that means you couldn't play online with someone with a different disc because they connect to different servers.

By the way, I think I might just end up picking this up after some deliberation....
 

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