Where do you start when talking about NBA 2K10? The thousands of new gameplay animations that were mo-capped to either replace older animations or be added to the game as new? The single-player "My Player" mode that puts you in the sneaks of an up-and-coming hoops player? The create-a-draft class option in this year's Association mode? Where do you start with a game that will mark the 10th anniversary of the long-running NBA 2K series? There are so many options to choose from, but I'd like to start in an unlikely place: commentary.
They also wanted to capture the differences between how a 7-foot player moves from how a 6-foot-9-inch player gets around the court. As a result, Yao Ming will move like Yao (assuming he ever plays again, that is), Nene will move like Nene, and Steve Nash will do his thing.
In training camp, you'll have five games to compete in, and after each game, someone will be cut. The goal, obviously, is to make sure you're left standing after the roster trimming is finished, but even if you don't make a spot on the NBA roster, your season isn't over. If you're cut, you'll be sent to the NBA's Development League (or D-League). 2K has licensed the actual NBA Development League, with all teams and accurate uniforms in the game. Your time in the D-League will be spent trying to get more playing time--mainly by making the most of the minutes you do get (using a handy simulation feature, you can fast-forward to the point in the game when you actually do get on the floor, however). Of course, nobody wants to spend his too much time grinding in the D-league, so it's reasonable to assume that if you play decently, you'll eventually get your shot at playing in the NBA, where you'll once again have to earn your minutes and establish yourself as a superstar.
More at:
http://au.gamespot.com/sports/blogs...exclusive-first-look.html?tag=topslot;thumb;1
wow....
looks good.
Artest looks pimp.







