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Star Wars: Force Unleashed

  • Thread starter Thread starter caMoGFC
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There is a twist in this game's storyline which will completely redefine and change the complex of the Original Star Wars Trilogy.
That's the way Lucas. You've f---ed up the prequels now come back for a second sweep and f--- up the originals.
 

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the games storyline so good and its surprisingly hard but the targeting system is pretty shit

Yeah I played through on Sith Lord, which is the 2nd highest difficulty. When you complete it you get Sith Master which is the hardest.

Some parts of the game were EXTREMELY difficult I found.

Some parts I had to play like a tool, ducking and hiding and trying to pick off one enemy at a time. Also some boss battles I had to resort to spamming the control when you have the opponent in a corner.
 
I bought this as there's not much on the Wii out at the moment.

Fun but seriously flawed game especially on the Wii. I don't usually care about graphics, but this was a lazy effort, it was sub PS2 (let alone Gamecube) standard.

It's got some potential, and I'd like to see a sequel if possible. The amount of moves and combos you can pull off are wasted by pretty simple AI and the fact that spamming a powerfull move (like lightning) is more effective. Like many people have said the targeting system needs work as does the general pace of the game (needs to slow down a bit imo) and the battling vs. many opponents. The camera is also very dodgy, it's not just how the camera automatically moves but the fact that manually the camera choices aren't great.

The boss fights seem to take a leaf out of God of War's book (i've only played the demo of that btw) but with less freedom, and at least at the default difficulty setting it's a bit easy. Just lightning bolt the opponent, slash them randomly, throw heavy crap at them and wait for the sequence to happen and get the timing right (which is easy) for a pretty cool sequence (however the transition from normal gameplay to the sequence which gets you to time the moving of the nunchuck or wii to complete a cool action sequence is not very smooth, for example you are fighting in a corner of the map and when you activate it, it starts in the center).

You cannot play duel mode against the computer.

Still like I said it's very fun. Has a lot of customisable options but overall it feels like an imcomplete game.
 
Still like I said it's very fun. Has a lot of customisable options but overall it feels like an imcomplete game.

Ive got it on the 360 and have played it for a few days, and can see what a lot of people have said about the game.

However if people see it for what it is, a simple slash n bash game with pretty graphics, they'll have a lot of fun.

Would have been good to see a GTA like game, with not so linear gameplay and introduction of vehicles.

Not much replay value, but a lot of fun for the casual gamer.
 
I bought this as there's not much on the Wii out at the moment.

Fun but seriously flawed game especially on the Wii. I don't usually care about graphics, but this was a lazy effort, it was sub PS2 (let alone Gamecube) standard.

You don't get a Wii for its graphics, hell it's just a gamecube with fancy controllers.
 
You don't get a Wii for its graphics, hell it's just a gamecube with fancy controllers.

at times it is sub-PS2 standard though (PS2 was less powerfull graphically than the Cube). It was a lazy port, I've seen PS2/Xbox/Gamecube games that looked heaps better than this.
 
at times it is sub-PS2 standard though (PS2 was less powerfull graphically than the Cube). It was a lazy port, I've seen PS2/Xbox/Gamecube games that looked heaps better than this.

Fair enough.
 

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